Player Matchup

Aphrodite
Aphrodite
Adeleida
Aphrodite
Level 160
God Stats
1W - 1L
1,554 SR
Queue Stats
22W - 19L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Charly03
Cu Chulainn
Level 149
God Stats
3W - 4L
1,768 SR
Queue Stats
124W - 110L
1,539 Elo+
Party 2
Scylla
Scylla
Crespolocos
Scylla
Level 40
God Stats
1W - 0L
1,294 SR
Queue Stats
34W - 32L
1,660 Elo+
Party 2
Apollo
Apollo
DarkShaggyxYT
Apollo
Level 108
God Stats
6W - 6L
1,674 SR
Queue Stats
118W - 124L
1,615 Elo+
Party 2
Bastet
Bastet
L3xarsy
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,682 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,618 Elo+

VS

Team Averages
Level 71
1,603 SR
1,556 Elo+
Izanami
Izanami
AHAMSAMMY
Izanami
Level 40
God Stats
17W - 10L
1,644 SR
Queue Stats
208W - 195L
1,520 Elo+
Party 3
Anhur
Anhur
Artsyyyyy
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HumanicHedgeHog
Scylla
Level 140
God Stats
1W - 3L
1,508 SR
Queue Stats
248W - 227L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
oXIchimaruXo
Cthulhu
Level 29
God Stats
10W - 11L
1,615 SR
Queue Stats
72W - 58L
1,595 Elo+
Party 3
Gilgamesh
Gilgamesh
unforgetabguide
Gilgamesh
Level 104
God Stats
58W - 51L
1,750 SR
Queue Stats
181W - 186L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adeleida
Aphrodite
15
1 / 5 / 8
10,446
475
3,839
15,563
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Charly03
Cu Chulainn
20
14 / 4 / 7
14,153
643
21,104
33,868
24,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
5 / 7 / 9
12,491
568
12,323
16,901
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 4
12,670
576
14,128
16,902
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
L3xarsy
Bastet
20
7 / 2 / 11
13,090
595
12,844
18,962
7,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AHAMSAMMY
Izanami
18
2 / 9 / 2
11,688
531
10,402
20,439
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Artsyyyyy
Anhur
17
4 / 3 / 6
10,693
486
7,634
16,352
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 7
11,547
525
12,942
14,767
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
oXIchimaruXo
Cthulhu
18
3 / 4 / 8
10,801
491
16,130
15,305
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
unforgetabguide
Gilgamesh
18
8 / 9 / 4
12,144
552
15,729
19,294
9,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
33
Kills
21
21
Deaths
33
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AHAMSAMMY
Izanami
2
9
2
0.33
W
Aphrodite
Adeleida
Aphrodite
1
5
8
1
L
Anhur
Artsyyyyy
Anhur
4
3
6
2.33
W
Cu Chulainn
Charly03
Cu Chulainn
14
4
7
4.38
W
Scylla
5
7
9
1.36
W
6
3
4
2.67
L
4
8
7
0.94
W
Bastet
L3xarsy
Bastet
7
2
11
6.25
L
Cthulhu
oXIchimaruXo
Cthulhu
3
4
8
1.75
L
Gilgamesh
unforgetabguide
Gilgamesh
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,238
Damage
62,837
102,196
Taken
86,157
52,821
Mitigated
42,986
41,324
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AHAMSAMMY
Izanami
10,402
6,970
0
6,267
20,439
8,323
3,448
2,358
18,037
0
89,432
W
Aphrodite
Adeleida
Aphrodite
3,839
494
6,859
8,912
15,563
9,395
715
6,853
8,418
52,293
0
L
Anhur
Artsyyyyy
Anhur
7,634
2,837
0
6,782
16,352
5,765
858
3,093
13,155
0
50,148
W
Cu Chulainn
Charly03
Cu Chulainn
21,104
3,570
0
12,277
33,868
24,646
1,261
8,081
25,510
7,727
87,264
W
Scylla
12,323
791
408
2,077
16,901
5,775
1,314
6,164
10,492
86,062
0
W
14,128
7,988
0
4,087
16,902
5,801
4,142
6,111
10,419
0
89,993
L
12,942
1,863
361
1,682
14,767
5,258
16
3,416
11,183
68,778
0
W
Bastet
L3xarsy
Bastet
12,844
2,564
0
6,704
18,962
7,204
3,002
4,884
13,953
0
72,098
L
Cthulhu
oXIchimaruXo
Cthulhu
16,130
1,327
462
2,654
15,305
14,415
224
4,577
10,588
63,478
0
L
Gilgamesh
unforgetabguide
Gilgamesh
15,729
3,331
0
1,507
19,294
9,225
214
3,990
15,192
0
75,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,850
Gold Earned
56,873
596
Minions Killed
592
0
Camps Cleared
0
2,185,783
Distance Traveled
1,932,965
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,688
531
169
8
0
344,711
4
W
Aphrodite
10,446
475
89
4
0
407,399
7
L
Anhur
10,693
486
89
4
0
357,233
8
W
Cu Chulainn
14,153
643
144
7
0
393,245
2
W
Scylla
12,491
568
147
7
0
434,037
2
W
Apollo
12,670
576
127
6
0
466,201
1
L
Scylla
11,547
525
127
6
0
375,305
3
W
Bastet
13,090
595
89
4
0
484,901
1
L
Cthulhu
10,801
491
99
5
0
451,226
5
L
Gilgamesh
12,144
552
108
5
0
404,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role