Player Matchup

Tiamat
Tiamat
CooknWitAndy
Tiamat
Level 104
God Stats
7W - 3L
1,649 SR
Queue Stats
157W - 157L
1,689 Elo+
Party 2
Izanami
Izanami
TygerJ14
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xNeurologicalx
Gilgamesh
Level 89
God Stats
11W - 2L
1,500 SR
Queue Stats
47W - 42L
1,870 Elo+
Party 2
Team Averages
Level 95
1,550 SR
1,686 Elo+

VS

Team Averages
Level 99
1,591 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
AbyssRayda007
Kumbhakarna
Level 157
God Stats
3W - 3L
1,701 SR
Queue Stats
137W - 133L
1,510 Elo+
Solo
Set
Set
DeanTheBean03
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
Moonknight_1205
Danzaburou
Level 116
God Stats
6W - 8L
1,572 SR
Queue Stats
319W - 348L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 1 / 11
12,095
637
21,599
12,213
7,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TygerJ14
Izanami
15
5 / 3 / 8
12,218
643
14,307
11,638
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xNeurologicalx
Gilgamesh
16
8 / 2 / 7
12,505
658
15,828
16,242
12,220
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AbyssRayda007
Kumbhakarna
16
3 / 0 / 3
11,724
617
9,557
25,337
18,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 10 / 5
10,661
561
4,552
15,788
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Moonknight_1205
Danzaburou
13
2 / 6 / 3
11,337
597
8,885
18,833
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
6
6
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AbyssRayda007
Kumbhakarna
3
0
3
4.5
W
Tiamat
3
1
11
8.5
L
1
10
5
0.35
L
Danzaburou
Moonknight_1205
Danzaburou
2
6
3
0.58
W
Izanami
TygerJ14
Izanami
5
3
8
3
W
Gilgamesh
xNeurologicalx
Gilgamesh
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,734
Damage
22,994
40,093
Taken
59,958
24,748
Mitigated
30,591
12,492
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AbyssRayda007
Kumbhakarna
9,557
678
735
8,548
25,337
18,272
0
8,463
16,549
42,530
0
W
Tiamat
21,599
1,525
1,292
5,706
12,213
7,974
308
2,570
9,437
63,145
0
L
4,552
2,600
0
289
15,788
5,003
0
5,533
10,255
0
18,923
L
Danzaburou
Moonknight_1205
Danzaburou
8,885
3,085
0
2,455
18,833
7,316
0
7,735
11,098
0
39,739
W
Izanami
TygerJ14
Izanami
14,307
11,649
578
1,248
11,638
4,554
1,770
3,864
7,524
0
66,267
W
Gilgamesh
xNeurologicalx
Gilgamesh
15,828
3,077
552
3,116
16,242
12,220
660
2,641
13,376
0
59,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
33,722
225
Minions Killed
151
0
Camps Cleared
0
1,063,494
Distance Traveled
918,810
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,724
617
62
3
0
350,922
2
W
Tiamat
12,095
637
80
4
0
359,806
4
L
Set
10,661
561
31
2
0
268,451
0
L
Danzaburou
11,337
597
58
3
0
299,437
3
W
Izanami
12,218
643
98
5
0
288,588
0
W
Gilgamesh
12,505
658
47
2
0
415,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role