Player Matchup

Athena
Athena
Gearedwho
Athena
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,739 Elo+
Solo
Serqet
Serqet
SeekNDestroy295
Serqet
Level 18
God Stats
3W - 5L
1,435 SR
Queue Stats
27W - 32L
1,489 Elo+
Solo
Danzaburou
Danzaburou
WanabeThor
Danzaburou
Level 17
God Stats
7W - 5L
1,655 SR
Queue Stats
19W - 15L
1,707 Elo+
Party 1
Guan Yu
Guan Yu
soyunomar_
Guan Yu
Level 28
God Stats
20W - 17L
1,610 SR
Queue Stats
149W - 140L
1,592 Elo+
Solo
Tiamat
Tiamat
thatguy831
Tiamat
Level 17
God Stats
15W - 5L
1,770 SR
Queue Stats
32W - 19L
1,707 Elo+
Party 1
Team Averages
Level 22
1,594 SR
1,647 Elo+

VS

Team Averages
Level 20
1,592 SR
1,572 Elo+
Gilgamesh
Gilgamesh
Beastly2000
Gilgamesh
Level 29
God Stats
9W - 11L
1,772 SR
Queue Stats
325W - 338L
1,589 Elo+
Solo
Cupid
Cupid
SupCamo44
Cupid
Level 29
God Stats
8W - 6L
1,667 SR
Queue Stats
24W - 20L
1,622 Elo+
Solo
Aphrodite
Aphrodite
ZeroedOne
Aphrodite
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,625 Elo+
Solo
Nu Wa
Nu Wa
amainette
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jakeworld101
Cthulhu
Level 15
God Stats
7W - 4L
1,520 SR
Queue Stats
105W - 104L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gearedwho
Athena
16
7 / 1 / 5
10,246
569
10,336
14,769
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 1
8,549
475
2,728
14,688
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WanabeThor
Danzaburou
15
3 / 2 / 6
9,787
544
8,766
10,695
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
soyunomar_
Guan Yu
18
5 / 1 / 5
10,880
604
8,211
16,614
18,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
thatguy831
Tiamat
16
4 / 2 / 2
10,177
565
9,402
13,041
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastly2000
Gilgamesh
14
9 / 3 / 2
8,944
497
10,256
12,946
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
SupCamo44
Cupid
14
0 / 4 / 4
8,041
447
7,453
11,800
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
ZeroedOne
Aphrodite
14
1 / 3 / 2
8,778
488
4,628
8,818
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
amainette
Nu Wa
11
2 / 5 / 3
7,212
401
10,792
11,072
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
jakeworld101
Cthulhu
12
0 / 5 / 2
7,642
425
5,693
8,941
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
12
12
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beastly2000
Gilgamesh
9
3
2
3.33
W
Athena
Gearedwho
Athena
7
1
5
9.5
W
1
6
1
0.25
L
Cupid
SupCamo44
Cupid
0
4
4
0.5
W
Danzaburou
WanabeThor
Danzaburou
3
2
6
3
L
Aphrodite
ZeroedOne
Aphrodite
1
3
2
0.67
L
Nu Wa
amainette
Nu Wa
2
5
3
0.7
L
Cthulhu
jakeworld101
Cthulhu
0
5
2
0.2
W
Guan Yu
soyunomar_
Guan Yu
5
1
5
7.5
W
Tiamat
thatguy831
Tiamat
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
38,822
69,807
Taken
53,577
45,076
Mitigated
24,844
26,205
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beastly2000
Gilgamesh
10,256
2,800
0
2,991
12,946
6,996
0
4,456
7,881
0
47,283
W
Athena
Gearedwho
Athena
10,336
2,821
0
5,962
14,769
9,665
0
3,377
10,992
37,148
0
W
2,728
450
0
5,184
14,688
5,353
96
1,914
12,508
0
56,501
L
Cupid
SupCamo44
Cupid
7,453
5,308
163
2,881
11,800
3,980
125
3,785
7,947
0
46,802
W
Danzaburou
WanabeThor
Danzaburou
8,766
3,809
0
2,206
10,695
3,367
2,986
3,946
6,361
0
70,337
L
Aphrodite
ZeroedOne
Aphrodite
4,628
255
302
4,389
8,818
3,544
528
4,035
4,467
37,691
0
L
Nu Wa
amainette
Nu Wa
10,792
2,863
904
1,463
11,072
3,313
185
4,837
5,935
34,109
0
L
Cthulhu
jakeworld101
Cthulhu
5,693
252
57
854
8,941
7,011
70
1,965
6,920
32,992
0
W
Guan Yu
soyunomar_
Guan Yu
8,211
1,057
688
8,244
16,614
18,838
86
6,659
9,113
0
75,364
W
Tiamat
thatguy831
Tiamat
9,402
576
75
3,846
13,041
7,853
672
3,047
9,720
69,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,639
Gold Earned
40,617
534
Minions Killed
401
0
Camps Cleared
0
1,799,212
Distance Traveled
1,523,478
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,944
497
73
4
0
312,536
5
W
Athena
10,246
569
47
3
0
386,948
6
W
Serqet
8,549
475
101
6
0
353,727
2
L
Cupid
8,041
447
95
5
0
312,326
4
W
Danzaburou
9,787
544
108
6
0
339,485
5
L
Aphrodite
8,778
488
102
6
0
306,708
6
L
Nu Wa
7,212
401
46
3
0
309,447
3
L
Cthulhu
7,642
425
85
5
0
282,461
1
W
Guan Yu
10,880
604
150
8
0
372,499
0
W
Tiamat
10,177
565
128
7
0
346,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role