Player Matchup

Danzaburou
Danzaburou
Aetherbird
Danzaburou
Level 90
God Stats
12W - 6L
1,665 SR
Queue Stats
131W - 118L
1,601 Elo+
Party 2
Fafnir
Fafnir
Deadlyshark
Fafnir
Level 104
God Stats
6W - 6L
1,680 SR
Queue Stats
71W - 67L
1,502 Elo+
Party 2
Tiamat
Tiamat
NowYouGoToGulag
Tiamat
Level 27
God Stats
22W - 13L
1,691 SR
Queue Stats
36W - 19L
1,655 Elo+
Party 2
Cerberus
Cerberus
VenitasGU
Cerberus
Level 128
God Stats
2W - 0L
1,603 SR
Queue Stats
176W - 149L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
quietbabywolf
Gilgamesh
Level 119
God Stats
16W - 10L
1,829 SR
Queue Stats
340W - 330L
1,642 Elo+
Party 2
Team Averages
Level 94
1,694 SR
1,614 Elo+

VS

Team Averages
Level 59
1,703 SR
1,616 Elo+
Susano
Susano
CaveTeethJoe
Susano
Level 68
God Stats
1W - 2L
1,553 SR
Queue Stats
3W - 2L
1,510 Elo+
Party 1
Merlin
Merlin
Dbrow077
Merlin
Level 28
God Stats
8W - 11L
1,673 SR
Queue Stats
171W - 136L
1,709 Elo+
Party 3
Ganesha
Ganesha
Holm
Ganesha
Level 144
God Stats
7W - 2L
2,072 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 3
Skadi
Skadi
HomeBoySnipes
Skadi
Level 26
God Stats
2W - 1L
1,609 SR
Queue Stats
36W - 27L
1,606 Elo+
Party 3
Achilles
Achilles
Stryker922
Achilles
Level 29
God Stats
2W - 1L
1,606 SR
Queue Stats
10W - 3L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aetherbird
Danzaburou
15
5 / 3 / 3
8,936
526
9,597
10,168
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
13
1 / 2 / 4
8,461
498
3,627
10,129
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 3
9,123
537
4,697
7,816
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
VenitasGU
Cerberus
16
4 / 1 / 5
9,689
570
9,052
13,241
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
quietbabywolf
Gilgamesh
15
7 / 0 / 3
9,243
544
10,024
10,868
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 2 / 1
7,921
466
2,859
9,001
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Dbrow077
Merlin
13
0 / 5 / 0
7,613
448
6,470
8,872
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Holm
Ganesha
12
0 / 5 / 5
7,549
444
3,925
12,037
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 2 / 0
8,010
471
8,607
8,801
2,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Stryker922
Achilles
12
1 / 5 / 0
7,363
433
6,013
12,214
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
6
6
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aetherbird
Danzaburou
5
3
3
2.17
L
Susano
0
2
1
0.25
L
Merlin
Dbrow077
Merlin
0
5
0
0
W
Fafnir
1
2
4
1.5
L
Ganesha
Holm
Ganesha
0
5
5
0.5
L
5
2
0
2.5
W
2
0
3
3.5
L
Achilles
Stryker922
Achilles
1
5
0
0.2
W
Cerberus
VenitasGU
Cerberus
4
1
5
6.5
W
Gilgamesh
quietbabywolf
Gilgamesh
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,997
Damage
27,874
52,222
Taken
50,925
33,732
Mitigated
23,993
18,384
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aetherbird
Danzaburou
9,597
2,876
0
3,773
10,168
3,249
1,053
2,380
7,749
0
68,895
L
Susano
2,859
362
0
3,959
9,001
2,947
0
3,509
5,360
0
53,215
L
Merlin
Dbrow077
Merlin
6,470
192
0
1,196
8,872
3,024
0
4,117
4,411
45,869
0
W
Fafnir
3,627
746
0
2,820
10,129
9,256
245
2,055
7,951
25,853
0
L
Ganesha
Holm
Ganesha
3,925
412
0
1,893
12,037
6,339
0
1,738
10,299
26,254
0
L
8,607
4,526
0
2,082
8,801
2,716
433
2,480
6,262
0
51,012
W
4,697
639
0
3,296
7,816
4,976
1,074
2,542
5,072
54,081
0
L
Achilles
Stryker922
Achilles
6,013
1,445
0
2,398
12,214
8,967
0
4,575
7,217
0
34,701
W
Cerberus
VenitasGU
Cerberus
9,052
768
0
6,013
13,241
11,960
108
702
12,072
64,066
0
W
Gilgamesh
quietbabywolf
Gilgamesh
10,024
3,476
0
2,482
10,868
4,291
0
2,297
8,433
0
61,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
38,456
570
Minions Killed
413
0
Camps Cleared
0
1,622,889
Distance Traveled
1,520,199
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,936
526
110
6
0
295,728
6
L
Susano
7,921
466
112
7
0
369,036
3
L
Merlin
7,613
448
105
6
0
224,807
3
W
Fafnir
8,461
498
45
3
0
312,979
2
L
Ganesha
7,549
444
4
0
0
319,746
3
L
Skadi
8,010
471
123
7
0
306,007
2
W
Tiamat
9,123
537
145
9
0
323,675
2
L
Achilles
7,363
433
69
4
0
300,603
1
W
Cerberus
9,689
570
170
10
0
343,799
3
W
Gilgamesh
9,243
544
100
6
0
346,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role