Player Matchup

Ymir
Ymir
BrasZunda
Ymir
Level 68
God Stats
186W - 144L
1,595 SR
Queue Stats
384W - 365L
1,431 Elo+
Party 4
Discordia
Discordia
HugeQuill30
Discordia
Level 129
God Stats
4W - 3L
1,701 SR
Queue Stats
301W - 316L
1,403 Elo+
Solo
Izanami
Izanami
Paulie_WaInuts
Izanami
Level 69
God Stats
68W - 55L
1,550 SR
Queue Stats
326W - 337L
1,412 Elo+
Party 1
Thanatos
Thanatos
TBERGH
Thanatos
Level 90
God Stats
40W - 37L
1,486 SR
Queue Stats
313W - 337L
1,332 Elo+
Party 4
Gilgamesh
Gilgamesh
darkmare89_ttv
Gilgamesh
Level 128
God Stats
43W - 42L
1,365 SR
Queue Stats
583W - 631L
1,405 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,396 Elo+

VS

Team Averages
Level 69
1,557 SR
1,302 Elo+
Scylla
Scylla
NovazBlight
Scylla
Level 62
God Stats
0W - 2L
1,134 SR
Queue Stats
8W - 16L
1,202 Elo+
Party 2
Hun Batz
Hun Batz
kelprings
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,194 Elo+
Party 2
Amaterasu
Amaterasu
oORatzzzOo
Amaterasu
Level 76
God Stats
6W - 4L
1,809 SR
Queue Stats
108W - 128L
1,391 Elo+
Party 3
Hercules
Hercules
tigershark219
Hercules
Level 77
God Stats
1W - 2L
1,723 SR
Queue Stats
12W - 15L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
zacky_zilla
Gilgamesh
Level 29
God Stats
10W - 8L
1,621 SR
Queue Stats
42W - 53L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
19 / 9 / 13
24,251
564
53,117
41,285
29,987
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
HugeQuill30
Discordia
20
8 / 15 / 6
21,101
491
26,675
29,551
11,496
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 7 / 12
22,921
533
34,717
33,734
15,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
TBERGH
Thanatos
20
3 / 13 / 16
20,436
475
19,377
38,742
21,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
darkmare89_ttv
Gilgamesh
20
8 / 9 / 23
21,568
502
32,356
45,789
48,993
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
15 / 9 / 8
20,915
486
31,782
27,983
9,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
kelprings
Hun Batz
20
8 / 6 / 11
19,755
459
24,905
46,822
25,324
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
oORatzzzOo
Amaterasu
20
5 / 12 / 15
18,631
433
21,076
41,903
42,537
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
tigershark219
Hercules
20
5 / 10 / 14
17,580
409
19,932
53,323
48,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
zacky_zilla
Gilgamesh
20
19 / 14 / 11
22,277
518
40,692
40,150
28,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
111
51
Kills
52
53
Deaths
51
70
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ymir
19
9
13
2.83
W
Discordia
HugeQuill30
Discordia
8
15
6
0.73
L
Scylla
15
9
8
2.11
W
13
7
12
2.71
W
Thanatos
TBERGH
Thanatos
3
13
16
0.85
W
Gilgamesh
darkmare89_ttv
Gilgamesh
8
9
23
2.17
L
Hun Batz
kelprings
Hun Batz
8
6
11
2.25
L
Amaterasu
oORatzzzOo
Amaterasu
5
12
15
1.04
L
Hercules
tigershark219
Hercules
5
10
14
1.2
L
Gilgamesh
zacky_zilla
Gilgamesh
19
14
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,242
Damage
138,387
189,101
Taken
210,181
127,322
Mitigated
154,689
70,212
Healing
45,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
53,117
10,115
97
18,828
41,285
29,987
111
4,907
36,242
146,235
0
W
Discordia
HugeQuill30
Discordia
26,675
1,141
430
2,801
29,551
11,496
4,351
6,316
23,155
107,267
0
L
Scylla
31,782
2,306
843
4,936
27,983
9,645
704
7,354
19,913
96,170
0
W
34,717
27,307
0
11,861
33,734
15,497
4,848
4,202
29,292
0
219,268
W
Thanatos
TBERGH
Thanatos
19,377
5,895
0
25,649
38,742
21,349
2,439
6,876
31,710
0
156,246
W
Gilgamesh
darkmare89_ttv
Gilgamesh
32,356
7,674
0
10,546
45,789
48,993
1,953
9,481
36,308
0
117,206
L
Hun Batz
kelprings
Hun Batz
24,905
7,304
0
13,370
46,822
25,324
363
12,389
34,155
0
181,962
L
Amaterasu
oORatzzzOo
Amaterasu
21,076
8,650
0
9,412
41,903
42,537
1,354
20,176
21,574
0
108,067
L
Hercules
tigershark219
Hercules
19,932
3,991
0
13,294
53,323
48,374
1,262
23,218
29,669
0
88,776
L
Gilgamesh
zacky_zilla
Gilgamesh
40,692
11,930
0
3,555
40,150
28,809
1,979
15,142
24,690
0
121,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,277
Gold Earned
99,158
964
Minions Killed
797
0
Camps Cleared
0
3,654,964
Distance Traveled
3,581,244
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
24,251
564
199
5
0
683,768
7
W
Discordia
21,101
491
160
4
0
651,539
3
L
Scylla
20,915
486
153
4
0
672,366
1
W
Izanami
22,921
533
265
6
0
736,155
6
W
Thanatos
20,436
475
199
5
0
778,940
10
W
Gilgamesh
21,568
502
141
3
0
804,562
3
L
Hun Batz
19,755
459
204
5
0
835,523
5
L
Amaterasu
18,631
433
155
4
0
630,501
1
L
Hercules
17,580
409
143
3
0
731,675
7
L
Gilgamesh
22,277
518
142
3
0
711,179
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role