Player Matchup

Mercury
Mercury
CristianSM072
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Donnyfrknburger
Gilgamesh
Level 79
God Stats
3W - 0L
1,790 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 1
Chang'e
Chang'e
juggerhulkiller
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,493 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,460 Elo+

VS

Team Averages
Level 70
1,421 SR
1,423 Elo+
Ymir
Ymir
ANUBISTUDIOS
Ymir
Level 62
God Stats
5W - 13L
1,338 SR
Queue Stats
193W - 234L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Foxfirecj
Gilgamesh
Level 80
God Stats
22W - 15L
1,500 SR
Queue Stats
90W - 70L
1,518 Elo+
Solo
Discordia
Discordia
pirulitoFTW
Discordia
Level 68
God Stats
40W - 49L
1,423 SR
Queue Stats
192W - 231L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
8 / 5 / 9
15,418
734
16,282
21,492
11,685
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Donnyfrknburger
Gilgamesh
19
10 / 7 / 8
16,327
777
28,517
29,630
19,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 9 / 11
12,914
615
12,674
21,375
7,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 14
13,209
629
9,416
25,334
20,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Foxfirecj
Gilgamesh
18
5 / 5 / 13
14,514
691
19,839
27,815
21,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
pirulitoFTW
Discordia
19
13 / 6 / 7
15,783
752
22,998
16,452
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
19
Kills
21
21
Deaths
19
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
8
14
1.25
W
Mercury
8
5
9
2.5
W
Gilgamesh
Donnyfrknburger
Gilgamesh
10
7
8
2
L
Gilgamesh
Foxfirecj
Gilgamesh
5
5
13
2.3
W
1
9
11
0.72
L
Discordia
pirulitoFTW
Discordia
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,473
Damage
52,253
72,497
Taken
69,601
39,111
Mitigated
47,767
26,803
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,416
1,234
0
2,794
25,334
20,534
116
4,818
20,516
47,856
0
W
Mercury
16,282
7,111
0
3,540
21,492
11,685
2,148
8,563
12,464
0
77,824
W
Gilgamesh
Donnyfrknburger
Gilgamesh
28,517
6,201
1,095
8,372
29,630
19,746
256
12,774
16,410
0
76,299
L
Gilgamesh
Foxfirecj
Gilgamesh
19,839
4,677
0
6,523
27,815
21,174
128
5,261
22,554
2,036
61,176
W
12,674
1,210
5,758
8,038
21,375
7,680
907
11,585
9,182
46,564
0
L
Discordia
pirulitoFTW
Discordia
22,998
1,843
0
3,686
16,452
6,059
1,228
2,681
13,771
84,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
43,506
218
Minions Killed
229
0
Camps Cleared
0
1,191,155
Distance Traveled
1,085,628
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,209
629
46
2
0
322,753
1
W
Mercury
15,418
734
89
4
0
453,876
0
W
Gilgamesh
16,327
777
82
4
0
374,621
5
L
Gilgamesh
14,514
691
72
3
0
417,655
2
W
Chang'e
12,914
615
47
2
0
362,658
2
L
Discordia
15,783
752
111
5
0
345,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role