Player Matchup

Hercules
Hercules
Frinka
Hercules
Level 127
God Stats
9W - 10L
1,478 SR
Queue Stats
148W - 133L
1,518 Elo+
Party 2
Ares
Ares
HDMI Input 1
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
ObamaPrism4L
Cthulhu
Level 84
God Stats
42W - 41L
1,555 SR
Queue Stats
93W - 102L
1,443 Elo+
Party 2
Team Averages
Level 95
1,511 SR
1,433 Elo+

VS

Team Averages
Level 96
1,640 SR
1,951 Elo+
Ah Puch
Ah Puch
DadBodOP
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 25L
2,092 Elo+
Party 1
Gilgamesh
Gilgamesh
Fayt_Ragnarok
Gilgamesh
Level 152
God Stats
14W - 0L
1,920 SR
Queue Stats
64W - 28L
1,873 Elo+
Party 1
Anhur
Anhur
sagascious
Anhur
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 60L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frinka
Hercules
13
3 / 5 / 7
11,100
694
10,548
28,324
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 4 / 3
10,046
628
5,298
16,522
13,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
ObamaPrism4L
Cthulhu
12
2 / 9 / 5
9,618
601
8,638
18,368
13,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DadBodOP
Ah Puch
15
2 / 3 / 11
10,808
676
17,602
7,157
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fayt_Ragnarok
Gilgamesh
14
6 / 3 / 10
11,510
719
15,524
22,163
12,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
16
10 / 4 / 8
12,433
777
22,821
16,004
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
18
18
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DadBodOP
Ah Puch
2
3
11
2.5
W
Gilgamesh
Fayt_Ragnarok
Gilgamesh
6
3
10
3.67
L
Hercules
Frinka
Hercules
3
5
7
1.3
L
5
4
3
1.63
L
Cthulhu
ObamaPrism4L
Cthulhu
2
9
5
0.5
W
Anhur
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
55,947
63,214
Taken
45,324
41,145
Mitigated
20,689
22,493
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DadBodOP
Ah Puch
17,602
1,074
0
1,560
7,157
2,377
310
2,179
4,978
59,510
0
W
Gilgamesh
Fayt_Ragnarok
Gilgamesh
15,524
5,466
0
9,146
22,163
12,173
112
5,448
16,715
0
40,133
L
Hercules
Frinka
Hercules
10,548
6,297
775
14,573
28,324
13,918
171
7,401
20,335
0
27,464
L
5,298
125
0
2,864
16,522
13,963
63
4,518
11,506
18,464
0
L
Cthulhu
ObamaPrism4L
Cthulhu
8,638
413
1,527
2,754
18,368
13,264
0
4,254
13,717
28,778
0
W
Anhur
22,821
14,358
0
7,635
16,004
6,139
1,868
6,489
9,515
0
67,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
34,751
116
Minions Killed
172
0
Camps Cleared
0
768,144
Distance Traveled
819,972
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,808
676
87
5
0
269,732
1
W
Gilgamesh
11,510
719
26
2
0
297,900
2
L
Hercules
11,100
694
48
3
0
272,772
2
L
Ares
10,046
628
29
2
0
240,574
1
L
Cthulhu
9,618
601
39
2
0
254,798
0
W
Anhur
12,433
777
59
4
0
252,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role