Player Matchup

Neith
Neith
Alpezr
Neith
Level 79
God Stats
9W - 7L
1,263 SR
Queue Stats
181W - 199L
1,467 Elo+
Party 1
Mulan
Mulan
BuNishi Kun
Mulan
Level 117
God Stats
12W - 5L
1,648 SR
Queue Stats
444W - 428L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
DankVapes
Gilgamesh
Level 97
God Stats
5W - 6L
1,434 SR
Queue Stats
466W - 494L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Kaytakun
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,274 Elo+
Party 1
The Morrigan
The Morrigan
blaise907
The Morrigan
Level 104
God Stats
4W - 3L
1,513 SR
Queue Stats
526W - 524L
1,482 Elo+
Party 1
Team Averages
Level 83
1,472 SR
1,433 Elo+

VS

Team Averages
Level 44
1,548 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Buckdaddy
Gilgamesh
Level 66
God Stats
5W - 3L
1,676 SR
Queue Stats
26W - 26L
1,452 Elo+
Party 2
Anubis
Anubis
ColonelInfamous
Anubis
Level 40
God Stats
14W - 14L
1,600 SR
Queue Stats
25W - 24L
1,452 Elo+
Party 2
Ymir
Ymir
ForkyPlays
Ymir
Level 49
God Stats
5W - 5L
1,556 SR
Queue Stats
23W - 24L
1,452 Elo+
Party 2
Fenrir
Fenrir
Tangosucka2
Fenrir
Level 29
God Stats
4W - 6L
1,522 SR
Queue Stats
30W - 27L
1,480 Elo+
Party 2
Neith
Neith
jlmiyu
Neith
Level 38
God Stats
3W - 9L
1,386 SR
Queue Stats
72W - 65L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alpezr
Neith
18
6 / 7 / 18
12,908
516
19,217
19,478
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 6 / 18
12,464
499
11,580
23,331
20,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
DankVapes
Gilgamesh
20
15 / 8 / 14
15,538
622
26,901
24,065
17,031
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Kaytakun
Cthulhu
18
3 / 10 / 9
12,089
484
11,414
25,738
23,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
blaise907
The Morrigan
20
16 / 8 / 13
14,784
591
24,951
14,211
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buckdaddy
Gilgamesh
18
7 / 11 / 10
13,322
533
19,867
27,561
14,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 6 / 6
13,805
552
19,394
20,144
9,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 11 / 12
11,913
477
8,545
28,059
27,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
19
10 / 12 / 14
13,327
533
15,452
25,352
17,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
jlmiyu
Neith
18
4 / 7 / 11
12,059
482
11,402
15,854
5,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
91
47
Kills
38
39
Deaths
47
72
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
Alpezr
Neith
6
7
18
2.14
W
7
6
18
2.67
L
Gilgamesh
Buckdaddy
Gilgamesh
7
11
10
1.09
L
12
6
6
2.5
W
Gilgamesh
DankVapes
Gilgamesh
15
8
14
2.75
L
5
11
12
1
W
Cthulhu
Kaytakun
Cthulhu
3
10
9
0.75
L
Fenrir
10
12
14
1.42
W
The Morrigan
blaise907
The Morrigan
16
8
13
2.81
L
Neith
jlmiyu
Neith
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,063
Damage
74,660
106,823
Taken
116,970
73,407
Mitigated
74,534
20,219
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alpezr
Neith
19,217
8,580
0
5,948
19,478
6,933
3,919
6,713
12,765
0
79,946
W
11,580
1,434
0
3,205
23,331
20,590
1,095
7,026
16,305
0
63,303
L
Gilgamesh
Buckdaddy
Gilgamesh
19,867
5,276
1,050
2,337
27,561
14,876
1,042
9,381
17,815
0
63,041
L
19,394
1,109
0
9,092
20,144
9,604
3,035
5,935
13,721
81,042
0
W
Gilgamesh
DankVapes
Gilgamesh
26,901
9,018
0
3,473
24,065
17,031
1,170
6,859
16,634
0
103,397
L
8,545
1,170
0
2,366
28,059
27,394
34
6,463
21,090
37,465
0
W
Cthulhu
Kaytakun
Cthulhu
11,414
243
636
3,945
25,738
23,511
1,826
2,994
22,744
60,351
0
L
Fenrir
15,452
5,188
0
4,235
25,352
17,094
0
7,292
17,521
0
69,146
W
The Morrigan
blaise907
The Morrigan
24,951
1,462
0
3,012
14,211
5,342
1,934
3,945
10,113
70,762
3,517
L
Neith
jlmiyu
Neith
11,402
4,383
0
4,708
15,854
5,566
3,562
3,376
12,201
0
51,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,783
Gold Earned
64,426
530
Minions Killed
450
0
Camps Cleared
0
2,216,061
Distance Traveled
2,062,926
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,908
516
100
4
0
411,698
1
W
Mulan
12,464
499
84
3
0
445,659
1
L
Gilgamesh
13,322
533
100
4
0
399,053
1
L
Anubis
13,805
552
124
5
0
421,371
1
W
Gilgamesh
15,538
622
133
5
0
496,345
2
L
Ymir
11,913
477
45
2
0
401,389
1
W
Cthulhu
12,089
484
106
4
0
465,642
0
L
Fenrir
13,327
533
93
4
0
438,588
0
W
The Morrigan
14,784
591
107
4
0
396,717
3
L
Neith
12,059
482
88
4
0
402,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role