Player Matchup

Xing Tian
Xing Tian
AugustusGray
Xing Tian
Level 109
God Stats
1W - 0L
1,780 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 1
Nemesis
Nemesis
MrMCHD
Nemesis
Level 129
God Stats
31W - 21L
1,618 SR
Queue Stats
145W - 149L
1,638 Elo+
Party 1
Cernunnos
Cernunnos
R_cardo
Cernunnos
Level 26
God Stats
2W - 0L
1,903 SR
Queue Stats
7W - 7L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
XTheRogueEliteX
Gilgamesh
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
336W - 301L
1,623 Elo+
Party 1
Tiamat
Tiamat
silverwolf1101
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,453 Elo+
Party 1
Team Averages
Level 110
1,660 SR
1,517 Elo+

VS

Team Averages
Level 76
1,526 SR
1,549 Elo+
Thoth
Thoth
Pach_DARK
Thoth
Level 84
God Stats
1W - 4L
1,402 SR
Queue Stats
990W - 842L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
Pach_GRAVE
Gilgamesh
Level 69
God Stats
1W - 1L
1,767 SR
Queue Stats
358W - 287L
1,598 Elo+
Party 2
Hercules
Hercules
Pach_Psy
Hercules
Level 37
God Stats
6W - 13L
1,421 SR
Queue Stats
224W - 205L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Pach_Rro
Xbalanque
Level 100
God Stats
8W - 9L
1,539 SR
Queue Stats
885W - 756L
1,581 Elo+
Party 2
Izanami
Izanami
kingprime12
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AugustusGray
Xing Tian
11
1 / 2 / 1
6,900
493
4,275
7,142
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
MrMCHD
Nemesis
14
5 / 1 / 3
8,360
597
6,052
8,956
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
R_cardo
Cernunnos
12
2 / 1 / 3
7,007
501
5,355
7,221
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
XTheRogueEliteX
Gilgamesh
13
3 / 2 / 0
7,666
548
7,897
10,346
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 0 / 1
7,674
548
3,442
5,010
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Pach_DARK
Thoth
11
0 / 1 / 0
6,276
448
3,095
6,368
1,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Pach_GRAVE
Gilgamesh
12
1 / 3 / 0
6,923
495
4,007
9,625
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Pach_Psy
Hercules
10
0 / 2 / 4
5,932
424
1,655
6,568
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Pach_Rro
Xbalanque
12
2 / 5 / 2
7,089
506
4,866
10,588
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
kingprime12
Izanami
11
2 / 2 / 1
6,434
460
4,204
7,551
2,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
5
6
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AugustusGray
Xing Tian
1
2
1
0.75
W
Nemesis
MrMCHD
Nemesis
5
1
3
6.5
L
Thoth
Pach_DARK
Thoth
0
1
0
0
L
Gilgamesh
Pach_GRAVE
Gilgamesh
1
3
0
0.33
L
Hercules
Pach_Psy
Hercules
0
2
4
1
L
Xbalanque
Pach_Rro
Xbalanque
2
5
2
0.6
W
Cernunnos
R_cardo
Cernunnos
2
1
3
3.5
W
Gilgamesh
XTheRogueEliteX
Gilgamesh
3
2
0
1.5
L
Izanami
kingprime12
Izanami
2
2
1
1.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
17,827
38,675
Taken
40,700
19,216
Mitigated
14,860
11,955
Healing
13,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AugustusGray
Xing Tian
4,275
491
0
1,651
7,142
4,520
180
0
7,142
24,850
0
W
Nemesis
MrMCHD
Nemesis
6,052
2,894
0
2,123
8,956
3,100
0
807
8,149
0
51,348
L
Thoth
Pach_DARK
Thoth
3,095
536
0
1,688
6,368
1,819
232
2,533
3,643
35,647
0
L
Gilgamesh
Pach_GRAVE
Gilgamesh
4,007
1,011
0
4,152
9,625
4,165
0
237
9,348
0
31,865
L
Hercules
Pach_Psy
Hercules
1,655
672
0
2,550
6,568
3,036
0
2,028
4,540
0
6,119
L
Xbalanque
Pach_Rro
Xbalanque
4,866
2,210
0
3,202
10,588
3,630
0
1,083
9,379
0
43,365
W
Cernunnos
R_cardo
Cernunnos
5,355
2,410
0
3,928
7,221
1,971
1,249
496
6,725
0
41,046
W
Gilgamesh
XTheRogueEliteX
Gilgamesh
7,897
2,701
0
2,558
10,346
7,008
129
148
10,198
0
45,432
L
Izanami
kingprime12
Izanami
4,204
2,928
0
2,325
7,551
2,210
0
1,478
6,073
0
46,278
W
3,442
277
0
1,695
5,010
2,617
556
1,644
3,366
38,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
32,654
359
Minions Killed
342
0
Camps Cleared
0
1,299,762
Distance Traveled
1,243,404
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,900
493
29
2
0
260,899
5
W
Nemesis
8,360
597
94
7
0
294,475
1
L
Thoth
6,276
448
74
5
0
250,901
5
L
Gilgamesh
6,923
495
72
5
0
251,856
0
L
Hercules
5,932
424
11
1
0
255,902
0
L
Xbalanque
7,089
506
97
7
0
229,500
0
W
Cernunnos
7,007
501
80
6
0
215,525
1
W
Gilgamesh
7,666
548
73
5
0
258,719
0
L
Izanami
6,434
460
88
6
0
255,245
4
W
Tiamat
7,674
548
83
6
0
270,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role