Player Matchup

Gilgamesh
Gilgamesh
CarbonRedFox
Gilgamesh
Level 27
God Stats
32W - 27L
1,259 SR
Queue Stats
108W - 109L
1,338 Elo+
Party 3
Artemis
Artemis
ManOfMusic587
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,394 Elo+
Party 3
Ymir
Ymir
TheMissTex
Ymir
Level 28
God Stats
4W - 7L
1,386 SR
Queue Stats
39W - 30L
1,459 Elo+
Party 3
Olorun
Olorun
mrcat_man_
Olorun
Level 84
God Stats
1W - 2L
1,952 SR
Queue Stats
35W - 38L
1,407 Elo+
Party 3
Da Ji
Da Ji
vrbans1ra
Da Ji
Level 57
God Stats
0W - 4L
1,267 SR
Queue Stats
299W - 389L
1,371 Elo+
Solo
Team Averages
Level 53
1,473 SR
1,394 Elo+

VS

Team Averages
Level 61
1,673 SR
1,418 Elo+
Gilgamesh
Gilgamesh
AscendingGod840
Gilgamesh
Level 89
God Stats
19W - 12L
1,636 SR
Queue Stats
378W - 373L
1,493 Elo+
Party 1
Geb
Geb
FSavageAF
Geb
Level 28
God Stats
3W - 0L
1,819 SR
Queue Stats
14W - 20L
1,393 Elo+
Party 2
Izanami
Izanami
KoolAidCobra
Izanami
Level 28
God Stats
16W - 12L
1,812 SR
Queue Stats
101W - 131L
1,406 Elo+
Party 1
Scylla
Scylla
MalikGotem
Scylla
Level 105
God Stats
21W - 29L
1,463 SR
Queue Stats
181W - 222L
1,371 Elo+
Solo
Fenrir
Fenrir
MidwayBinkie212
Fenrir
Level 53
God Stats
16W - 12L
1,636 SR
Queue Stats
55W - 57L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarbonRedFox
Gilgamesh
20
4 / 6 / 9
14,134
456
22,572
33,512
42,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
18
4 / 10 / 9
12,977
419
17,644
24,186
9,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 4 / 11
12,702
410
8,959
32,200
38,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
mrcat_man_
Olorun
20
11 / 8 / 6
16,158
521
34,877
39,545
18,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
vrbans1ra
Da Ji
17
3 / 9 / 6
12,237
395
12,025
23,469
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AscendingGod840
Gilgamesh
20
8 / 3 / 6
18,244
589
20,209
24,173
28,466
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
1 / 4 / 15
13,016
420
14,064
37,703
50,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
KoolAidCobra
Izanami
20
2 / 6 / 16
13,556
437
17,485
19,853
9,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
MalikGotem
Scylla
20
14 / 5 / 12
16,039
517
47,193
26,825
13,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 6 / 11
15,159
489
16,960
30,566
16,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
97
24
Kills
37
37
Deaths
24
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AscendingGod840
Gilgamesh
8
3
6
3.67
L
Gilgamesh
CarbonRedFox
Gilgamesh
4
6
9
1.42
W
1
4
15
2.13
W
Izanami
KoolAidCobra
Izanami
2
6
16
1.67
W
Scylla
MalikGotem
Scylla
14
5
12
4
L
Artemis
4
10
9
0.85
W
12
6
11
2.92
L
2
4
11
1.88
L
Olorun
mrcat_man_
Olorun
11
8
6
1.75
L
Da Ji
vrbans1ra
Da Ji
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,077
Damage
115,911
152,912
Taken
139,120
119,540
Mitigated
118,518
42,685
Healing
43,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AscendingGod840
Gilgamesh
20,209
4,393
0
10,812
24,173
28,466
1,977
3,687
20,486
0
138,153
L
Gilgamesh
CarbonRedFox
Gilgamesh
22,572
6,360
1,099
6,400
33,512
42,960
174
10,690
22,513
0
98,865
W
14,064
1,683
1,040
7,545
37,703
50,675
1,433
15,193
22,510
55,320
0
W
Izanami
KoolAidCobra
Izanami
17,485
9,224
0
3,299
19,853
9,675
4,137
6,399
13,454
0
83,459
W
Scylla
MalikGotem
Scylla
47,193
6,437
2,531
9,854
26,825
13,597
1,307
7,184
19,641
140,494
0
L
Artemis
17,644
9,269
0
2,844
24,186
9,267
1,336
10,126
13,776
0
62,593
W
16,960
4,461
1,205
7,498
30,566
16,105
2,089
11,373
19,193
0
75,009
L
8,959
1,217
0
5,484
32,200
38,333
268
12,492
19,225
42,982
0
L
Olorun
mrcat_man_
Olorun
34,877
20,126
1,301
22,279
39,545
18,761
1,879
17,474
21,373
133,603
0
L
Da Ji
vrbans1ra
Da Ji
12,025
2,431
0
3,278
23,469
10,219
49
8,939
14,300
0
59,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,208
Gold Earned
76,014
519
Minions Killed
693
0
Camps Cleared
0
2,536,667
Distance Traveled
2,651,920
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,244
589
249
8
0
588,492
1
L
Gilgamesh
14,134
456
154
5
0
568,284
2
W
Geb
13,016
420
53
2
0
542,355
1
W
Izanami
13,556
437
138
4
0
447,064
0
W
Scylla
16,039
517
151
5
0
500,049
7
L
Artemis
12,977
419
72
2
0
468,650
7
W
Fenrir
15,159
489
102
3
0
573,960
0
L
Ymir
12,702
410
58
2
0
517,081
5
L
Olorun
16,158
521
148
5
0
439,264
5
L
Da Ji
12,237
395
87
3
0
543,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role