Player Matchup

Neith
Neith
AL3XiS_TH3_B43ST
Neith
Level 62
God Stats
2W - 4L
1,197 SR
Queue Stats
7W - 10L
1,352 Elo+
Solo
Hera
Hera
Assassin__Tm
Hera
Level 84
God Stats
3W - 0L
1,677 SR
Queue Stats
67W - 51L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
DraculaSlayer1
Cthulhu
Level 107
God Stats
21W - 14L
1,153 SR
Queue Stats
192W - 214L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
lifelight47
Gilgamesh
Level 123
God Stats
2W - 0L
1,676 SR
Queue Stats
10W - 9L
1,432 Elo+
Solo
Ravana
Ravana
voidCerberus
Ravana
Level 79
God Stats
4W - 2L
1,677 SR
Queue Stats
54W - 38L
1,308 Elo+
Party 1
Team Averages
Level 91
1,476 SR
1,358 Elo+

VS

Team Averages
Level 98
1,606 SR
1,458 Elo+
Tiamat
Tiamat
Cherrios20
Tiamat
Level 87
God Stats
5W - 13L
1,459 SR
Queue Stats
293W - 362L
1,450 Elo+
Solo
Ymir
Ymir
DiveLife
Ymir
Level 88
God Stats
5W - 3L
1,622 SR
Queue Stats
266W - 309L
1,483 Elo+
Solo
Chiron
Chiron
MonkeySage1993
Chiron
Level 94
God Stats
9W - 10L
1,646 SR
Queue Stats
128W - 136L
1,455 Elo+
Solo
Loki
Loki
SHAD RADICAL
Loki
Level 128
God Stats
16W - 7L
1,802 SR
Queue Stats
413W - 383L
1,436 Elo+
Solo
Vamana
Vamana
Sydax35
Vamana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
11,158
485
15,472
19,048
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 5 / 11
12,625
549
17,730
13,813
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 3 / 18
10,922
475
14,973
16,443
13,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lifelight47
Gilgamesh
19
2 / 2 / 6
11,802
513
13,768
18,356
17,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
18
8 / 2 / 7
11,456
498
15,463
13,179
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cherrios20
Tiamat
17
4 / 6 / 3
11,168
486
14,403
17,260
12,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 8 / 5
9,005
392
10,302
28,345
22,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 8 / 7
10,606
461
10,914
18,164
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 5
11,549
502
10,948
15,970
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Sydax35
Vamana
18
3 / 2 / 2
11,341
493
10,954
21,293
18,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
27
Kills
16
16
Deaths
27
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
6
5
11
2.3
L
Tiamat
Cherrios20
Tiamat
4
6
3
0.92
L
Ymir
1
8
5
0.44
W
4
3
18
4.33
L
3
8
7
0.81
L
5
3
5
2.5
L
Vamana
Sydax35
Vamana
3
2
2
2
W
Gilgamesh
lifelight47
Gilgamesh
2
2
6
2.5
W
Ravana
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,406
Damage
57,521
80,839
Taken
101,032
52,872
Mitigated
67,128
25,471
Healing
24,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,472
8,766
819
8,339
19,048
6,965
1,137
5,731
13,087
0
61,973
W
17,730
5,135
0
2,557
13,813
5,790
1,151
3,178
10,423
89,029
0
L
Tiamat
Cherrios20
Tiamat
14,403
608
594
3,544
17,260
12,035
517
6,927
10,079
66,487
0
L
Ymir
10,302
2,326
993
6,108
28,345
22,720
37
8,869
19,370
46,891
0
W
14,973
641
1,820
2,230
16,443
13,510
485
5,328
10,842
61,105
0
L
10,914
5,029
790
5,951
18,164
6,319
1,037
7,063
10,852
0
55,789
L
10,948
2,226
0
1,873
15,970
7,154
0
5,196
10,651
0
87,176
L
Vamana
Sydax35
Vamana
10,954
5,957
0
4,726
21,293
18,900
736
3,906
17,277
138
72,065
W
Gilgamesh
lifelight47
Gilgamesh
13,768
3,541
0
4,423
18,356
17,720
412
3,948
14,408
0
84,826
W
Ravana
15,463
5,809
0
5,283
13,179
8,887
900
6,658
6,332
0
68,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
53,669
616
Minions Killed
537
0
Camps Cleared
0
2,158,306
Distance Traveled
1,944,432
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,158
485
101
4
0
344,060
3
W
Hera
12,625
549
175
8
0
425,392
5
L
Tiamat
11,168
486
114
5
0
351,296
0
L
Ymir
9,005
392
64
3
0
376,060
4
W
Cthulhu
10,922
475
85
4
0
478,083
7
L
Chiron
10,606
461
93
4
0
338,005
3
L
Loki
11,549
502
131
6
0
440,971
8
L
Vamana
11,341
493
135
6
0
438,100
5
W
Gilgamesh
11,802
513
152
7
0
426,457
4
W
Ravana
11,456
498
103
4
0
484,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role