Player Matchup

Janus
Janus
BrixiusTheBaron
Janus
Level 127
God Stats
7W - 5L
1,440 SR
Queue Stats
167W - 176L
1,571 Elo+
Party 1
Bellona
Bellona
InspironWire1
Bellona
Level 108
God Stats
5W - 6L
1,498 SR
Queue Stats
64W - 42L
1,599 Elo+
Solo
Chernobog
Chernobog
NekoKneecaps
Chernobog
Level 67
God Stats
9W - 5L
1,480 SR
Queue Stats
149W - 131L
1,567 Elo+
Party 1
Fafnir
Fafnir
StaticKarma
Fafnir
Level 86
God Stats
4W - 2L
1,407 SR
Queue Stats
60W - 62L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
TweakTheFreak
Gilgamesh
Level 107
God Stats
4W - 6L
1,595 SR
Queue Stats
113W - 121L
1,577 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,578 Elo+

VS

Team Averages
Level 101
1,617 SR
1,561 Elo+
Kukulkan
Kukulkan
ArkDropout
Kukulkan
Level 101
God Stats
9W - 12L
1,562 SR
Queue Stats
177W - 129L
1,606 Elo+
Party 3
Sylvanus
Sylvanus
Benocchio
Sylvanus
Level 124
God Stats
2W - 1L
1,741 SR
Queue Stats
118W - 135L
1,548 Elo+
Party 2
Pele
Pele
KingxFish97
Pele
Level 128
God Stats
9W - 6L
1,782 SR
Queue Stats
277W - 288L
1,614 Elo+
Party 2
Cupid
Cupid
OgrusDominus
Cupid
Level 71
God Stats
3W - 3L
1,670 SR
Queue Stats
133W - 127L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
goosiy
Gilgamesh
Level 82
God Stats
3W - 6L
1,330 SR
Queue Stats
239W - 194L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,627
535
6,353
11,887
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
17
7 / 4 / 2
10,433
580
15,251
15,307
12,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
NekoKneecaps
Chernobog
15
5 / 3 / 5
9,261
515
13,190
10,900
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
13
1 / 2 / 9
8,594
477
4,582
12,467
13,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
TweakTheFreak
Gilgamesh
16
8 / 3 / 7
10,141
563
13,168
15,573
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArkDropout
Kukulkan
14
1 / 5 / 0
8,773
487
8,693
10,320
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Benocchio
Sylvanus
14
4 / 5 / 3
8,378
465
8,290
13,115
14,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 5 / 5
9,970
554
9,275
16,898
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 1
8,734
485
7,528
11,816
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
goosiy
Gilgamesh
14
4 / 6 / 2
9,265
515
11,473
18,047
14,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
26
Kills
14
15
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArkDropout
Kukulkan
1
5
0
0.2
L
Sylvanus
Benocchio
Sylvanus
4
5
3
1.1
W
5
3
3
2.17
W
Bellona
7
4
2
2
L
4
5
5
1.3
W
Chernobog
NekoKneecaps
Chernobog
5
3
5
2.5
L
1
5
1
0.3
W
Fafnir
1
2
9
2.75
W
Gilgamesh
TweakTheFreak
Gilgamesh
8
3
7
3.83
L
Gilgamesh
goosiy
Gilgamesh
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,544
Damage
45,259
66,134
Taken
70,196
40,828
Mitigated
43,964
18,229
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArkDropout
Kukulkan
8,693
883
0
1,663
10,320
4,583
380
5,006
5,132
56,170
0
L
Sylvanus
Benocchio
Sylvanus
8,290
2,315
2,926
3,924
13,115
14,090
135
1,433
11,674
26,987
4,697
W
6,353
1,001
0
3,377
11,887
4,418
0
5,554
6,333
68,257
0
W
Bellona
15,251
5,526
0
1,742
15,307
12,455
806
0
15,307
0
62,482
L
9,275
2,040
0
5,472
16,898
6,842
0
1,417
15,449
0
56,244
W
Chernobog
NekoKneecaps
Chernobog
13,190
7,699
0
3,248
10,900
3,524
1,096
3,320
7,580
0
71,170
L
7,528
4,213
196
1,469
11,816
4,239
952
1,309
10,507
0
54,517
W
Fafnir
4,582
779
0
2,829
12,467
13,381
0
4,214
8,253
9,840
0
W
Gilgamesh
TweakTheFreak
Gilgamesh
13,168
4,518
0
7,033
15,573
7,050
0
3,445
12,128
0
61,085
L
Gilgamesh
goosiy
Gilgamesh
11,473
2,353
0
2,593
18,047
14,210
257
1,502
16,499
0
55,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,056
Gold Earned
45,120
510
Minions Killed
488
0
Camps Cleared
0
1,762,824
Distance Traveled
1,489,468
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,773
487
115
6
0
298,726
4
L
Sylvanus
8,378
465
48
3
0
276,575
3
W
Janus
9,627
535
144
8
0
356,416
4
W
Bellona
10,433
580
119
7
0
381,378
4
L
Pele
9,970
554
108
6
0
330,680
3
W
Chernobog
9,261
515
136
8
0
309,761
8
L
Cupid
8,734
485
104
6
0
269,936
4
W
Fafnir
8,594
477
8
0
0
344,801
1
W
Gilgamesh
10,141
563
103
6
0
370,468
3
L
Gilgamesh
9,265
515
113
6
0
313,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role