Player Matchup

Ra
Ra
Darth Thugga
Ra
Level 22
God Stats
7W - 4L
1,880 SR
Queue Stats
110W - 92L
1,755 Elo+
Solo
Ullr
Ullr
GimmeHunters
Ullr
Level 23
God Stats
64W - 50L
1,628 SR
Queue Stats
93W - 81L
1,651 Elo+
Solo
Bellona
Bellona
RichShooter
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
SmokedYUBruh
Gilgamesh
Level 26
God Stats
24W - 21L
1,644 SR
Queue Stats
96W - 83L
1,642 Elo+
Solo
Ymir
Ymir
SoupIs2Good
Ymir
Level 7
God Stats
0W - 2L
1,743 SR
Queue Stats
30W - 26L
1,725 Elo+
Solo
Team Averages
Level 17
1,679 SR
1,690 Elo+

VS

Team Averages
Level 21
1,691 SR
1,735 Elo+
Da Ji
Da Ji
AdvanceDMGLarry
Da Ji
Level 12
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 0L
1,760 Elo+
Solo
Poseidon
Poseidon
CabrakanMain
Poseidon
Level 35
God Stats
4W - 0L
1,800 SR
Queue Stats
192W - 77L
1,723 Elo+
Party 1
Yemoja
Yemoja
GankMyLaneHoe
Yemoja
Level 26
God Stats
14W - 13L
1,568 SR
Queue Stats
94W - 74L
1,621 Elo+
Solo
Bellona
Bellona
ObeseShrimp
Bellona
Level 17
God Stats
2W - 0L
1,853 SR
Queue Stats
94W - 29L
1,858 Elo+
Party 1
Chernobog
Chernobog
Supra_Driip
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 2
12,101
526
16,416
14,361
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 4
10,942
476
6,437
20,847
8,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
RichShooter
Bellona
16
4 / 6 / 5
10,157
442
6,942
20,329
15,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
SmokedYUBruh
Gilgamesh
13
3 / 7 / 3
9,568
416
8,644
17,195
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 8 / 0
10,428
453
10,803
18,336
13,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 12
12,723
553
13,027
18,436
8,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
CabrakanMain
Poseidon
20
9 / 2 / 11
13,786
599
18,795
13,810
5,452
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 12
10,956
476
6,784
17,372
16,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
ObeseShrimp
Bellona
20
11 / 2 / 5
14,282
621
18,635
25,962
27,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chernobog
Supra_Driip
Chernobog
18
5 / 5 / 12
11,804
513
14,588
11,910
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
17
Kills
35
35
Deaths
18
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
7
12
2
W
Poseidon
CabrakanMain
Poseidon
9
2
11
7.25
L
6
7
2
1
W
2
2
12
4
L
2
7
4
0.57
W
Bellona
ObeseShrimp
Bellona
11
2
5
6.75
L
Bellona
RichShooter
Bellona
4
6
5
1.08
L
Gilgamesh
SmokedYUBruh
Gilgamesh
3
7
3
0.64
L
2
8
0
0.25
W
Chernobog
Supra_Driip
Chernobog
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,242
Damage
71,829
91,068
Taken
87,490
50,036
Mitigated
63,446
21,754
Healing
29,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,027
4,806
0
4,912
18,436
8,250
3,321
5,246
13,018
0
68,795
W
Poseidon
CabrakanMain
Poseidon
18,795
1,150
185
4,639
13,810
5,452
838
4,281
9,381
102,613
0
L
16,416
1,190
966
2,759
14,361
6,213
0
7,605
6,756
73,573
0
W
6,784
1,019
2,885
2,891
17,372
16,651
415
3,040
14,208
39,397
0
L
6,437
4,000
0
8,406
20,847
8,548
756
5,424
15,423
0
82,256
W
Bellona
ObeseShrimp
Bellona
18,635
10,139
0
13,483
25,962
27,798
926
9,092
16,672
0
108,983
L
Bellona
RichShooter
Bellona
6,942
2,645
0
3,620
20,329
15,003
0
5,713
14,616
0
44,810
L
Gilgamesh
SmokedYUBruh
Gilgamesh
8,644
2,647
0
3,097
17,195
6,667
0
5,163
12,032
0
45,851
L
10,803
3,578
0
2,906
18,336
13,605
72
1,674
16,662
55,138
1,942
W
Chernobog
Supra_Driip
Chernobog
14,588
7,731
0
690
11,910
5,295
6,314
4,453
7,345
0
66,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
63,551
543
Minions Killed
613
0
Camps Cleared
0
1,721,598
Distance Traveled
2,141,904
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,723
553
91
4
0
419,030
1
W
Poseidon
13,786
599
174
8
0
491,946
5
L
Ra
12,101
526
158
7
0
394,554
10
W
Yemoja
10,956
476
64
3
0
401,366
1
L
Ullr
10,942
476
134
6
0
348,073
7
W
Bellona
14,282
621
171
7
0
443,256
1
L
Bellona
10,157
442
65
3
0
321,842
1
L
Gilgamesh
9,568
416
83
4
0
352,489
0
L
Ymir
10,428
453
103
4
0
304,640
2
W
Chernobog
11,804
513
113
5
0
386,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role