Player Matchup

Gilgamesh
Gilgamesh
CantPlayDoom241
Gilgamesh
Level 28
God Stats
39W - 22L
1,667 SR
Queue Stats
141W - 112L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
KidSwizz5318
Danzaburou
Level 27
God Stats
91W - 85L
1,617 SR
Queue Stats
167W - 140L
1,625 Elo+
Party 1
Nox
Nox
VanDagylon
Nox
Level 18
God Stats
9W - 10L
1,764 SR
Queue Stats
39W - 40L
1,453 Elo+
Solo
Arachne
Arachne
WhitishDwarf
Arachne
Level 29
God Stats
1W - 2L
1,722 SR
Queue Stats
47W - 42L
1,481 Elo+
Solo
Chaac
Chaac
andyyerz
Chaac
Level 29
God Stats
2W - 4L
1,544 SR
Queue Stats
16W - 19L
1,488 Elo+
Solo
Team Averages
Level 26
1,663 SR
1,537 Elo+

VS

Team Averages
Level 24
1,542 SR
1,579 Elo+
Gilgamesh
Gilgamesh
JagJagJag
Gilgamesh
Level 20
God Stats
6W - 5L
1,304 SR
Queue Stats
73W - 82L
1,512 Elo+
Solo
Janus
Janus
Pillscosby69
Janus
Level 15
God Stats
15W - 28L
1,799 SR
Queue Stats
989W - 946L
1,696 Elo+
Solo
Cu Chulainn
Cu Chulainn
Redhead511
Cu Chulainn
Level 27
God Stats
18W - 18L
1,579 SR
Queue Stats
179W - 195L
1,607 Elo+
Solo
Skadi
Skadi
WheelsLJ
Skadi
Level 29
God Stats
4W - 5L
1,626 SR
Queue Stats
117W - 103L
1,561 Elo+
Solo
Ymir
Ymir
sagethacat
Ymir
Level 29
God Stats
4W - 3L
1,403 SR
Queue Stats
44W - 51L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CantPlayDoom241
Gilgamesh
12
4 / 3 / 3
7,054
470
8,774
15,335
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
KidSwizz5318
Danzaburou
11
0 / 4 / 4
6,919
461
7,191
10,081
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 4 / 2
7,461
497
5,848
8,709
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
WhitishDwarf
Arachne
10
0 / 2 / 3
6,427
428
4,613
10,796
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
andyyerz
Chaac
12
1 / 5 / 1
7,053
470
5,325
12,426
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JagJagJag
Gilgamesh
12
3 / 3 / 8
8,067
538
8,536
13,197
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 2 / 1
9,073
605
12,496
7,882
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Redhead511
Cu Chulainn
14
2 / 0 / 6
8,595
573
8,947
8,402
7,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
WheelsLJ
Skadi
13
4 / 2 / 3
8,210
547
5,541
9,218
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 2 / 3
7,126
475
5,048
8,601
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
18
18
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CantPlayDoom241
Gilgamesh
4
3
3
1.83
W
Gilgamesh
JagJagJag
Gilgamesh
3
3
8
2.33
L
Danzaburou
KidSwizz5318
Danzaburou
0
4
4
0.5
W
7
2
1
3.75
W
Cu Chulainn
Redhead511
Cu Chulainn
2
0
6
5
L
4
4
2
1.25
W
Skadi
WheelsLJ
Skadi
4
2
3
2.75
L
Arachne
WhitishDwarf
Arachne
0
2
3
0.75
L
Chaac
andyyerz
Chaac
1
5
1
0.3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,751
Damage
40,568
57,347
Taken
47,300
27,090
Mitigated
25,043
15,338
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CantPlayDoom241
Gilgamesh
8,774
2,303
0
3,262
15,335
6,136
0
4,828
10,507
0
38,434
W
Gilgamesh
JagJagJag
Gilgamesh
8,536
2,877
0
4,092
13,197
6,088
0
2,484
10,495
0
44,556
L
Danzaburou
KidSwizz5318
Danzaburou
7,191
2,830
0
3,091
10,081
3,423
0
3,856
6,225
0
38,664
W
12,496
927
0
709
7,882
2,622
0
904
6,841
53,816
0
W
Cu Chulainn
Redhead511
Cu Chulainn
8,947
2,130
0
3,021
8,402
7,430
688
447
7,616
0
50,289
L
5,848
740
0
1,050
8,709
3,299
0
5,546
3,163
30,812
0
W
Skadi
WheelsLJ
Skadi
5,541
3,091
0
3,513
9,218
2,758
704
376
8,818
0
49,515
L
Arachne
WhitishDwarf
Arachne
4,613
2,939
0
4,145
10,796
4,286
0
1,667
9,129
0
39,511
L
Chaac
andyyerz
Chaac
5,325
1,169
0
3,790
12,426
9,946
0
1,647
10,779
0
36,744
W
5,048
724
789
2,112
8,601
6,145
396
1,252
7,265
24,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
41,071
322
Minions Killed
409
0
Camps Cleared
0
1,401,506
Distance Traveled
1,370,906
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,054
470
46
3
0
311,138
1
W
Gilgamesh
8,067
538
79
5
0
262,917
0
L
Danzaburou
6,919
461
76
5
0
260,207
0
W
Janus
9,073
605
98
7
0
300,382
2
W
Cu Chulainn
8,595
573
99
7
0
285,005
1
L
Nox
7,461
497
64
4
0
266,507
0
W
Skadi
8,210
547
95
6
0
261,317
6
L
Arachne
6,427
428
73
5
0
294,669
0
L
Chaac
7,053
470
63
4
0
268,985
1
W
Ymir
7,126
475
38
3
0
261,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role