Player Matchup

Chernobog
Chernobog
Eman0630
Chernobog
Level 101
God Stats
1W - 1L
1,352 SR
Queue Stats
28W - 26L
1,536 Elo+
Party 1
Merlin
Merlin
MattySmokss
Merlin
Level 54
God Stats
2W - 1L
1,883 SR
Queue Stats
26W - 15L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
NoxiousLizard5
Jormungandr
Level 29
God Stats
1W - 3L
1,485 SR
Queue Stats
51W - 49L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
Ombraye
Aphrodite
Level 11
God Stats
2W - 4L
1,668 SR
Queue Stats
3W - 4L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
ateam741
Gilgamesh
Level 128
God Stats
8W - 3L
1,141 SR
Queue Stats
69W - 52L
1,548 Elo+
Party 1
Team Averages
Level 65
1,506 SR
1,529 Elo+

VS

Team Averages
Level 68
1,686 SR
1,589 Elo+
Mercury
Mercury
CumquatMan
Mercury
Level 45
God Stats
24W - 12L
1,636 SR
Queue Stats
98W - 84L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
Frigidous
Gilgamesh
Level 146
God Stats
9W - 12L
1,658 SR
Queue Stats
375W - 293L
1,641 Elo+
Party 2
Neith
Neith
GrantyThicc
Neith
Level 33
God Stats
7W - 1L
1,910 SR
Queue Stats
59W - 29L
1,756 Elo+
Party 2
Janus
Janus
Hutchini__
Janus
Level 69
God Stats
3W - 1L
1,727 SR
Queue Stats
42W - 23L
1,692 Elo+
Party 2
Sobek
Sobek
Kyler0906
Sobek
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 175L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Eman0630
Chernobog
20
9 / 6 / 10
14,528
469
34,825
34,541
14,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
3 / 6 / 6
14,853
479
24,444
22,522
11,910
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NoxiousLizard5
Jormungandr
20
1 / 9 / 3
13,288
429
10,632
30,972
37,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Ombraye
Aphrodite
19
1 / 9 / 10
13,011
420
10,310
30,185
29,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ateam741
Gilgamesh
20
9 / 10 / 3
16,207
523
27,824
32,385
23,916
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CumquatMan
Mercury
20
10 / 3 / 11
18,954
611
24,162
30,587
15,987
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
Frigidous
Gilgamesh
20
8 / 3 / 21
18,008
581
43,098
41,936
49,830
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 6 / 2
17,447
563
33,501
27,664
12,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
20
7 / 4 / 6
17,567
567
15,660
23,261
9,693
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Kyler0906
Sobek
20
3 / 7 / 6
14,946
482
12,829
43,166
36,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
23
Kills
40
40
Deaths
23
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
CumquatMan
Mercury
10
3
11
5.17
L
Chernobog
Eman0630
Chernobog
9
6
10
2.33
W
Gilgamesh
Frigidous
Gilgamesh
8
3
21
6.17
W
12
6
2
2.17
W
Janus
7
4
6
2.5
W
Sobek
Kyler0906
Sobek
3
7
6
0.86
L
Merlin
3
6
6
1
L
Jormungandr
NoxiousLizard5
Jormungandr
1
9
3
0.28
L
Aphrodite
Ombraye
Aphrodite
1
9
10
0.67
L
Gilgamesh
ateam741
Gilgamesh
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,035
Damage
129,250
150,605
Taken
166,614
116,795
Mitigated
124,282
35,700
Healing
63,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CumquatMan
Mercury
24,162
15,968
0
9,107
30,587
15,987
2,376
9,086
21,386
0
154,833
L
Chernobog
Eman0630
Chernobog
34,825
23,518
0
11,062
34,541
14,240
528
9,086
25,118
0
106,817
W
Gilgamesh
Frigidous
Gilgamesh
43,098
13,516
0
17,322
41,936
49,830
1,052
13,586
27,617
6,999
142,229
W
33,501
21,317
0
10,627
27,664
12,156
6,653
7,084
20,456
0
134,693
W
Janus
15,660
1,233
332
6,474
23,261
9,693
811
7,690
15,271
131,945
0
W
Sobek
Kyler0906
Sobek
12,829
984
0
20,004
43,166
36,616
610
8,102
34,992
72,546
0
L
Merlin
24,444
443
0
1,203
22,522
11,910
0
4,832
17,590
115,602
0
L
Jormungandr
NoxiousLizard5
Jormungandr
10,632
1,665
0
3,054
30,972
37,475
464
1,390
29,166
70,283
0
L
Aphrodite
Ombraye
Aphrodite
10,310
1,762
5,176
12,071
30,185
29,254
308
8,353
21,570
44,117
0
L
Gilgamesh
ateam741
Gilgamesh
27,824
8,433
0
3,134
32,385
23,916
0
7,224
24,987
0
131,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,887
Gold Earned
86,922
691
Minions Killed
901
0
Camps Cleared
0
2,540,080
Distance Traveled
3,053,723
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,954
611
231
7
0
728,002
0
L
Chernobog
14,528
469
144
5
0
479,784
4
W
Gilgamesh
18,008
581
179
6
0
646,073
4
W
Neith
17,447
563
174
6
0
536,076
5
W
Janus
17,567
567
219
7
0
596,110
3
W
Sobek
14,946
482
98
3
0
547,462
0
L
Merlin
14,853
479
192
6
0
540,802
3
L
Jormungandr
13,288
429
128
4
0
451,875
0
L
Aphrodite
13,011
420
69
2
0
511,094
0
L
Gilgamesh
16,207
523
158
5
0
556,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role