Player Matchup

Fafnir
Fafnir
Asdeath
Fafnir
Level 46
God Stats
1W - 3L
1,180 SR
Queue Stats
36W - 42L
1,449 Elo+
Party 3
Janus
Janus
KGBTombstone
Janus
Level 26
God Stats
1W - 1L
1,729 SR
Queue Stats
68W - 85L
1,444 Elo+
Party 1
Neith
Neith
KentaTheGod
Neith
Level 19
God Stats
30W - 36L
1,721 SR
Queue Stats
352W - 427L
1,299 Elo+
Party 1
Thanatos
Thanatos
Thunderoller
Thanatos
Level 81
God Stats
28W - 31L
1,218 SR
Queue Stats
256W - 295L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
fourtunate
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,434 Elo+
Party 3
Team Averages
Level 43
1,469 SR
1,416 Elo+

VS

Team Averages
Level 65
1,535 SR
1,420 Elo+
Kukulkan
Kukulkan
Jefritto
Kukulkan
Level 67
God Stats
37W - 35L
1,459 SR
Queue Stats
157W - 148L
1,415 Elo+
Party 2
Neith
Neith
Nickanzola1
Neith
Level 16
God Stats
5W - 4L
1,530 SR
Queue Stats
11W - 15L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
PlaerOne
Gilgamesh
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 16L
1,415 Elo+
Solo
Jing Wei
Jing Wei
diormedusa
Jing Wei
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 59L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
juanes0699
Tsukuyomi
Level 121
God Stats
6W - 3L
1,687 SR
Queue Stats
504W - 465L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Asdeath
Fafnir
15
5 / 4 / 4
10,718
447
10,371
20,686
21,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 7 / 2
10,936
456
8,032
12,329
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 6
8,911
371
2,005
7,385
2,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Thunderoller
Thanatos
15
3 / 10 / 2
9,947
414
9,397
23,866
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
fourtunate
Gilgamesh
16
1 / 9 / 1
9,885
412
6,661
18,206
11,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jefritto
Kukulkan
20
7 / 0 / 8
14,908
621
12,108
7,550
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 1
10,001
417
2,708
8,016
2,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
PlaerOne
Gilgamesh
20
11 / 2 / 8
16,258
677
19,488
22,509
18,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
diormedusa
Jing Wei
18
1 / 2 / 8
11,683
487
5,772
9,254
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
juanes0699
Tsukuyomi
20
15 / 2 / 9
14,064
586
22,956
22,236
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
12
Kills
35
35
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Asdeath
Fafnir
5
4
4
1.75
W
Kukulkan
Jefritto
Kukulkan
7
0
8
11
L
2
7
2
0.43
L
1
5
6
0.8
W
1
6
1
0.25
W
Gilgamesh
PlaerOne
Gilgamesh
11
2
8
7.5
L
Thanatos
Thunderoller
Thanatos
3
10
2
0.4
W
Jing Wei
diormedusa
Jing Wei
1
2
8
2.5
L
Gilgamesh
fourtunate
Gilgamesh
1
9
1
0.17
W
Tsukuyomi
juanes0699
Tsukuyomi
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
63,032
82,472
Taken
69,565
48,226
Mitigated
38,130
26,427
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Asdeath
Fafnir
10,371
2,843
362
7,258
20,686
21,875
96
3,482
17,076
48,808
0
W
Kukulkan
Jefritto
Kukulkan
12,108
1,022
0
268
7,550
3,458
2,291
2,286
5,140
112,035
0
L
8,032
438
0
2,061
12,329
3,655
124
3,506
8,599
65,220
0
L
2,005
199
0
503
7,385
2,544
810
759
6,586
0
27,823
W
2,708
458
0
702
8,016
2,654
364
5,178
2,786
0
42,435
W
Gilgamesh
PlaerOne
Gilgamesh
19,488
5,889
0
5,432
22,509
18,945
1,536
1,713
20,738
5,348
105,801
L
Thanatos
Thunderoller
Thanatos
9,397
2,900
0
14,323
23,866
8,603
462
2,715
20,977
0
54,304
W
Jing Wei
diormedusa
Jing Wei
5,772
5,279
0
659
9,254
3,073
496
3,848
5,302
0
64,918
L
Gilgamesh
fourtunate
Gilgamesh
6,661
1,061
0
1,920
18,206
11,549
152
1,820
16,364
0
46,316
W
Tsukuyomi
juanes0699
Tsukuyomi
22,956
5,973
0
7,788
22,236
10,000
0
4,908
17,196
0
116,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
66,914
458
Minions Killed
731
0
Camps Cleared
0
1,942,779
Distance Traveled
2,361,570
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,718
447
64
3
0
378,039
5
W
Kukulkan
14,908
621
232
10
0
507,349
4
L
Janus
10,936
456
155
6
0
406,471
0
L
Neith
8,911
371
74
3
0
330,493
1
W
Neith
10,001
417
80
3
0
402,204
4
W
Gilgamesh
16,258
677
168
7
0
458,907
7
L
Thanatos
9,947
414
80
3
0
423,956
3
W
Jing Wei
11,683
487
112
5
0
456,001
2
L
Gilgamesh
9,885
412
85
4
0
403,820
1
W
Tsukuyomi
14,064
586
139
6
0
537,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role