Player Matchup

Achilles
Achilles
UndeadWulf
Achilles
Level 68
God Stats
0W - 1L
1,451 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 2
Hercules
Hercules
Wulfegaar
Hercules
Level 106
God Stats
0W - 2L
1,443 SR
Queue Stats
4W - 6L
1,699 Elo+
Party 2
Scylla
Scylla
aldotyme77
Scylla
Level 68
God Stats
21W - 26L
1,475 SR
Queue Stats
1,084W - 1,031L
1,472 Elo+
Party 3
Sol
Sol
gorazingis
Sol
Level 63
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Thanatos
Thanatos
humbetyme
Thanatos
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
646W - 610L
1,470 Elo+
Party 3
Team Averages
Level 78
1,482 SR
1,450 Elo+

VS

Team Averages
Level 82
1,504 SR
1,430 Elo+
Amaterasu
Amaterasu
Anado_
Amaterasu
Level 96
God Stats
28W - 23L
1,556 SR
Queue Stats
277W - 348L
1,453 Elo+
Party 1
Raijin
Raijin
C-regatto
Raijin
Level 88
God Stats
33W - 36L
1,588 SR
Queue Stats
178W - 169L
1,441 Elo+
Solo
Artio
Artio
KetzaL_
Artio
Level 68
God Stats
7W - 8L
1,127 SR
Queue Stats
129W - 153L
1,408 Elo+
Solo
Arachne
Arachne
Stonietooo
Arachne
Level 89
God Stats
17W - 15L
1,535 SR
Queue Stats
162W - 235L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
Sum hung boi
Hou Yi
Level 68
God Stats
17W - 21L
1,714 SR
Queue Stats
535W - 510L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
UndeadWulf
Achilles
15
3 / 7 / 7
9,229
486
14,525
19,532
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Wulfegaar
Hercules
12
2 / 7 / 3
8,262
435
3,343
12,687
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
aldotyme77
Scylla
14
7 / 9 / 4
9,702
511
9,918
12,832
4,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 4
8,773
462
10,012
9,548
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
humbetyme
Thanatos
15
4 / 8 / 4
9,256
487
11,264
16,875
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anado_
Amaterasu
17
6 / 6 / 6
10,977
578
14,443
19,384
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
C-regatto
Raijin
19
8 / 1 / 6
12,251
645
13,042
10,769
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
KetzaL_
Artio
12
2 / 3 / 6
8,421
443
2,010
14,164
8,126
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Stonietooo
Arachne
19
15 / 7 / 7
12,024
633
18,895
19,844
8,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
18
3 / 2 / 4
11,060
582
5,814
10,197
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
18
Kills
34
34
Deaths
19
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anado_
Amaterasu
6
6
6
1.5
W
Raijin
C-regatto
Raijin
8
1
6
11
W
Artio
KetzaL_
Artio
2
3
6
1.67
W
Arachne
Stonietooo
Arachne
15
7
7
2.64
W
Hou Yi
3
2
4
2.5
L
Achilles
UndeadWulf
Achilles
3
7
7
0.93
L
Hercules
Wulfegaar
Hercules
2
7
3
0.5
L
Scylla
aldotyme77
Scylla
7
9
4
1
L
2
3
4
1.33
L
Thanatos
humbetyme
Thanatos
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
54,204
71,474
Taken
74,358
43,668
Mitigated
35,569
16,013
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anado_
Amaterasu
14,443
7,525
0
7,327
19,384
11,332
2,185
2,673
16,263
200
65,210
W
Raijin
C-regatto
Raijin
13,042
706
64
3,121
10,769
4,413
377
5,793
4,976
82,943
0
W
Artio
KetzaL_
Artio
2,010
386
581
3,448
14,164
8,126
539
4,484
9,655
17,564
0
W
Arachne
Stonietooo
Arachne
18,895
13,851
0
7,639
19,844
8,069
1,157
3,732
15,912
0
58,968
W
Hou Yi
5,814
2,645
0
4,253
10,197
3,629
3,474
3,248
6,949
0
77,323
L
Achilles
UndeadWulf
Achilles
14,525
5,792
0
1,524
19,532
22,524
575
1,127
18,350
0
41,469
L
Hercules
Wulfegaar
Hercules
3,343
1,219
0
1,500
12,687
7,986
72
1,502
11,089
0
27,260
L
Scylla
aldotyme77
Scylla
9,918
919
0
1,565
12,832
4,044
0
5,584
6,892
34,496
0
L
10,012
4,407
0
3,665
9,548
3,028
714
4,424
4,924
46,257
0
L
Thanatos
humbetyme
Thanatos
11,264
4,319
0
7,759
16,875
6,086
15
1,816
14,967
0
55,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
54,733
356
Minions Killed
552
0
Camps Cleared
0
1,712,293
Distance Traveled
1,781,754
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,977
578
111
6
0
342,414
0
W
Raijin
12,251
645
177
9
0
374,523
4
W
Artio
8,421
443
25
1
0
381,078
9
W
Arachne
12,024
633
95
5
0
351,993
0
W
Hou Yi
11,060
582
144
8
0
331,746
0
L
Achilles
9,229
486
67
4
0
328,901
2
L
Hercules
8,262
435
54
3
0
365,787
2
L
Scylla
9,702
511
48
3
0
323,949
7
L
Sol
8,773
462
82
4
0
366,682
0
L
Thanatos
9,256
487
105
6
0
326,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role