Player Matchup

Xing Tian
Xing Tian
Alaskan169
Xing Tian
Level 16
God Stats
8W - 11L
1,525 SR
Queue Stats
272W - 254L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
DanyEOM
Gilgamesh
Level 16
God Stats
10W - 11L
1,585 SR
Queue Stats
355W - 356L
1,367 Elo+
Party 2
Merlin
Merlin
Doge98
Merlin
Level 86
God Stats
9W - 5L
1,833 SR
Queue Stats
243W - 212L
1,565 Elo+
Party 2
Neith
Neith
PepeChims117
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Da Ji
Da Ji
pinkSol
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,411 Elo+
Solo
Team Averages
Level 33
1,589 SR
1,437 Elo+

VS

Team Averages
Level 46
1,470 SR
1,488 Elo+
Fenrir
Fenrir
Brountex
Fenrir
Level 14
God Stats
23W - 19L
1,538 SR
Queue Stats
31W - 43L
1,520 Elo+
Solo
Nox
Nox
EmperorCoal
Nox
Level 27
God Stats
2W - 1L
1,539 SR
Queue Stats
12W - 16L
1,468 Elo+
Party 1
Medusa
Medusa
SolShadez
Medusa
Level 25
God Stats
5W - 4L
1,428 SR
Queue Stats
61W - 51L
1,496 Elo+
Solo
Hades
Hades
WurankVashmilla
Hades
Level 16
God Stats
6W - 0L
1,617 SR
Queue Stats
20W - 18L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
xxScreaMaker xx
Gilgamesh
Level 148
God Stats
14W - 6L
1,227 SR
Queue Stats
312W - 283L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alaskan169
Xing Tian
6
3 / 3 / 0
4,832
537
2,832
8,617
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
DanyEOM
Gilgamesh
5
0 / 4 / 0
3,851
428
298
4,137
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Doge98
Merlin
10
0 / 2 / 0
5,417
602
4,041
4,663
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 2
4,372
486
2,110
4,641
1,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
pinkSol
Da Ji
3
0 / 2 / 0
3,662
407
448
1,874
388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brountex
Fenrir
7
1 / 1 / 2
4,881
542
1,771
4,319
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 1 / 1
5,141
571
3,247
3,557
1,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SolShadez
Medusa
9
2 / 1 / 2
5,480
609
5,094
5,374
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 2
5,495
611
2,578
5,538
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
xxScreaMaker xx
Gilgamesh
11
5 / 0 / 0
6,382
709
3,436
3,188
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
14
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alaskan169
Xing Tian
3
3
0
1
W
Fenrir
Brountex
Fenrir
1
1
2
2
L
Gilgamesh
DanyEOM
Gilgamesh
0
4
0
0
L
Merlin
Doge98
Merlin
0
2
0
0
W
3
1
1
3.5
L
0
3
2
0.33
W
Medusa
SolShadez
Medusa
2
1
2
3
W
1
0
2
2
L
Da Ji
pinkSol
Da Ji
0
2
0
0
W
Gilgamesh
xxScreaMaker xx
Gilgamesh
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,729
Damage
16,126
23,932
Taken
21,976
7,796
Mitigated
8,061
4,466
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alaskan169
Xing Tian
2,832
392
222
1,586
8,617
3,177
0
2,447
6,170
10,603
0
W
Fenrir
Brountex
Fenrir
1,771
453
0
1,580
4,319
1,254
0
674
3,571
0
17,400
L
Gilgamesh
DanyEOM
Gilgamesh
298
63
0
295
4,137
1,726
0
0
4,137
0
6,955
L
Merlin
Doge98
Merlin
4,041
352
0
900
4,663
1,349
252
2,069
2,594
30,125
0
W
3,247
357
0
540
3,557
1,277
238
1,093
2,382
8,563
0
L
2,110
832
227
865
4,641
1,156
0
1,309
3,332
0
15,480
W
Medusa
SolShadez
Medusa
5,094
2,147
0
485
5,374
1,421
70
1,353
4,021
0
29,257
W
2,578
516
62
2,301
5,538
2,227
513
2,992
2,219
24,395
0
L
Da Ji
pinkSol
Da Ji
448
206
0
371
1,874
388
0
0
1,874
0
4,840
W
Gilgamesh
xxScreaMaker xx
Gilgamesh
3,436
976
0
567
3,188
1,882
416
278
2,835
0
33,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
27,379
158
Minions Killed
238
0
Camps Cleared
0
647,468
Distance Traveled
878,982
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,832
537
11
1
0
168,554
2
W
Fenrir
4,881
542
40
4
0
181,398
2
L
Gilgamesh
3,851
428
16
2
0
101,445
1
L
Merlin
5,417
602
73
8
0
170,422
3
W
Nox
5,141
571
12
1
0
195,828
1
L
Neith
4,372
486
36
4
0
156,566
1
W
Medusa
5,480
609
56
6
0
172,246
0
W
Hades
5,495
611
60
7
0
153,989
1
L
Da Ji
3,662
407
22
2
0
50,481
0
W
Gilgamesh
6,382
709
70
8
0
175,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role