Player Matchup

Yemoja
Yemoja
KINGS0L0305
Yemoja
Level 34
God Stats
7W - 10L
1,413 SR
Queue Stats
73W - 127L
1,194 Elo+
Party 1
Janus
Janus
QYEENSOLO305
Janus
Level 11
God Stats
2W - 7L
1,500 SR
Queue Stats
109W - 157L
1,154 Elo+
Party 1
Fenrir
Fenrir
SuperFlarb
Fenrir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 34L
1,364 Elo+
Solo
Ah Puch
Ah Puch
iEnVy-_kingg
Ah Puch
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 34L
1,220 Elo+
Party 1
Sol
Sol
wimpito
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,246 Elo+
Solo
Team Averages
Level 23
1,483 SR
1,236 Elo+

VS

Team Averages
Level 15
1,442 SR
1,249 Elo+
Sol
Sol
CaliKnows
Sol
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Solo
Thanatos
Thanatos
ElFresa98
Thanatos
Level 8
God Stats
6W - 7L
1,208 SR
Queue Stats
13W - 12L
1,214 Elo+
Solo
Agni
Agni
Xheanort22
Agni
Level 29
God Stats
3W - 1L
1,740 SR
Queue Stats
171W - 198L
1,389 Elo+
Solo
Xing Tian
Xing Tian
itz_Snipexxz
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
965 Elo+
Solo
The Morrigan
The Morrigan
manboykid101
The Morrigan
Level 28
God Stats
3W - 4L
1,264 SR
Queue Stats
16W - 22L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 5 / 14
13,382
956
11,031
16,345
7,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 6 / 7
13,115
937
7,305
16,668
12,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SuperFlarb
Fenrir
19
3 / 17 / 11
13,104
936
16,922
37,147
16,299
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
iEnVy-_kingg
Ah Puch
20
6 / 6 / 14
14,891
1,064
24,200
13,814
6,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
6 / 11 / 8
13,745
982
11,849
24,869
9,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 16
14,762
1,054
15,973
22,089
9,581
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ElFresa98
Thanatos
20
34 / 0 / 8
21,467
1,533
49,475
20,628
9,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 21
15,012
1,072
23,650
15,655
6,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
itz_Snipexxz
Xing Tian
20
2 / 7 / 15
13,691
978
11,669
23,592
21,080
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
manboykid101
The Morrigan
15
0 / 0 / 1
10,530
752
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
21
Kills
45
45
Deaths
21
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
11
16
1.09
W
Thanatos
ElFresa98
Thanatos
34
0
8
38
L
Yemoja
2
5
14
1.8
L
4
6
7
1.25
L
Fenrir
SuperFlarb
Fenrir
3
17
11
0.5
W
5
3
21
5.17
L
Ah Puch
iEnVy-_kingg
Ah Puch
6
6
14
2.17
W
Xing Tian
itz_Snipexxz
Xing Tian
2
7
15
1.36
W
The Morrigan
manboykid101
The Morrigan
0
0
1
0.5
L
Sol
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,307
Damage
100,767
108,843
Taken
81,964
51,402
Mitigated
47,183
10,136
Healing
28,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,973
7,974
118
4,741
22,089
9,581
0
14,268
7,821
58,369
0
W
Thanatos
ElFresa98
Thanatos
49,475
18,392
0
20,520
20,628
9,766
0
12,333
8,295
0
67,002
L
Yemoja
11,031
1,305
2,569
395
16,345
7,452
0
6,752
9,593
42,792
0
L
7,305
2,808
0
0
16,668
12,215
0
9,900
6,768
16,371
0
L
Fenrir
SuperFlarb
Fenrir
16,922
7,013
594
2,969
37,147
16,299
0
14,528
22,619
0
31,715
W
23,650
2,361
697
1,056
15,655
6,756
0
9,454
6,201
48,879
0
L
Ah Puch
iEnVy-_kingg
Ah Puch
24,200
2,929
0
806
13,814
6,385
0
8,247
5,567
76,481
0
W
Xing Tian
itz_Snipexxz
Xing Tian
11,669
609
0
995
23,592
21,080
0
18,330
5,237
36,518
0
W
The Morrigan
manboykid101
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Sol
11,849
1,089
0
2,803
24,869
9,051
0
11,865
13,004
29,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,237
Gold Earned
75,462
265
Minions Killed
267
3
Camps Cleared
6
1,125,731
Distance Traveled
963,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,762
1,054
97
7
0
209,244
2
W
Thanatos
21,467
1,533
48
3
4
342,605
0
L
Yemoja
13,382
956
40
3
0
218,272
0
L
Janus
13,115
937
22
2
0
204,513
2
L
Fenrir
13,104
936
26
2
2
241,460
3
W
Agni
15,012
1,072
64
5
0
205,564
0
L
Ah Puch
14,891
1,064
138
10
0
254,431
0
W
Xing Tian
13,691
978
58
4
2
205,107
3
W
The Morrigan
10,530
752
0
0
0
806
0
L
Sol
13,745
982
39
3
1
207,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role