Player Matchup

Hera
Hera
RagnarLothbrok49
Hera
Level 63
God Stats
25W - 32L
1,451 SR
Queue Stats
177W - 204L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
bulatuvq
Danzaburou
Level 29
God Stats
44W - 60L
1,430 SR
Queue Stats
159W - 206L
1,282 Elo+
Party 1
Skadi
Skadi
elcrak_2421
Skadi
Level 12
God Stats
1W - 4L
1,157 SR
Queue Stats
12W - 61L
949 Elo+
Solo
Team Averages
Level 35
1,346 SR
1,219 Elo+

VS

Team Averages
Level 55
1,463 SR
1,423 Elo+
Zhong Kui
Zhong Kui
Eromame
Zhong Kui
Level 28
God Stats
4W - 4L
1,721 SR
Queue Stats
158W - 209L
1,339 Elo+
Party 2
Medusa
Medusa
ModerateDog5
Medusa
Level 16
God Stats
1W - 0L
1,111 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
orlando3_1995
Gilgamesh
Level 120
God Stats
15W - 9L
1,556 SR
Queue Stats
82W - 64L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 15
22,900
674
31,649
22,815
6,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
bulatuvq
Danzaburou
20
21 / 6 / 7
24,340
716
36,205
28,451
13,119
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
0 / 11 / 9
16,392
482
4,893
13,206
3,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eromame
Zhong Kui
20
10 / 11 / 9
21,591
635
19,584
27,579
17,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
0 / 13 / 12
17,878
526
6,615
31,030
14,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
orlando3_1995
Gilgamesh
20
14 / 8 / 4
23,072
679
26,661
39,107
40,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
32
Kills
24
25
Deaths
32
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Eromame
Zhong Kui
10
11
9
1.32
W
Medusa
0
13
12
0.46
L
11
8
15
2.31
L
Danzaburou
bulatuvq
Danzaburou
21
6
7
4.08
L
0
11
9
0.41
W
Gilgamesh
orlando3_1995
Gilgamesh
14
8
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,747
Damage
52,860
64,472
Taken
97,716
23,029
Mitigated
72,438
17,221
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Eromame
Zhong Kui
19,584
1,683
833
5,081
27,579
17,544
2,128
8,946
18,633
112,917
0
W
Medusa
6,615
2,897
0
1,498
31,030
14,150
456
10,108
20,922
0
61,270
L
31,649
9,940
860
5,817
22,815
6,669
1,444
6,086
16,729
118,407
0
L
Danzaburou
bulatuvq
Danzaburou
36,205
23,764
700
9,553
28,451
13,119
2,442
9,054
19,397
0
132,511
L
4,893
2,255
0
291
13,206
3,241
592
4,835
8,371
0
14,368
W
Gilgamesh
orlando3_1995
Gilgamesh
26,661
9,302
0
5,115
39,107
40,744
2,742
12,779
26,328
0
132,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,632
Gold Earned
62,541
275
Minions Killed
303
0
Camps Cleared
0
1,264,290
Distance Traveled
1,431,256
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
21,591
635
126
4
0
440,785
3
W
Medusa
17,878
526
56
2
0
452,373
3
L
Hera
22,900
674
111
3
0
542,684
2
L
Danzaburou
24,340
716
149
4
0
478,579
1
L
Skadi
16,392
482
15
0
0
243,027
0
W
Gilgamesh
23,072
679
121
4
0
538,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role