Player Matchup

Ymir
Ymir
RunninMiIes
Ymir
Level 26
God Stats
3W - 3L
1,626 SR
Queue Stats
48W - 40L
1,478 Elo+
Party 1
Tiamat
Tiamat
Verbal-Is-Keyser
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 67L
1,339 Elo+
Party 2
Anhur
Anhur
jake gonzalez35
Anhur
Level 88
God Stats
2W - 6L
1,147 SR
Queue Stats
432W - 412L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
millertime17
Gilgamesh
Level 68
God Stats
15W - 11L
1,758 SR
Queue Stats
280W - 294L
1,521 Elo+
Party 2
Nemesis
Nemesis
rifler1321
Nemesis
Level 28
God Stats
0W - 2L
1,272 SR
Queue Stats
148W - 148L
1,454 Elo+
Party 2
Team Averages
Level 46
1,461 SR
1,457 Elo+

VS

Team Averages
Level 60
1,643 SR
1,475 Elo+
Xing Tian
Xing Tian
BMY_Beef
Xing Tian
Level 24
God Stats
3W - 3L
1,549 SR
Queue Stats
59W - 60L
1,433 Elo+
Party 4
Heimdallr
Heimdallr
LuckiiLuci
Heimdallr
Level 44
God Stats
7W - 7L
1,496 SR
Queue Stats
337W - 335L
1,505 Elo+
Party 3
Bellona
Bellona
TMY_Twizzlers
Bellona
Level 122
God Stats
20W - 9L
1,900 SR
Queue Stats
422W - 431L
1,492 Elo+
Party 4
Poseidon
Poseidon
TheMuccening
Poseidon
Level 67
God Stats
12W - 8L
1,742 SR
Queue Stats
297W - 273L
1,470 Elo+
Party 3
Hercules
Hercules
jimmy1346
Hercules
Level 41
God Stats
42W - 42L
1,527 SR
Queue Stats
192W - 212L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
10,178
443
8,593
18,398
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 1
9,761
424
5,997
14,594
9,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 5
9,999
435
10,665
14,776
4,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
millertime17
Gilgamesh
15
0 / 7 / 0
9,695
422
11,383
26,658
15,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
rifler1321
Nemesis
15
3 / 7 / 3
10,086
439
6,096
19,714
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BMY_Beef
Xing Tian
14
2 / 6 / 5
9,806
426
5,261
14,097
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
LuckiiLuci
Heimdallr
17
3 / 5 / 7
10,924
475
10,436
14,119
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
20
10 / 1 / 6
13,741
597
20,326
21,087
18,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TheMuccening
Poseidon
20
11 / 0 / 7
13,560
590
20,677
9,518
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
jimmy1346
Hercules
20
4 / 0 / 8
12,376
538
8,279
13,173
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
12
Kills
30
31
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BMY_Beef
Xing Tian
2
6
5
0.75
W
Heimdallr
LuckiiLuci
Heimdallr
3
5
7
1.3
L
3
6
8
1.17
W
Bellona
10
1
6
13
W
Poseidon
TheMuccening
Poseidon
11
0
7
14.5
L
1
8
1
0.19
L
5
3
5
2.5
W
Hercules
jimmy1346
Hercules
4
0
8
8
L
Gilgamesh
millertime17
Gilgamesh
0
7
0
0
L
Nemesis
rifler1321
Nemesis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,734
Damage
64,979
94,140
Taken
71,994
55,199
Mitigated
51,148
23,381
Healing
25,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BMY_Beef
Xing Tian
5,261
464
294
2,813
14,097
10,114
1,200
4,130
9,927
21,527
0
W
Heimdallr
LuckiiLuci
Heimdallr
10,436
5,333
0
3,784
14,119
5,722
1,434
3,443
10,642
0
83,335
L
8,593
1,563
99
2,393
18,398
16,555
77
6,484
11,628
47,670
0
W
Bellona
20,326
11,637
0
10,443
21,087
18,395
0
2,061
18,856
0
128,617
W
Poseidon
TheMuccening
Poseidon
20,677
2,910
0
3,004
9,518
3,822
454
2,663
6,725
99,609
0
L
5,997
572
0
2,935
14,594
9,781
860
6,315
7,849
40,886
0
L
10,665
4,783
621
5,809
14,776
4,633
599
5,219
9,369
0
52,223
W
Hercules
jimmy1346
Hercules
8,279
2,767
232
4,735
13,173
13,095
130
1,801
11,254
0
65,800
L
Gilgamesh
millertime17
Gilgamesh
11,383
2,213
0
7,215
26,658
15,106
606
2,287
23,790
0
56,871
L
Nemesis
rifler1321
Nemesis
6,096
1,575
0
4,309
19,714
9,124
210
4,449
14,964
0
53,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,719
Gold Earned
60,407
434
Minions Killed
681
0
Camps Cleared
0
2,164,117
Distance Traveled
2,222,743
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,806
426
35
2
0
365,955
4
W
Heimdallr
10,924
475
123
5
0
432,167
8
L
Ymir
10,178
443
62
3
0
408,368
1
W
Bellona
13,741
597
197
9
0
482,180
3
W
Poseidon
13,560
590
186
8
0
511,007
8
L
Tiamat
9,761
424
84
4
0
360,027
1
L
Anhur
9,999
435
88
4
0
475,349
2
W
Hercules
12,376
538
140
6
0
431,434
1
L
Gilgamesh
9,695
422
101
4
0
444,070
4
L
Nemesis
10,086
439
99
4
0
476,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role