Player Matchup

Jormungandr
Jormungandr
CompaForeplay
Jormungandr
Level 9
God Stats
9W - 3L
1,638 SR
Queue Stats
16W - 15L
1,513 Elo+
Party 1
Medusa
Medusa
RuNnInG_sTuD
Medusa
Level 6
God Stats
5W - 0L
1,807 SR
Queue Stats
5W - 3L
1,423 Elo+
Party 1
Zeus
Zeus
STUDD_gunner
Zeus
Level 24
God Stats
3W - 1L
1,508 SR
Queue Stats
54W - 49L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
STUDD_killer
Gilgamesh
Level 49
God Stats
4W - 1L
1,652 SR
Queue Stats
24W - 18L
1,545 Elo+
Party 1
Bakasura
Bakasura
STUDD_ramsity
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 58L
1,580 Elo+
Party 1
Team Averages
Level 43
1,621 SR
1,510 Elo+

VS

Team Averages
Level 17
1,312 SR
1,300 Elo+
Gilgamesh
Gilgamesh
B00PIOO
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,385 Elo+
Solo
Thor
Thor
Evilbloodlust54
Thor
Level 14
God Stats
0W - 4L
1,198 SR
Queue Stats
42W - 60L
1,297 Elo+
Solo
Kukulkan
Kukulkan
ITRYHARD-24HRS
Kukulkan
Level 6
God Stats
0W - 4L
1,110 SR
Queue Stats
2W - 9L
1,275 Elo+
Solo
Skadi
Skadi
Major MP 13
Skadi
Level 27
God Stats
82W - 80L
1,451 SR
Queue Stats
391W - 481L
1,321 Elo+
Solo
Neith
Neith
mspoet22
Neith
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CompaForeplay
Jormungandr
17
1 / 0 / 12
10,198
927
2,020
5,801
5,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
2 / 1 / 13
10,327
939
8,745
6,416
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 2 / 7
11,752
1,068
17,280
4,968
1,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
STUDD_killer
Gilgamesh
18
6 / 0 / 10
11,595
1,054
13,596
8,314
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
STUDD_ramsity
Bakasura
18
15 / 3 / 5
13,031
1,185
23,730
15,794
7,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B00PIOO
Gilgamesh
15
1 / 0 / 1
9,322
847
4,633
11,530
5,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 13 / 2
9,120
829
6,880
19,112
7,142
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
14
0 / 7 / 4
9,186
835
4,115
14,328
6,591
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 9 / 0
10,961
996
8,658
18,344
6,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
mspoet22
Neith
14
0 / 5 / 2
8,841
804
7,002
10,526
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
34
Kills
6
6
Deaths
34
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B00PIOO
Gilgamesh
1
0
1
1.5
W
Jormungandr
CompaForeplay
Jormungandr
1
0
12
7
L
1
13
2
0.15
L
Kukulkan
0
7
4
0.29
L
4
9
0
0.44
W
Medusa
2
1
13
8.5
W
10
2
7
6.75
W
Gilgamesh
STUDD_killer
Gilgamesh
6
0
10
11
W
Bakasura
STUDD_ramsity
Bakasura
15
3
5
5.83
L
Neith
mspoet22
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,371
Damage
31,288
41,293
Taken
73,840
22,130
Mitigated
29,168
4,545
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B00PIOO
Gilgamesh
4,633
1,604
146
1,061
11,530
5,383
0
2,203
9,187
0
20,061
W
Jormungandr
CompaForeplay
Jormungandr
2,020
1,002
0
0
5,801
5,042
0
1,402
4,399
11,365
0
L
6,880
2,538
139
189
19,112
7,142
0
5,216
13,281
0
13,272
L
Kukulkan
4,115
1,211
0
807
14,328
6,591
0
5,855
8,276
7,385
0
L
8,658
5,721
0
1,321
18,344
6,027
0
3,949
12,692
0
29,350
W
Medusa
8,745
5,581
0
935
6,416
2,425
0
1,274
5,142
0
18,524
W
17,280
4,115
0
0
4,968
1,861
0
756
4,212
46,597
0
W
Gilgamesh
STUDD_killer
Gilgamesh
13,596
4,519
0
1,041
8,314
5,324
0
418
7,896
0
28,271
W
Bakasura
STUDD_ramsity
Bakasura
23,730
16,999
0
2,569
15,794
7,478
0
265
15,529
0
37,466
L
Neith
mspoet22
Neith
7,002
2,453
0
248
10,526
4,025
0
2,077
8,239
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
47,430
189
Minions Killed
129
13
Camps Cleared
0
1,077,571
Distance Traveled
820,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,322
847
33
3
0
197,636
0
W
Jormungandr
10,198
927
18
2
0
236,093
0
L
Thor
9,120
829
12
1
0
140,882
0
L
Kukulkan
9,186
835
3
0
0
126,967
0
L
Skadi
10,961
996
54
5
0
173,401
0
W
Medusa
10,327
939
25
2
1
203,121
0
W
Zeus
11,752
1,068
74
7
0
174,484
0
W
Gilgamesh
11,595
1,054
27
2
4
237,512
0
W
Bakasura
13,031
1,185
45
4
8
226,361
0
L
Neith
8,841
804
27
2
0
182,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role