Player Matchup

Tsukuyomi
Tsukuyomi
FlokiSourMash
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
OFIRSWAG
Danzaburou
Level 29
God Stats
24W - 20L
1,630 SR
Queue Stats
106W - 96L
1,612 Elo+
Party 3
Cthulhu
Cthulhu
P_Murda31
Cthulhu
Level 26
God Stats
3W - 6L
1,516 SR
Queue Stats
3W - 9L
991 Elo+
Party 2
Scylla
Scylla
Ymxr
Scylla
Level 148
God Stats
1W - 0L
1,816 SR
Queue Stats
32W - 29L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
xXHiTopz
Gilgamesh
Level 45
God Stats
5W - 3L
1,195 SR
Queue Stats
19W - 24L
1,298 Elo+
Party 2
Team Averages
Level 63
1,531 SR
1,347 Elo+

VS

Team Averages
Level 88
1,416 SR
1,408 Elo+
Hel
Hel
Chunkalicous
Hel
Level 109
God Stats
3W - 2L
1,546 SR
Queue Stats
377W - 418L
1,392 Elo+
Party 1
Arachne
Arachne
Das_Hamma
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 342L
1,395 Elo+
Party 1
Olorun
Olorun
Dirty_J75
Olorun
Level 118
God Stats
4W - 5L
1,328 SR
Queue Stats
387W - 372L
1,476 Elo+
Solo
Persephone
Persephone
Lambalicous333
Persephone
Level 76
God Stats
3W - 5L
1,514 SR
Queue Stats
119W - 162L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
beaudaathlete
Gilgamesh
Level 98
God Stats
31W - 46L
1,193 SR
Queue Stats
962W - 987L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlokiSourMash
Tsukuyomi
20
10 / 6 / 17
14,191
591
18,704
21,723
9,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
OFIRSWAG
Danzaburou
19
6 / 7 / 9
12,955
540
21,545
18,865
8,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
P_Murda31
Cthulhu
16
1 / 0 / 5
10,423
434
5,805
15,256
17,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Ymxr
Scylla
20
24 / 1 / 6
17,265
719
33,591
15,182
7,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gilgamesh
xXHiTopz
Gilgamesh
20
9 / 3 / 9
14,459
602
20,506
19,157
13,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 2
12,841
535
14,441
23,470
9,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Das_Hamma
Arachne
16
4 / 12 / 3
10,504
438
9,546
25,068
12,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Dirty_J75
Olorun
17
2 / 9 / 4
10,486
437
15,211
25,842
9,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
Lambalicous333
Persephone
18
2 / 11 / 2
10,862
453
5,276
20,495
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
beaudaathlete
Gilgamesh
15
2 / 8 / 4
9,819
409
11,587
25,722
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
50
Kills
15
17
Deaths
50
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
L
Arachne
Das_Hamma
Arachne
4
12
3
0.46
L
Olorun
Dirty_J75
Olorun
2
9
4
0.44
W
Tsukuyomi
FlokiSourMash
Tsukuyomi
10
6
17
3.08
L
Persephone
Lambalicous333
Persephone
2
11
2
0.27
W
Danzaburou
OFIRSWAG
Danzaburou
6
7
9
1.5
W
Cthulhu
P_Murda31
Cthulhu
1
0
5
3.5
W
Scylla
Ymxr
Scylla
24
1
6
27
L
Gilgamesh
beaudaathlete
Gilgamesh
2
8
4
0.5
W
Gilgamesh
xXHiTopz
Gilgamesh
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,151
Damage
56,061
90,183
Taken
120,597
55,508
Mitigated
56,631
25,407
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,441
757
682
9,250
23,470
9,609
926
2,342
21,128
71,837
0
L
Arachne
Das_Hamma
Arachne
9,546
7,065
0
4,179
25,068
12,137
0
4,328
20,740
0
56,899
L
Olorun
Dirty_J75
Olorun
15,211
8,781
695
11,196
25,842
9,499
0
12,439
13,403
80,536
0
W
Tsukuyomi
FlokiSourMash
Tsukuyomi
18,704
5,296
0
8,115
21,723
9,320
3,583
6,518
14,908
0
81,007
L
Persephone
Lambalicous333
Persephone
5,276
786
0
2,066
20,495
6,986
324
10,644
9,849
55,954
0
W
Danzaburou
OFIRSWAG
Danzaburou
21,545
10,458
973
3,331
18,865
8,257
2,885
6,625
12,154
0
96,816
W
Cthulhu
P_Murda31
Cthulhu
5,805
150
760
292
15,256
17,261
1,003
7,207
7,966
34,645
0
W
Scylla
Ymxr
Scylla
33,591
4,314
278
7,191
15,182
7,054
3,219
4,990
10,107
144,744
0
L
Gilgamesh
beaudaathlete
Gilgamesh
11,587
1,867
0
1,557
25,722
18,400
0
9,642
16,080
0
35,008
W
Gilgamesh
xXHiTopz
Gilgamesh
20,506
5,780
0
4,467
19,157
13,616
2,559
8,465
10,120
0
98,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,293
Gold Earned
54,512
699
Minions Killed
527
0
Camps Cleared
0
2,183,422
Distance Traveled
1,732,444
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,841
535
155
6
0
343,821
3
L
Arachne
10,504
438
88
4
0
348,327
1
L
Olorun
10,486
437
138
6
0
317,047
3
W
Tsukuyomi
14,191
591
121
5
0
483,528
0
L
Persephone
10,862
453
102
4
0
361,121
1
W
Danzaburou
12,955
540
124
5
0
407,566
3
W
Cthulhu
10,423
434
56
2
0
403,550
2
W
Scylla
17,265
719
233
10
0
472,697
2
L
Gilgamesh
9,819
409
44
2
0
362,128
0
W
Gilgamesh
14,459
602
165
7
0
416,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role