Player Matchup

Horus
Horus
Foxxtraunt
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 39L
1,626 Elo+
Solo
Danzaburou
Danzaburou
Mclovin6051
Danzaburou
Level 16
God Stats
7W - 6L
1,596 SR
Queue Stats
39W - 39L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MerkeyWaters24
Ah Muzen Cab
Level 29
God Stats
3W - 5L
1,283 SR
Queue Stats
259W - 299L
1,433 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 29
God Stats
47W - 24L
1,747 SR
Queue Stats
191W - 147L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
rivazespartan007
Gilgamesh
Level 27
God Stats
4W - 8L
1,204 SR
Queue Stats
103W - 106L
1,602 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,557 Elo+

VS

Team Averages
Level 25
1,708 SR
1,606 Elo+
Kukulkan
Kukulkan
Kevochila
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,553 Elo+
Party 1
Artemis
Artemis
SteezyLoz
Artemis
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
26W - 20L
1,608 Elo+
Party 1
Mercury
Mercury
euphoria69
Mercury
Level 18
God Stats
11W - 7L
1,943 SR
Queue Stats
28W - 21L
1,611 Elo+
Party 1
Tiamat
Tiamat
iBibingka25
Tiamat
Level 28
God Stats
39W - 31L
1,686 SR
Queue Stats
149W - 117L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
onlybanzz23
Gilgamesh
Level 18
God Stats
7W - 4L
1,702 SR
Queue Stats
89W - 65L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
5 / 0 / 3
6,193
688
4,223
6,554
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Mclovin6051
Danzaburou
9
1 / 1 / 5
5,413
601
1,802
4,207
1,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
MerkeyWaters24
Ah Muzen Cab
8
2 / 1 / 0
5,328
592
538
4,530
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
8 / 0 / 0
6,956
773
4,714
4,948
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
10
3 / 1 / 0
5,617
624
4,776
7,563
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kevochila
Kukulkan
4
0 / 3 / 0
3,868
430
381
2,277
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SteezyLoz
Artemis
6
1 / 5 / 0
4,357
484
2,989
3,933
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
euphoria69
Mercury
8
0 / 6 / 2
4,960
551
3,262
7,023
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
0 / 3 / 1
4,920
547
3,573
5,666
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
onlybanzz23
Gilgamesh
11
2 / 2 / 0
6,161
685
4,881
7,155
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
19
Kills
3
3
Deaths
19
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
5
0
3
6.5
L
Kukulkan
Kevochila
Kukulkan
0
3
0
0
W
Danzaburou
Mclovin6051
Danzaburou
1
1
5
3.5
W
Ah Muzen Cab
MerkeyWaters24
Ah Muzen Cab
2
1
0
2
L
Artemis
SteezyLoz
Artemis
1
5
0
0.2
L
Mercury
euphoria69
Mercury
0
6
2
0.17
L
Tiamat
0
3
1
0.17
W
8
0
0
8
L
Gilgamesh
onlybanzz23
Gilgamesh
2
2
0
1
W
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
15,086
27,802
Taken
26,054
11,033
Mitigated
9,078
14,219
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,223
2,028
316
2,401
6,554
2,857
0
398
6,156
0
13,361
L
Kukulkan
Kevochila
Kukulkan
381
0
0
250
2,277
422
0
1,291
986
6,394
0
W
Danzaburou
Mclovin6051
Danzaburou
1,802
740
0
1,798
4,207
1,202
1,853
1,255
2,952
0
23,189
W
Ah Muzen Cab
MerkeyWaters24
Ah Muzen Cab
538
254
0
2,179
4,530
1,167
0
734
3,796
0
20,622
L
Artemis
SteezyLoz
Artemis
2,989
1,427
0
0
3,933
1,120
0
609
3,324
0
10,624
L
Mercury
euphoria69
Mercury
3,262
1,787
0
170
7,023
1,730
0
442
6,581
0
22,072
L
Tiamat
3,573
861
0
1,633
5,666
3,096
0
2,372
3,294
23,284
0
W
4,714
890
0
3,909
4,948
2,632
326
1,435
3,425
47,498
0
L
Gilgamesh
onlybanzz23
Gilgamesh
4,881
1,712
0
2,084
7,155
2,710
0
0
7,155
0
32,819
W
Gilgamesh
4,776
1,114
0
3,616
7,563
3,175
256
44
7,519
0
25,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
24,266
262
Minions Killed
211
0
Camps Cleared
0
837,758
Distance Traveled
761,528
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,193
688
24
3
0
197,375
2
L
Kukulkan
3,868
430
21
2
0
68,546
0
W
Danzaburou
5,413
601
53
6
0
131,163
2
W
Ah Muzen Cab
5,328
592
36
4
0
166,587
0
L
Artemis
4,357
484
23
3
0
159,281
1
L
Mercury
4,960
551
49
5
0
192,088
0
L
Tiamat
4,920
547
47
5
0
171,820
3
W
Anubis
6,956
773
91
10
0
159,935
0
L
Gilgamesh
6,161
685
71
8
0
169,793
0
W
Gilgamesh
5,617
624
58
6
0
182,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role