Player Matchup

Thor
Thor
Brenza
Thor
Level 26
God Stats
2W - 2L
1,346 SR
Queue Stats
194W - 120L
1,727 Elo+
Party 2
Ra
Ra
DabsOnly
Ra
Level 27
God Stats
7W - 1L
1,698 SR
Queue Stats
187W - 125L
1,733 Elo+
Party 2
Ares
Ares
GuyFieri23
Ares
Level 77
God Stats
6W - 0L
1,875 SR
Queue Stats
130W - 101L
1,655 Elo+
Party 2
Izanami
Izanami
LittyToastTV
Izanami
Level 97
God Stats
6W - 3L
1,820 SR
Queue Stats
389W - 342L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
OonaBlack
Gilgamesh
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
461W - 487L
1,586 Elo+
Party 2
Team Averages
Level 77
1,648 SR
1,667 Elo+

VS

Team Averages
Level 103
1,537 SR
1,608 Elo+
Serqet
Serqet
CookTheBread
Serqet
Level 103
God Stats
1W - 1L
1,706 SR
Queue Stats
104W - 90L
1,640 Elo+
Party 1
Artemis
Artemis
NoticeablyBad
Artemis
Level 48
God Stats
17W - 15L
1,663 SR
Queue Stats
63W - 62L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
TastyLice
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,647 Elo+
Party 1
Hun Batz
Hun Batz
wxpple
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 134L
1,556 Elo+
Party 1
Horus
Horus
xkillerqw
Horus
Level 118
God Stats
0W - 1L
1,316 SR
Queue Stats
37W - 28L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brenza
Thor
18
14 / 3 / 14
12,239
583
18,914
15,857
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 3 / 15
13,612
648
21,995
17,296
12,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 18
10,947
521
7,004
18,538
24,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LittyToastTV
Izanami
18
11 / 3 / 13
12,009
572
18,062
16,498
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OonaBlack
Gilgamesh
17
4 / 4 / 6
11,182
532
14,956
19,454
15,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 7 / 8
9,886
471
8,574
18,285
9,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
16
2 / 7 / 5
9,594
457
11,462
15,875
5,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
TastyLice
Ao Kuang
15
1 / 15 / 4
9,221
439
9,026
22,071
8,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
wxpple
Hun Batz
15
6 / 11 / 2
10,995
524
12,612
22,660
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
xkillerqw
Horus
15
4 / 7 / 2
10,766
513
11,774
20,789
17,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
47
Kills
15
15
Deaths
47
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
Brenza
Thor
14
3
14
7
L
Serqet
2
7
8
0.86
W
14
3
15
7.17
W
4
2
18
6.5
W
Izanami
LittyToastTV
Izanami
11
3
13
5.83
L
Artemis
2
7
5
0.64
W
Gilgamesh
OonaBlack
Gilgamesh
4
4
6
1.75
L
Ao Kuang
TastyLice
Ao Kuang
1
15
4
0.2
L
Hun Batz
wxpple
Hun Batz
6
11
2
0.64
L
Horus
xkillerqw
Horus
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,931
Damage
53,448
87,643
Taken
99,680
68,223
Mitigated
60,438
24,047
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Brenza
Thor
18,914
6,602
0
1,206
15,857
7,625
1,231
1,015
14,842
0
85,862
L
Serqet
8,574
2,190
0
355
18,285
9,422
0
5,423
12,640
0
50,609
W
21,995
2,334
2,291
6,215
17,296
12,692
671
5,052
11,014
100,917
0
W
7,004
261
0
2,301
18,538
24,363
290
1,324
17,214
24,697
0
W
Izanami
LittyToastTV
Izanami
18,062
11,625
0
6,916
16,498
7,757
5,143
1,681
14,817
0
94,304
L
Artemis
11,462
5,134
0
4,083
15,875
5,431
0
4,527
11,230
0
55,082
W
Gilgamesh
OonaBlack
Gilgamesh
14,956
4,619
0
5,118
19,454
15,786
1,009
463
18,496
0
58,672
L
Ao Kuang
TastyLice
Ao Kuang
9,026
2,277
0
2,957
22,071
8,155
0
8,990
12,638
51,153
0
L
Hun Batz
wxpple
Hun Batz
12,612
1,998
0
2,185
22,660
20,023
0
5,371
17,147
757
38,464
L
Horus
xkillerqw
Horus
11,774
4,734
430
4,990
20,789
17,407
378
3,641
17,026
0
46,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
50,462
555
Minions Killed
387
0
Camps Cleared
0
1,976,132
Distance Traveled
1,766,245
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,239
583
107
5
0
411,841
0
L
Serqet
9,886
471
91
4
0
425,661
1
W
Ra
13,612
648
172
8
0
424,483
3
W
Ares
10,947
521
40
2
0
394,005
2
W
Izanami
12,009
572
143
7
0
348,377
1
L
Artemis
9,594
457
85
4
0
327,134
2
W
Gilgamesh
11,182
532
93
4
0
397,426
1
L
Ao Kuang
9,221
439
78
4
0
332,100
4
L
Hun Batz
10,995
524
47
2
0
355,624
5
L
Horus
10,766
513
86
4
0
325,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role