Player Matchup

Nu Wa
Nu Wa
AboutAweekAgo77
Nu Wa
Level 125
God Stats
5W - 4L
1,841 SR
Queue Stats
192W - 217L
1,418 Elo+
Solo
Cerberus
Cerberus
ChAiNR34Cti0n
Cerberus
Level 139
God Stats
2W - 3L
1,502 SR
Queue Stats
35W - 45L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
Eric Sasquatch
Cabrakan
Level 149
God Stats
1W - 3L
1,316 SR
Queue Stats
115W - 128L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
SlickWilly1491
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,570 Elo+
Party 2
Ganesha
Ganesha
sebisto3991
Ganesha
Level 147
God Stats
13W - 20L
1,455 SR
Queue Stats
989W - 1,066L
1,446 Elo+
Solo
Team Averages
Level 137
1,523 SR
1,493 Elo+

VS

Team Averages
Level 89
1,544 SR
1,540 Elo+
Cthulhu
Cthulhu
DavidBar
Cthulhu
Level 58
God Stats
7W - 8L
1,531 SR
Queue Stats
409W - 387L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
IRON MISA EX
Kukulkan
Level 96
God Stats
2W - 1L
1,736 SR
Queue Stats
162W - 181L
1,453 Elo+
Party 3
Ares
Ares
Jay EDG1
Ares
Level 79
God Stats
2W - 1L
1,285 SR
Queue Stats
91W - 108L
1,476 Elo+
Party 3
Eset
Eset
NicolasMorales
Eset
Level 142
God Stats
18W - 10L
1,667 SR
Queue Stats
1,088W - 1,080L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
ragnartom
Gilgamesh
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
427W - 402L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
11,708
650
16,155
15,564
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ChAiNR34Cti0n
Cerberus
19
5 / 6 / 3
11,298
628
18,816
29,416
38,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
17
3 / 8 / 4
11,060
614
7,950
24,180
31,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
SlickWilly1491
Jormungandr
18
2 / 6 / 11
11,928
663
20,264
22,007
28,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
sebisto3991
Ganesha
19
0 / 7 / 11
10,530
585
19,696
23,490
19,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DavidBar
Cthulhu
20
4 / 3 / 24
13,908
773
20,458
25,334
29,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
IRON MISA EX
Kukulkan
20
6 / 2 / 21
13,614
756
28,963
11,550
5,121
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
19
2 / 5 / 23
11,639
647
15,927
32,045
30,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 15
12,618
701
15,782
13,440
5,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ragnartom
Gilgamesh
20
14 / 2 / 19
13,767
765
22,218
29,457
15,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
135
14
Kills
33
33
Deaths
14
34
Assists
102
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Cerberus
ChAiNR34Cti0n
Cerberus
5
6
3
1.08
W
Cthulhu
DavidBar
Cthulhu
4
3
24
5.33
L
Cabrakan
3
8
4
0.63
W
Kukulkan
IRON MISA EX
Kukulkan
6
2
21
8.25
W
Ares
2
5
23
2.7
W
7
2
15
7.25
L
Jormungandr
SlickWilly1491
Jormungandr
2
6
11
1.25
W
Gilgamesh
ragnartom
Gilgamesh
14
2
19
11.75
L
Ganesha
sebisto3991
Ganesha
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,881
Damage
103,348
114,657
Taken
111,826
125,913
Mitigated
86,943
29,271
Healing
55,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,155
3,773
1,505
1,258
15,564
8,204
18
14,152
1,412
33,514
0
L
Cerberus
ChAiNR34Cti0n
Cerberus
18,816
1,549
1,450
9,716
29,416
38,405
0
17,648
11,768
40,044
0
W
Cthulhu
DavidBar
Cthulhu
20,458
488
6,321
6,617
25,334
29,571
154
16,988
8,346
44,675
0
L
Cabrakan
7,950
729
2,064
2,511
24,180
31,616
0
19,065
5,115
14,468
0
W
Kukulkan
IRON MISA EX
Kukulkan
28,963
3,231
3,893
1,944
11,550
5,121
1,629
10,670
880
85,236
0
W
Ares
15,927
829
3,381
9,881
32,045
30,994
547
22,303
9,742
24,595
0
W
15,782
913
5,142
2,017
13,440
5,941
1,232
12,229
1,211
27,212
0
L
Jormungandr
SlickWilly1491
Jormungandr
20,264
1,773
1,510
2,478
22,007
28,621
0
13,942
8,065
49,572
0
W
Gilgamesh
ragnartom
Gilgamesh
22,218
7,014
3,076
13,257
29,457
15,316
2,725
20,691
8,766
0
40,591
L
Ganesha
sebisto3991
Ganesha
19,696
353
2,189
4,590
23,490
19,067
0
16,323
7,167
32,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,524
Gold Earned
65,546
191
Minions Killed
236
0
Camps Cleared
0
1,346,081
Distance Traveled
1,639,721
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,708
650
50
3
0
234,238
1
L
Cerberus
11,298
628
59
3
0
280,766
0
W
Cthulhu
13,908
773
50
3
0
333,080
1
L
Cabrakan
11,060
614
17
1
0
285,206
3
W
Kukulkan
13,614
756
101
6
0
340,120
3
W
Ares
11,639
647
6
0
0
314,010
1
W
Eset
12,618
701
43
2
0
311,152
0
L
Jormungandr
11,928
663
65
4
0
249,335
0
W
Gilgamesh
13,767
765
36
2
0
341,359
0
L
Ganesha
10,530
585
0
0
0
296,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role