Player Matchup

Gilgamesh
Gilgamesh
Colbyywya
Gilgamesh
Level 103
God Stats
1W - 2L
1,243 SR
Queue Stats
122W - 116L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
RicketyRats
Danzaburou
Level 68
God Stats
2W - 1L
1,532 SR
Queue Stats
110W - 111L
1,509 Elo+
Party 3
Khepri
Khepri
Snr_Lobo
Khepri
Level 118
God Stats
3W - 2L
1,625 SR
Queue Stats
16W - 32L
1,438 Elo+
Solo
Ra
Ra
nickwya
Ra
Level 123
God Stats
5W - 5L
1,270 SR
Queue Stats
324W - 297L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
tsunamiback
Cthulhu
Level 122
God Stats
18W - 17L
1,539 SR
Queue Stats
554W - 512L
1,480 Elo+
Party 3
Team Averages
Level 107
1,442 SR
1,494 Elo+

VS

Team Averages
Level 113
1,532 SR
1,607 Elo+
Set
Set
DmcLoading
Set
Level 149
God Stats
1W - 5L
1,228 SR
Queue Stats
287W - 236L
1,625 Elo+
Party 1
Chiron
Chiron
Grizzly_king44
Chiron
Level 121
God Stats
2W - 2L
1,809 SR
Queue Stats
532W - 456L
1,533 Elo+
Party 2
Sobek
Sobek
JoKing307
Sobek
Level 126
God Stats
4W - 3L
1,623 SR
Queue Stats
193W - 136L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
StunAmmo
Gilgamesh
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 30L
1,635 Elo+
Party 1
Scylla
Scylla
kingbernie35
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 253L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colbyywya
Gilgamesh
16
8 / 0 / 5
9,983
555
12,661
11,222
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
RicketyRats
Danzaburou
13
2 / 2 / 5
8,485
471
5,820
11,683
4,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Snr_Lobo
Khepri
12
1 / 7 / 5
7,408
412
2,642
15,051
16,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 6
10,328
574
8,498
6,400
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tsunamiback
Cthulhu
16
8 / 2 / 3
10,238
569
12,637
14,704
15,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,641
480
11,025
15,908
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 5
8,606
478
10,097
10,509
3,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
JoKing307
Sobek
12
3 / 5 / 7
8,278
460
6,985
16,378
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
StunAmmo
Gilgamesh
13
1 / 6 / 0
7,671
426
3,829
10,029
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
13
0 / 3 / 2
7,534
419
5,174
8,540
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
21
Kills
11
11
Deaths
21
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Colbyywya
Gilgamesh
8
0
5
10.5
L
3
4
2
1
L
4
3
5
2.17
L
Sobek
JoKing307
Sobek
3
5
7
1.3
W
Danzaburou
RicketyRats
Danzaburou
2
2
5
2.25
W
Khepri
Snr_Lobo
Khepri
1
7
5
0.5
L
Gilgamesh
StunAmmo
Gilgamesh
1
6
0
0.17
L
Scylla
0
3
2
0.33
W
2
0
6
5
W
Cthulhu
tsunamiback
Cthulhu
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,258
Damage
37,110
59,060
Taken
61,364
44,285
Mitigated
33,692
20,202
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Colbyywya
Gilgamesh
12,661
4,961
0
4,112
11,222
6,102
1,987
2,816
8,296
0
58,685
L
11,025
6,063
0
4,120
15,908
8,462
0
6,525
9,383
0
64,610
L
10,097
4,251
402
3,510
10,509
3,829
1,720
3,873
6,636
0
53,196
L
Sobek
JoKing307
Sobek
6,985
937
0
4,535
16,378
14,109
345
3,696
12,682
20,227
0
W
Danzaburou
RicketyRats
Danzaburou
5,820
2,019
0
4,205
11,683
4,089
1,872
1,399
10,246
0
44,808
W
Khepri
Snr_Lobo
Khepri
2,642
479
369
897
15,051
16,126
132
4,331
10,676
17,398
0
L
Gilgamesh
StunAmmo
Gilgamesh
3,829
1,285
0
1,532
10,029
4,370
1,024
6,044
3,985
0
28,898
L
Scylla
5,174
196
0
2,314
8,540
2,922
32
3,639
4,901
48,695
0
W
8,498
1,457
1,773
3,788
6,400
2,541
1,544
2,422
3,788
78,334
0
W
Cthulhu
tsunamiback
Cthulhu
12,637
1,051
163
4,895
14,704
15,427
954
790
13,895
58,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
40,730
470
Minions Killed
395
0
Camps Cleared
0
1,716,304
Distance Traveled
1,596,258
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,983
555
98
5
0
363,030
4
L
Set
8,641
480
123
7
0
321,716
0
L
Chiron
8,606
478
93
5
0
300,504
1
L
Sobek
8,278
460
30
2
0
333,140
0
W
Danzaburou
8,485
471
86
5
0
299,441
0
W
Khepri
7,408
412
18
1
0
318,198
2
L
Gilgamesh
7,671
426
64
4
0
339,288
2
L
Scylla
7,534
419
85
5
0
301,610
3
W
Ra
10,328
574
162
9
0
363,566
4
W
Cthulhu
10,238
569
106
6
0
372,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role