Player Matchup

Set
Set
LeviaToon
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MonkeyMoo4269
Gilgamesh
Level 26
God Stats
1W - 2L
1,721 SR
Queue Stats
112W - 112L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zealother
Tsukuyomi
Level 14
God Stats
16W - 9L
1,464 SR
Queue Stats
33W - 22L
1,465 Elo+
Solo
Cerberus
Cerberus
almndjy815729
Cerberus
Level 6
God Stats
7W - 5L
1,470 SR
Queue Stats
10W - 9L
1,489 Elo+
Solo
Zeus
Zeus
fataldream0o7
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,500 Elo+
Party 2
Team Averages
Level 31
1,531 SR
1,488 Elo+

VS

Team Averages
Level 18
1,524 SR
1,537 Elo+
Arachne
Arachne
Magz4780
Arachne
Level 29
God Stats
29W - 30L
1,506 SR
Queue Stats
315W - 357L
1,453 Elo+
Solo
Ra
Ra
Nuglenuts
Ra
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,508 Elo+
Party 1
Neith
Neith
RiceballBaby1
Neith
Level 5
God Stats
14W - 6L
1,616 SR
Queue Stats
14W - 6L
1,583 Elo+
Party 1
Apollo
Apollo
Skeboop
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
WydStepMom1
Scylla
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 4L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
11,183
932
9,309
20,180
8,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MonkeyMoo4269
Gilgamesh
19
3 / 8 / 14
12,549
1,046
16,082
21,570
10,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Zealother
Tsukuyomi
19
19 / 12 / 5
15,902
1,325
28,349
25,362
10,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
almndjy815729
Cerberus
13
0 / 0 / 0
8,860
738
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
2 / 8 / 12
11,652
971
8,810
10,616
3,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Magz4780
Arachne
19
8 / 4 / 12
12,473
1,039
15,241
15,976
6,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 5 / 17
15,952
1,329
22,262
15,604
6,075
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 8 / 7
10,270
856
808
14,590
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Skeboop
Apollo
19
10 / 7 / 12
13,693
1,141
17,651
12,096
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
7 / 3 / 11
13,427
1,119
16,372
7,561
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
27
Kills
36
36
Deaths
27
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Arachne
Magz4780
Arachne
8
4
12
3.5
L
Gilgamesh
MonkeyMoo4269
Gilgamesh
3
8
14
1.25
W
11
5
17
3.9
W
0
8
7
0.44
W
Apollo
Skeboop
Apollo
10
7
12
2.29
W
Scylla
7
3
11
4.17
L
Tsukuyomi
Zealother
Tsukuyomi
19
12
5
1.79
L
Cerberus
almndjy815729
Cerberus
0
0
0
0
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,550
Damage
72,334
77,728
Taken
65,827
34,049
Mitigated
22,748
5,881
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,309
5,109
0
2,302
20,180
8,690
0
9,859
10,021
0
29,414
W
Arachne
Magz4780
Arachne
15,241
12,698
0
1,323
15,976
6,692
0
1,111
14,865
0
22,481
L
Gilgamesh
MonkeyMoo4269
Gilgamesh
16,082
5,484
0
1,344
21,570
10,592
0
10,162
10,996
0
33,900
W
22,262
3,009
2,160
6,909
15,604
6,075
0
1,455
14,149
63,500
0
W
808
260
0
1,279
14,590
3,758
0
4,997
9,593
0
11,785
W
Apollo
Skeboop
Apollo
17,651
10,259
0
1,316
12,096
4,516
0
873
11,223
0
27,219
W
Scylla
16,372
3,162
0
1,236
7,561
1,707
0
470
7,091
51,738
0
L
Tsukuyomi
Zealother
Tsukuyomi
28,349
8,666
0
1,288
25,362
10,791
0
13,499
11,392
96
56,964
L
Cerberus
almndjy815729
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
8,810
1,510
0
947
10,616
3,976
0
3,823
6,685
35,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,146
Gold Earned
65,815
180
Minions Killed
240
5
Camps Cleared
11
842,319
Distance Traveled
1,004,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,183
932
44
4
1
236,023
0
W
Arachne
12,473
1,039
10
1
2
234,170
0
L
Gilgamesh
12,549
1,046
40
3
3
211,066
0
W
Ra
15,952
1,329
103
9
1
243,371
0
W
Neith
10,270
856
32
3
0
157,189
0
W
Apollo
13,693
1,141
9
1
4
154,893
1
W
Scylla
13,427
1,119
86
7
4
215,101
0
L
Tsukuyomi
15,902
1,325
56
5
1
235,294
0
L
Cerberus
8,860
738
0
0
0
0
0
L
Zeus
11,652
971
40
3
0
159,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role