Player Matchup

Gilgamesh
Gilgamesh
ElektronZ
Gilgamesh
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 35L
1,085 Elo+
Party 1
Anubis
Anubis
ItzDarkcat
Anubis
Level 9
God Stats
1W - 6L
1,050 SR
Queue Stats
7W - 18L
1,127 Elo+
Party 1
Pele
Pele
YoungPenguin10
Pele
Level 12
God Stats
1W - 4L
1,428 SR
Queue Stats
12W - 20L
1,160 Elo+
Party 1
Team Averages
Level 11
1,326 SR
1,124 Elo+

VS

Team Averages
Level 55
1,394 SR
1,255 Elo+
Baron Samedi
Baron Samedi
Aura_Games1
Baron Samedi
Level 28
God Stats
20W - 19L
1,418 SR
Queue Stats
125W - 140L
1,251 Elo+
Party 2
Izanami
Izanami
BillyBobSnortin8
Izanami
Level 89
God Stats
104W - 116L
1,467 SR
Queue Stats
237W - 316L
1,264 Elo+
Solo
Bacchus
Bacchus
MustyDustard
Bacchus
Level 48
God Stats
12W - 18L
1,298 SR
Queue Stats
266W - 352L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElektronZ
Gilgamesh
11
2 / 8 / 2
8,739
624
7,647
14,678
7,584
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ItzDarkcat
Anubis
11
2 / 10 / 2
9,117
651
10,033
14,753
6,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 11 / 3
7,841
560
7,311
14,782
4,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aura_Games1
Baron Samedi
14
11 / 2 / 14
11,101
793
12,122
12,117
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
10 / 1 / 12
11,361
812
14,251
11,056
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MustyDustard
Bacchus
14
8 / 1 / 17
11,039
789
9,990
14,861
16,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
4
Kills
29
29
Deaths
4
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aura_Games1
Baron Samedi
11
2
14
9
W
10
1
12
16
L
Gilgamesh
ElektronZ
Gilgamesh
2
8
2
0.38
L
Anubis
ItzDarkcat
Anubis
2
10
2
0.3
W
Bacchus
MustyDustard
Bacchus
8
1
17
16.5
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
36,363
44,213
Taken
38,034
18,981
Mitigated
23,649
3,236
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aura_Games1
Baron Samedi
12,122
2,208
2,445
2,825
12,117
4,039
913
4,206
7,911
32,974
0
W
14,251
8,664
1,114
2,496
11,056
3,609
1,746
1,974
9,082
0
51,197
L
Gilgamesh
ElektronZ
Gilgamesh
7,647
1,201
0
44
14,678
7,584
0
7,831
6,551
0
12,173
L
Anubis
ItzDarkcat
Anubis
10,033
1,380
256
1,680
14,753
6,747
0
5,947
8,306
35,459
0
W
Bacchus
MustyDustard
Bacchus
9,990
1,833
600
1,263
14,861
16,001
520
3,864
10,997
25,655
0
L
7,311
1,716
0
1,256
14,782
4,650
0
7,279
7,244
0
29,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
33,501
98
Minions Killed
161
0
Camps Cleared
0
631,645
Distance Traveled
736,564
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,101
793
55
4
0
242,175
0
W
Izanami
11,361
812
82
6
0
230,493
0
L
Gilgamesh
8,739
624
8
1
0
218,486
0
L
Anubis
9,117
651
50
4
0
178,776
1
W
Bacchus
11,039
789
24
2
0
263,896
0
L
Pele
7,841
560
40
3
0
234,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role