Player Matchup

Hades
Hades
MestreYoko
Hades
Level 61
God Stats
4W - 2L
1,547 SR
Queue Stats
11W - 29L
1,158 Elo+
Party 1
Gilgamesh
Gilgamesh
Moussess69
Gilgamesh
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,077 Elo+
Party 1
Discordia
Discordia
Surt3473
Discordia
Level 65
God Stats
1W - 1L
1,723 SR
Queue Stats
389W - 428L
1,398 Elo+
Party 2
Izanami
Izanami
TheDevilsPancake
Izanami
Level 66
God Stats
54W - 47L
1,444 SR
Queue Stats
631W - 652L
1,355 Elo+
Party 2
Athena
Athena
YoNexus01
Athena
Level 53
God Stats
4W - 5L
1,341 SR
Queue Stats
132W - 163L
1,323 Elo+
Solo
Team Averages
Level 61
1,511 SR
1,262 Elo+

VS

Team Averages
Level 88
1,408 SR
1,395 Elo+
Hades
Hades
Abu_nidal44
Hades
Level 63
God Stats
104W - 80L
1,533 SR
Queue Stats
355W - 375L
1,443 Elo+
Solo
Fafnir
Fafnir
Melo123SG
Fafnir
Level 94
God Stats
1W - 2L
1,343 SR
Queue Stats
41W - 50L
1,367 Elo+
Solo
Thanatos
Thanatos
Mr Pink Juice
Thanatos
Level 64
God Stats
3W - 5L
1,506 SR
Queue Stats
144W - 156L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Smash n pass46
Gilgamesh
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 43L
1,365 Elo+
Solo
Medusa
Medusa
dyingtolife
Medusa
Level 82
God Stats
2W - 9L
1,158 SR
Queue Stats
768W - 809L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 0 / 6
8,856
590
10,963
7,408
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Moussess69
Gilgamesh
12
1 / 5 / 1
7,239
483
3,221
11,264
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Surt3473
Discordia
12
0 / 3 / 4
7,181
479
4,731
7,191
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 3
8,512
567
8,781
9,358
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
YoNexus01
Athena
13
5 / 2 / 7
8,551
570
6,860
8,503
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,662
577
6,840
10,387
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Melo123SG
Fafnir
11
1 / 3 / 2
7,636
509
2,159
14,395
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Mr Pink Juice
Thanatos
7
0 / 5 / 0
5,607
374
1,826
6,820
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilgamesh
Smash n pass46
Gilgamesh
15
5 / 1 / 0
8,732
582
8,533
8,317
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Medusa
12
3 / 5 / 1
7,760
517
7,249
9,213
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
12
12
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Fafnir
Melo123SG
Fafnir
1
3
2
0.67
W
Hades
4
0
6
7
W
Gilgamesh
Moussess69
Gilgamesh
1
5
1
0.3
L
Thanatos
Mr Pink Juice
Thanatos
0
5
0
0
L
Gilgamesh
Smash n pass46
Gilgamesh
5
1
0
5
W
Discordia
Surt3473
Discordia
0
3
4
0.67
W
5
2
3
3.25
W
Athena
YoNexus01
Athena
5
2
7
4.25
L
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
26,607
43,724
Taken
49,132
19,876
Mitigated
26,127
14,642
Healing
18,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
237
164
4,427
10,387
4,536
120
7,940
2,029
54,479
0
L
Fafnir
Melo123SG
Fafnir
2,159
523
645
6,270
14,395
10,580
0
5,695
8,648
20,954
0
W
Hades
10,963
771
866
3,616
7,408
3,595
427
586
6,822
58,010
0
W
Gilgamesh
Moussess69
Gilgamesh
3,221
878
0
2,530
11,264
5,904
152
0
11,264
0
33,263
L
Thanatos
Mr Pink Juice
Thanatos
1,826
617
0
3,805
6,820
1,997
300
2,765
4,005
0
19,559
L
Gilgamesh
Smash n pass46
Gilgamesh
8,533
2,021
0
1,530
8,317
6,244
0
1,795
6,522
0
47,616
W
Discordia
Surt3473
Discordia
4,731
662
0
865
7,191
2,528
508
5,215
1,976
35,977
0
W
8,781
5,694
0
5,126
9,358
3,079
2,401
1,710
7,648
0
58,555
W
Athena
YoNexus01
Athena
6,860
1,946
0
1,639
8,503
4,770
270
1,488
7,015
33,532
0
L
Medusa
7,249
4,335
429
1,643
9,213
2,770
0
3,839
5,374
0
46,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
38,397
423
Minions Killed
357
0
Camps Cleared
0
1,518,613
Distance Traveled
1,324,922
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,662
577
115
8
0
280,365
4
L
Fafnir
7,636
509
23
2
0
297,568
3
W
Hades
8,856
590
113
8
0
333,761
3
W
Gilgamesh
7,239
483
68
5
0
265,885
4
L
Thanatos
5,607
374
40
3
0
172,840
2
L
Gilgamesh
8,732
582
87
6
0
297,158
3
W
Discordia
7,181
479
70
5
0
289,311
1
W
Izanami
8,512
567
121
8
0
265,119
2
W
Athena
8,551
570
51
3
0
364,537
7
L
Medusa
7,760
517
92
6
0
276,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role