Player Matchup

Anhur
Anhur
Expulsi0n
Anhur
Level 28
God Stats
27W - 16L
1,619 SR
Queue Stats
267W - 291L
1,453 Elo+
Solo
Ravana
Ravana
LuxerzHDM
Ravana
Level 11
God Stats
18W - 14L
1,515 SR
Queue Stats
22W - 24L
1,501 Elo+
Solo
Olorun
Olorun
Zactac
Olorun
Level 10
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 4L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
fanfanix
Gilgamesh
Level 29
God Stats
4W - 1L
1,856 SR
Queue Stats
102W - 105L
1,487 Elo+
Solo
Ares
Ares
vaultguybrah
Ares
Level 27
God Stats
8W - 6L
1,561 SR
Queue Stats
112W - 84L
1,529 Elo+
Solo
Team Averages
Level 21
1,618 SR
1,471 Elo+

VS

Team Averages
Level 29
1,603 SR
1,521 Elo+
Izanami
Izanami
CCLTCN
Izanami
Level 23
God Stats
24W - 18L
1,634 SR
Queue Stats
88W - 74L
1,515 Elo+
Party 1
Chiron
Chiron
GriffinLol
Chiron
Level 19
God Stats
1W - 2L
1,765 SR
Queue Stats
122W - 111L
1,597 Elo+
Party 1
Ra
Ra
ImSurta
Ra
Level 6
God Stats
8W - 7L
1,528 SR
Queue Stats
8W - 8L
1,481 Elo+
Party 1
Ymir
Ymir
That_Kid_Sniff
Ymir
Level 69
God Stats
5W - 7L
1,468 SR
Queue Stats
279W - 260L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yojaydizzle
Cu Chulainn
Level 30
God Stats
3W - 5L
1,620 SR
Queue Stats
409W - 412L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Expulsi0n
Anhur
16
5 / 4 / 7
9,913
551
9,219
10,812
3,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
LuxerzHDM
Ravana
17
16 / 2 / 4
11,280
627
14,522
4,606
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Zactac
Olorun
15
3 / 1 / 2
9,044
502
3,493
7,860
3,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
fanfanix
Gilgamesh
17
2 / 2 / 7
10,626
590
13,283
14,450
12,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 10
8,614
479
5,654
16,778
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CCLTCN
Izanami
14
1 / 7 / 4
8,200
456
5,445
12,800
4,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
GriffinLol
Chiron
13
4 / 7 / 4
8,819
490
11,908
17,038
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 1
8,517
473
3,227
7,189
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 7 / 1
9,041
502
5,951
15,502
8,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Yojaydizzle
Cu Chulainn
13
2 / 5 / 0
8,196
455
8,502
16,595
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
12
12
Deaths
28
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
CCLTCN
Izanami
1
7
4
0.43
W
Anhur
Expulsi0n
Anhur
5
4
7
2.13
L
Chiron
GriffinLol
Chiron
4
7
4
0.86
L
0
2
1
0.25
W
Ravana
LuxerzHDM
Ravana
16
2
4
9
L
5
7
1
0.79
L
Cu Chulainn
Yojaydizzle
Cu Chulainn
2
5
0
0.4
W
Olorun
Zactac
Olorun
3
1
2
4
W
Gilgamesh
fanfanix
Gilgamesh
2
2
7
2.75
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,171
Damage
35,033
54,506
Taken
69,124
36,345
Mitigated
30,919
16,302
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CCLTCN
Izanami
5,445
3,662
0
3,517
12,800
4,342
373
2,095
10,705
0
55,206
W
Anhur
Expulsi0n
Anhur
9,219
3,160
0
3,890
10,812
3,677
878
700
10,080
0
62,769
L
Chiron
GriffinLol
Chiron
11,908
5,191
495
6,001
17,038
5,144
563
3,155
13,842
0
57,687
L
3,227
880
0
1,689
7,189
2,709
0
2,001
5,188
55,775
0
W
Ravana
LuxerzHDM
Ravana
14,522
2,999
0
1,815
4,606
2,604
634
1,478
3,008
0
58,194
L
5,951
950
0
1,144
15,502
8,825
0
1,324
14,178
51,650
0
L
Cu Chulainn
Yojaydizzle
Cu Chulainn
8,502
2,490
0
3,558
16,595
9,899
369
531
16,064
0
42,992
W
Olorun
Zactac
Olorun
3,493
1,369
117
2,997
7,860
3,088
519
3,360
4,184
42,323
0
W
Gilgamesh
fanfanix
Gilgamesh
13,283
4,170
0
3,318
14,450
12,179
0
722
13,674
0
78,800
W
5,654
419
0
4,165
16,778
14,797
168
2,268
14,382
22,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
42,773
450
Minions Killed
479
0
Camps Cleared
0
1,675,021
Distance Traveled
1,609,649
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,200
456
93
5
0
334,938
0
W
Anhur
9,913
551
95
5
0
319,548
2
L
Chiron
8,819
490
85
5
0
284,844
1
L
Ra
8,517
473
111
6
0
321,484
0
W
Ravana
11,280
627
87
5
0
385,329
0
L
Ymir
9,041
502
109
6
0
313,523
2
L
Cu Chulainn
8,196
455
81
5
0
354,860
0
W
Olorun
9,044
502
89
5
0
317,403
1
W
Gilgamesh
10,626
590
152
8
0
329,329
1
W
Ares
8,614
479
27
2
0
323,412
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role