Player Matchup

Da Ji
Da Ji
Z3ENITH
Da Ji
Level 83
God Stats
4W - 3L
1,766 SR
Queue Stats
96W - 54L
1,605 Elo+
Party 2
Artio
Artio
jmsescool
Artio
Level 87
God Stats
3W - 5L
1,273 SR
Queue Stats
155W - 126L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
matboy03
Kukulkan
Level 18
God Stats
19W - 6L
1,717 SR
Queue Stats
64W - 42L
1,505 Elo+
Party 2
Team Averages
Level 63
1,585 SR
1,551 Elo+

VS

Team Averages
Level 58
1,472 SR
1,572 Elo+
Aphrodite
Aphrodite
IM Neew
Aphrodite
Level 136
God Stats
84W - 64L
1,641 SR
Queue Stats
842W - 767L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WaterMelanie
Tsukuyomi
Level 15
God Stats
4W - 6L
1,402 SR
Queue Stats
16W - 23L
1,456 Elo+
Solo
Hercules
Hercules
thrustinjustin7
Hercules
Level 24
God Stats
22W - 14L
1,371 SR
Queue Stats
322W - 293L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Z3ENITH
Da Ji
15
11 / 5 / 4
12,650
791
11,148
11,968
8,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
jmsescool
Artio
14
1 / 4 / 14
11,456
716
5,138
19,296
17,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
matboy03
Kukulkan
15
5 / 3 / 9
11,430
714
20,196
7,970
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IM Neew
Aphrodite
14
7 / 4 / 4
11,141
696
7,819
10,173
6,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
WaterMelanie
Tsukuyomi
13
3 / 7 / 6
10,132
633
11,577
14,344
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
13
2 / 6 / 7
9,617
601
7,074
20,352
14,543
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
17
Kills
12
12
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
IM Neew
Aphrodite
7
4
4
2.25
L
Tsukuyomi
WaterMelanie
Tsukuyomi
3
7
6
0.86
W
Da Ji
Z3ENITH
Da Ji
11
5
4
2.6
W
Artio
jmsescool
Artio
1
4
14
2
W
Kukulkan
matboy03
Kukulkan
5
3
9
3.17
L
Hercules
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
26,470
39,234
Taken
44,869
29,719
Mitigated
25,885
10,035
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
IM Neew
Aphrodite
7,819
255
5,418
3,902
10,173
6,298
0
5,218
4,787
42,623
0
L
Tsukuyomi
WaterMelanie
Tsukuyomi
11,577
2,942
0
2,051
14,344
5,044
0
6,859
7,117
0
36,084
W
Da Ji
Z3ENITH
Da Ji
11,148
2,930
0
1,149
11,968
8,913
606
2,231
9,737
0
47,104
W
Artio
jmsescool
Artio
5,138
595
2,556
5,740
19,296
17,621
443
3,606
15,690
19,011
0
W
Kukulkan
matboy03
Kukulkan
20,196
1,534
0
590
7,970
3,185
1,099
2,030
5,940
68,069
0
L
Hercules
7,074
1,659
461
3,648
20,352
14,543
0
12,476
7,279
0
17,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
30,890
181
Minions Killed
125
0
Camps Cleared
0
868,128
Distance Traveled
833,552
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,141
696
68
4
0
282,843
6
L
Tsukuyomi
10,132
633
37
2
0
293,446
6
W
Da Ji
12,650
791
49
3
0
288,114
1
W
Artio
11,456
716
32
2
0
313,924
3
W
Kukulkan
11,430
714
100
6
0
266,090
0
L
Hercules
9,617
601
20
1
0
257,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role