Player Matchup

Gilgamesh
Gilgamesh
Mardůk
Gilgamesh
Level 107
God Stats
6W - 5L
1,593 SR
Queue Stats
251W - 282L
1,556 Elo+
Party 2
Nemesis
Nemesis
gu130
Nemesis
Level 11
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 6L
1,262 Elo+
Solo
Nox
Nox
oletus_sama
Nox
Level 17
God Stats
0W - 1L
1,591 SR
Queue Stats
79W - 86L
1,473 Elo+
Party 2
Team Averages
Level 45
1,483 SR
1,430 Elo+

VS

Team Averages
Level 140
1,353 SR
1,494 Elo+
Serqet
Serqet
Bujenso
Serqet
Level 148
God Stats
3W - 3L
1,209 SR
Queue Stats
112W - 107L
1,591 Elo+
Party 1
Chang'e
Chang'e
Don_Kkangpae
Chang'e
Level 160
God Stats
8W - 4L
1,523 SR
Queue Stats
484W - 483L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Falling_Crow
Gilgamesh
Level 113
God Stats
6W - 10L
1,326 SR
Queue Stats
158W - 208L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mardůk
Gilgamesh
15
8 / 5 / 0
11,991
749
11,665
13,413
12,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
gu130
Nemesis
11
0 / 7 / 1
8,717
545
2,148
9,389
2,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 7 / 3
9,476
592
3,063
7,212
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bujenso
Serqet
15
11 / 2 / 5
12,272
767
8,735
9,848
4,921
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Don_Kkangpae
Chang'e
16
5 / 3 / 12
11,992
750
10,683
14,021
7,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Falling_Crow
Gilgamesh
9
3 / 3 / 6
9,614
601
3,112
5,087
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
19
19
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bujenso
Serqet
11
2
5
6.75
W
Chang'e
Don_Kkangpae
Chang'e
5
3
12
3.67
W
Gilgamesh
Falling_Crow
Gilgamesh
3
3
6
2
L
Gilgamesh
Mardůk
Gilgamesh
8
5
0
1.6
L
Nemesis
gu130
Nemesis
0
7
1
0.07
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,876
Damage
22,530
30,014
Taken
28,956
17,302
Mitigated
14,711
1,696
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bujenso
Serqet
8,735
1,787
0
0
9,848
4,921
1,485
1,866
7,857
0
35,354
W
Chang'e
Don_Kkangpae
Chang'e
10,683
374
1,560
5,185
14,021
7,966
183
730
13,001
68,462
0
W
Gilgamesh
Falling_Crow
Gilgamesh
3,112
592
0
886
5,087
1,824
46
587
4,400
0
17,636
L
Gilgamesh
Mardůk
Gilgamesh
11,665
3,025
0
1,262
13,413
12,182
452
4,758
7,853
0
53,914
L
Nemesis
gu130
Nemesis
2,148
1,224
0
421
9,389
2,719
62
2,516
6,671
0
14,579
L
3,063
378
0
13
7,212
2,401
648
3,475
3,737
23,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
33,878
128
Minions Killed
179
0
Camps Cleared
0
745,906
Distance Traveled
789,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,272
767
46
3
0
292,774
2
W
Chang'e
11,992
750
100
6
0
288,308
0
W
Gilgamesh
9,614
601
33
2
0
208,848
1
L
Gilgamesh
11,991
749
70
4
0
300,437
4
L
Nemesis
8,717
545
23
1
0
227,048
2
L
Nox
9,476
592
35
2
0
218,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role