Player Matchup

Chernobog
Chernobog
CamLep57
Chernobog
Level 69
God Stats
5W - 6L
1,701 SR
Queue Stats
550W - 525L
1,561 Elo+
Party 1
Nemesis
Nemesis
D3feat3d
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 1
Tiamat
Tiamat
Jano011
Tiamat
Level 84
God Stats
26W - 22L
1,598 SR
Queue Stats
94W - 74L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
MarkHr01
Gilgamesh
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
53W - 65L
1,483 Elo+
Party 3
Yemoja
Yemoja
oJermz
Yemoja
Level 63
God Stats
16W - 18L
1,486 SR
Queue Stats
319W - 301L
1,510 Elo+
Party 1
Team Averages
Level 50
1,557 SR
1,500 Elo+

VS

Team Averages
Level 79
1,421 SR
1,424 Elo+
Thor
Thor
NoxiousGas77
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tankimango
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 2
Thanatos
Thanatos
ToxicComb0
Thanatos
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
54W - 57L
1,448 Elo+
Party 2
Neith
Neith
lPossuml
Neith
Level 13
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 28L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
xPoloCX
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CamLep57
Chernobog
10
5 / 0 / 2
6,079
608
5,043
4,682
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
D3feat3d
Nemesis
7
0 / 0 / 4
4,807
481
2,031
4,088
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Jano011
Tiamat
11
2 / 0 / 0
6,118
612
3,360
3,702
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
MarkHr01
Gilgamesh
11
0 / 2 / 0
5,801
580
1,695
7,766
2,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
oJermz
Yemoja
8
2 / 0 / 5
5,766
577
3,751
4,471
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,516
452
1,159
5,441
1,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Tankimango
Cthulhu
7
0 / 3 / 0
4,698
470
2,361
7,015
2,824
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
ToxicComb0
Thanatos
8
0 / 1 / 0
4,667
467
3,623
6,565
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
lPossuml
Neith
7
0 / 3 / 0
4,405
441
526
4,206
1,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
xPoloCX
Gilgamesh
13
2 / 0 / 0
7,102
710
3,711
4,658
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
2
2
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CamLep57
Chernobog
5
0
2
6
W
Nemesis
D3feat3d
Nemesis
0
0
4
2
W
Tiamat
Jano011
Tiamat
2
0
0
2
W
Gilgamesh
MarkHr01
Gilgamesh
0
2
0
0
L
0
2
0
0
L
Cthulhu
Tankimango
Cthulhu
0
3
0
0
L
Thanatos
ToxicComb0
Thanatos
0
1
0
0
L
Neith
lPossuml
Neith
0
3
0
0
W
Yemoja
oJermz
Yemoja
2
0
5
4.5
L
Gilgamesh
xPoloCX
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,880
Damage
11,380
24,709
Taken
27,885
9,638
Mitigated
10,205
12,531
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CamLep57
Chernobog
5,043
3,960
0
2,742
4,682
1,461
0
924
3,758
0
31,581
W
Nemesis
D3feat3d
Nemesis
2,031
713
0
2,295
4,088
947
0
387
3,701
0
15,229
W
Tiamat
Jano011
Tiamat
3,360
88
0
2,346
3,702
2,132
167
0
3,702
28,564
0
W
Gilgamesh
MarkHr01
Gilgamesh
1,695
281
0
2,456
7,766
2,590
0
0
7,491
0
30,868
L
1,159
233
0
500
5,441
1,492
0
1,545
3,604
0
16,756
L
Cthulhu
Tankimango
Cthulhu
2,361
402
0
919
7,015
2,824
0
1,975
5,040
10,730
0
L
Thanatos
ToxicComb0
Thanatos
3,623
343
0
5,660
6,565
1,783
0
1,780
4,511
0
16,679
L
Neith
lPossuml
Neith
526
130
0
1,036
4,206
1,005
0
1,245
2,961
0
14,734
W
Yemoja
oJermz
Yemoja
3,751
673
507
2,185
4,471
2,508
22
1,050
3,421
15,873
0
L
Gilgamesh
xPoloCX
Gilgamesh
3,711
893
0
1,618
4,658
3,101
0
0
4,658
0
42,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
25,388
272
Minions Killed
221
0
Camps Cleared
0
1,014,630
Distance Traveled
976,798
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,079
608
71
7
0
200,704
2
W
Nemesis
4,807
481
37
4
0
221,677
0
W
Tiamat
6,118
612
70
7
0
190,643
3
W
Gilgamesh
5,801
580
72
7
0
206,554
0
L
Thor
4,516
452
40
4
0
200,085
4
L
Cthulhu
4,698
470
15
2
0
174,517
1
L
Thanatos
4,667
467
38
4
0
217,284
1
L
Neith
4,405
441
26
3
0
174,013
4
W
Yemoja
5,766
577
22
2
0
195,052
8
L
Gilgamesh
7,102
710
102
10
0
210,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role