Player Matchup

Bacchus
Bacchus
Gold III
Crit-Dmg
Bacchus
Gold III
Level 147
God Stats
3W - 5L
1,306 SR
Queue Stats
240W - 240L
1,468 MMR
Solo
King Arthur
King Arthur
Silver I
ExaltedPopo
King Arthur
Silver I
Level 107
God Stats
0W - 2L
1,491 SR
Queue Stats
11W - 7L
1,592 MMR
Party 1
Thanatos
Thanatos
Silver I
kidbuu25
Thanatos
Silver I
Level 104
God Stats
2W - 3L
1,635 SR
Queue Stats
12W - 15L
1,592 MMR
Party 1
Rama
Rama
Gold IV
nagufi
Rama
Gold IV
Level 121
God Stats
4W - 4L
1,484 SR
Queue Stats
425W - 443L
1,495 MMR
Solo
Nox
Nox
Gold II
samkam2060
Nox
Gold II
Level 144
God Stats
6W - 10L
1,521 SR
Queue Stats
48W - 39L
1,713 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,487 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,619 SR
1,550 MMR
Chaac
Chaac
Bronze III
Annafett
Chaac
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold IV
Carnage335
Hera
Gold IV
Level 128
God Stats
1W - 1L
1,685 SR
Queue Stats
34W - 23L
1,458 MMR
Solo
Cerberus
Cerberus
Gold III
beastmanthunder
Cerberus
Gold III
Level 124
God Stats
27W - 19L
1,695 SR
Queue Stats
464W - 472L
1,489 MMR
Solo
Cupid
Cupid
Gold IV
by_javi11
Cupid
Gold IV
Level 152
God Stats
4W - 0L
1,500 SR
Queue Stats
180W - 178L
1,532 MMR
Solo
Pele
Pele
Gold I
xXSpr1ngXx8609
Pele
Gold I
Level 110
God Stats
16W - 10L
1,715 SR
Queue Stats
76W - 76L
1,771 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crit-Dmg
Bacchus
8
0 / 5 / 3
5,569
428
5,863
10,935
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
ExaltedPopo
King Arthur
11
0 / 5 / 2
6,682
514
5,541
12,245
5,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
kidbuu25
Thanatos
13
5 / 3 / 0
7,671
590
4,371
10,847
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
nagufi
Rama
11
0 / 4 / 1
6,221
479
3,932
9,675
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 3 / 1
7,406
570
4,255
5,896
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
TiamatAphroditeDanzaburouAthenaSun Wukong

VS

Bans
Cu ChulainnHeimdallrCthulhuScyllaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Annafett
Chaac
13
0 / 1 / 7
7,350
565
3,220
9,999
7,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
6 / 1 / 5
8,789
676
6,200
3,758
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
10
1 / 2 / 7
6,817
524
4,574
10,283
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
by_javi11
Cupid
13
4 / 1 / 1
7,607
585
7,237
8,689
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
9 / 1 / 5
8,645
665
11,787
9,759
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
20
20
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Annafett
Chaac
0
1
7
3.5
W
6
1
5
8.5
L
Bacchus
Crit-Dmg
Bacchus
0
5
3
0.3
L
King Arthur
ExaltedPopo
King Arthur
0
5
2
0.2
W
Cerberus
1
2
7
2.25
W
Cupid
by_javi11
Cupid
4
1
1
4.5
L
Thanatos
kidbuu25
Thanatos
5
3
0
1.67
L
Rama
nagufi
Rama
0
4
1
0.13
L
1
3
1
0.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
33,018
49,598
Taken
42,488
22,218
Mitigated
19,206
17,234
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Annafett
Chaac
3,220
334
0
4,048
9,999
7,576
149
870
9,129
0
35,763
W
6,200
1,779
0
590
3,758
1,272
277
1,886
1,872
57,487
0
L
Bacchus
Crit-Dmg
Bacchus
5,863
905
0
1,434
10,935
8,116
0
3,351
7,584
22,712
0
L
King Arthur
ExaltedPopo
King Arthur
5,541
837
0
1,550
12,245
5,246
0
1,127
11,118
0
36,447
W
Cerberus
4,574
111
0
3,211
10,283
4,381
0
4,190
6,093
18,880
0
W
Cupid
by_javi11
Cupid
7,237
5,238
27
5,058
8,689
2,728
367
1,939
6,750
0
50,856
L
Thanatos
kidbuu25
Thanatos
4,371
1,672
0
9,148
10,847
4,538
0
1,034
9,813
0
42,633
L
Rama
nagufi
Rama
3,932
2,772
0
3,956
9,675
2,409
270
2,410
7,265
0
34,813
L
4,255
277
0
1,146
5,896
1,909
0
2,852
3,044
56,428
0
W
11,787
3,420
0
3,941
9,759
3,249
786
1,233
8,526
0
55,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
39,208
388
Minions Killed
434
0
Camps Cleared
0
1,228,988
Distance Traveled
1,293,347
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,350
565
78
6
0
244,846
0
W
Hera
8,789
676
121
9
0
272,542
7
L
Bacchus
5,569
428
30
2
0
241,562
4
L
King Arthur
6,682
514
70
5
0
222,918
2
W
Cerberus
6,817
524
48
4
0
270,174
5
W
Cupid
7,607
585
93
7
0
230,591
3
L
Thanatos
7,671
590
98
8
0
288,243
2
L
Rama
6,221
479
68
5
0
234,102
4
L
Nox
7,406
570
122
9
0
242,163
2
W
Pele
8,645
665
94
7
0
275,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role