Player Matchup

Cernunnos
Cernunnos
Human_Torch17
Cernunnos
Level 63
God Stats
29W - 18L
1,562 SR
Queue Stats
234W - 179L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
roxas6141
Gilgamesh
Level 82
God Stats
23W - 22L
1,383 SR
Queue Stats
221W - 188L
1,451 Elo+
Party 1
The Morrigan
The Morrigan
sir_74awesome
The Morrigan
Level 32
God Stats
9W - 11L
1,484 SR
Queue Stats
77W - 68L
1,418 Elo+
Party 1
Team Averages
Level 59
1,476 SR
1,433 Elo+

VS

Team Averages
Level 89
1,509 SR
1,408 Elo+
Merlin
Merlin
Joe Cool82690
Merlin
Level 123
God Stats
461W - 455L
1,593 SR
Queue Stats
1,092W - 1,148L
1,539 Elo+
Solo
Hou Yi
Hou Yi
cyclone69316
Hou Yi
Level 104
God Stats
6W - 12L
1,500 SR
Queue Stats
185W - 276L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
slabert1556
Kukulkan
Level 40
God Stats
53W - 76L
1,433 SR
Queue Stats
101W - 165L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Human_Torch17
Cernunnos
11
4 / 1 / 7
7,656
766
5,751
7,503
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
roxas6141
Gilgamesh
12
7 / 2 / 4
8,060
806
6,160
5,314
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
sir_74awesome
The Morrigan
10
1 / 2 / 8
6,666
667
4,601
5,179
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,762
776
7,334
5,228
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
9
2 / 6 / 3
7,012
701
3,687
8,128
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
slabert1556
Kukulkan
9
0 / 3 / 4
6,363
636
1,544
6,030
1,770
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
5
5
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Human_Torch17
Cernunnos
4
1
7
7.5
L
3
3
2
1.33
L
Hou Yi
2
6
3
0.58
W
Gilgamesh
roxas6141
Gilgamesh
7
2
4
4.5
W
The Morrigan
sir_74awesome
The Morrigan
1
2
8
2.5
L
Kukulkan
slabert1556
Kukulkan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
12,565
17,996
Taken
19,386
6,608
Mitigated
5,950
5,289
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Human_Torch17
Cernunnos
5,751
2,922
0
3,662
7,503
2,434
506
4,465
2,682
0
27,331
L
7,334
49
417
1,230
5,228
1,695
132
823
4,323
28,067
0
L
Hou Yi
3,687
1,385
246
884
8,128
2,485
156
1,180
6,742
0
17,883
W
Gilgamesh
roxas6141
Gilgamesh
6,160
1,312
0
572
5,314
2,618
46
1,431
3,769
0
22,194
W
The Morrigan
sir_74awesome
The Morrigan
4,601
205
0
1,055
5,179
1,556
0
2,382
2,631
14,791
2,364
L
Kukulkan
slabert1556
Kukulkan
1,544
158
0
341
6,030
1,770
39
1,236
4,518
13,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
21,137
114
Minions Killed
100
0
Camps Cleared
0
550,458
Distance Traveled
477,804
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,656
766
56
6
0
171,796
4
L
Merlin
7,762
776
40
4
0
150,524
1
L
Hou Yi
7,012
701
30
3
0
145,243
0
W
Gilgamesh
8,060
806
37
4
0
212,247
2
W
The Morrigan
6,666
667
21
2
0
166,415
0
L
Kukulkan
6,363
636
30
3
0
182,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role