Player Matchup

Janus
Janus
Colorll
Janus
Level 146
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Eggroll97
Hercules
Level 50
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Pele
Pele
Vburg26
Pele
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 396L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
ZeaTheBlack1455
Gilgamesh
Level 65
God Stats
17W - 13L
1,469 SR
Queue Stats
184W - 231L
1,536 Elo+
Party 2
Team Averages
Level 93
1,496 SR
1,514 Elo+

VS

Team Averages
Level 142
1,587 SR
1,501 Elo+
Ganesha
Ganesha
SRBurcham92
Ganesha
Level 136
God Stats
0W - 1L
1,630 SR
Queue Stats
19W - 28L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
SeahorseKid
Baron Samedi
Level 160
God Stats
9W - 11L
1,719 SR
Queue Stats
26W - 37L
1,467 Elo+
Party 1
Bakasura
Bakasura
SleepyHook21
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
Tchael_
Gilgamesh
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colorll
Janus
20
4 / 6 / 9
15,879
722
22,097
16,355
4,987
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Eggroll97
Hercules
20
5 / 2 / 12
15,870
721
19,673
32,364
28,472
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Vburg26
Pele
20
9 / 6 / 3
16,767
762
18,126
23,670
9,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ZeaTheBlack1455
Gilgamesh
20
8 / 4 / 7
16,797
764
18,611
23,218
10,704
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SRBurcham92
Ganesha
20
0 / 6 / 12
15,448
702
13,348
31,525
39,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
SeahorseKid
Baron Samedi
20
4 / 8 / 4
14,499
659
16,041
19,200
10,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SleepyHook21
Bakasura
20
9 / 9 / 5
16,160
735
19,727
21,935
12,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Tchael_
Gilgamesh
20
5 / 3 / 7
17,089
777
24,254
26,665
27,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
26
Kills
18
18
Deaths
26
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Colorll
Janus
4
6
9
1.42
W
Hercules
Eggroll97
Hercules
5
2
12
5.5
L
Ganesha
SRBurcham92
Ganesha
0
6
12
1
L
Baron Samedi
SeahorseKid
Baron Samedi
4
8
4
0.75
L
Bakasura
SleepyHook21
Bakasura
9
9
5
1.28
L
Gilgamesh
Tchael_
Gilgamesh
5
3
7
2.83
W
Pele
Vburg26
Pele
9
6
3
1.75
W
Gilgamesh
ZeaTheBlack1455
Gilgamesh
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,507
Damage
73,370
95,607
Taken
99,325
53,455
Mitigated
89,989
31,314
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Colorll
Janus
22,097
1,715
401
3,602
16,355
4,987
1,814
5,972
9,197
65,629
0
W
Hercules
Eggroll97
Hercules
19,673
7,922
0
13,336
32,364
28,472
947
11,527
19,688
0
53,354
L
Ganesha
SRBurcham92
Ganesha
13,348
2,091
1,607
5,918
31,525
39,701
228
7,104
24,421
53,668
0
L
Baron Samedi
SeahorseKid
Baron Samedi
16,041
1,279
1,987
3,592
19,200
10,077
787
2,579
16,621
60,901
0
L
Bakasura
SleepyHook21
Bakasura
19,727
13,985
0
4,349
21,935
12,848
238
6,992
14,943
0
47,153
L
Gilgamesh
Tchael_
Gilgamesh
24,254
4,399
0
9,422
26,665
27,363
983
6,596
20,069
5,861
93,196
W
Pele
Vburg26
Pele
18,126
5,763
0
7,206
23,670
9,292
3,451
6,605
15,726
0
84,795
W
Gilgamesh
ZeaTheBlack1455
Gilgamesh
18,611
5,484
0
6,769
23,218
10,704
1,028
6,559
15,420
0
61,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,313
Gold Earned
63,196
364
Minions Killed
351
20
Camps Cleared
17
1,655,710
Distance Traveled
1,422,442
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,879
722
115
5
3
378,193
2
W
Hercules
15,870
721
45
2
3
399,689
3
L
Ganesha
15,448
702
24
1
0
382,863
3
L
Baron Samedi
14,499
659
114
5
1
259,228
2
L
Bakasura
16,160
735
68
3
6
385,034
0
L
Gilgamesh
17,089
777
145
7
10
395,317
4
W
Pele
16,767
762
140
6
10
454,191
0
W
Gilgamesh
16,797
764
64
3
4
423,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role