Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
REload790
Khepri
Level 146
God Stats
5W - 5L
1,087 SR
Queue Stats
177W - 153L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaginCajunXIV
Tsukuyomi
Level 79
God Stats
12W - 3L
1,708 SR
Queue Stats
282W - 212L
1,661 Elo+
Party 2
Medusa
Medusa
VVGNVERVVX
Medusa
Level 104
God Stats
4W - 5L
1,590 SR
Queue Stats
169W - 148L
1,673 Elo+
Party 2
Sol
Sol
janraptor47
Sol
Level 134
God Stats
6W - 4L
1,492 SR
Queue Stats
493W - 486L
1,538 Elo+
Solo
Team Averages
Level 114
1,476 SR
1,592 Elo+

VS

Team Averages
Level 137
1,528 SR
1,485 Elo+
Ravana
Ravana
Pretty EVOL
Ravana
Level 149
God Stats
3W - 4L
1,391 SR
Queue Stats
133W - 137L
1,502 Elo+
Solo
Discordia
Discordia
ResurrectedEvil
Discordia
Level 128
God Stats
3W - 7L
1,702 SR
Queue Stats
485W - 467L
1,542 Elo+
Solo
Ah Puch
Ah Puch
The Sepus
Ah Puch
Level 135
God Stats
1W - 4L
1,444 SR
Queue Stats
417W - 425L
1,565 Elo+
Solo
Fafnir
Fafnir
hscarnage89
Fafnir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
supermankyle
Erlang Shen
Level 158
God Stats
2W - 1L
1,603 SR
Queue Stats
10W - 21L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
4 / 2 / 13
12,430
777
6,516
23,878
31,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
REload790
Khepri
17
0 / 3 / 16
10,086
630
4,831
22,031
23,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
RaginCajunXIV
Tsukuyomi
19
6 / 5 / 11
11,986
749
19,956
17,109
9,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
VVGNVERVVX
Medusa
19
4 / 3 / 17
11,304
707
15,082
14,543
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
11 / 2 / 8
12,788
799
21,547
12,950
6,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 4 / 6
9,123
570
7,778
11,195
4,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
ResurrectedEvil
Discordia
19
3 / 3 / 11
11,355
710
24,503
10,925
4,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
The Sepus
Ah Puch
20
8 / 4 / 6
12,500
781
27,003
15,023
6,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
17
2 / 5 / 8
10,207
638
6,520
18,124
19,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
supermankyle
Erlang Shen
14
0 / 9 / 9
9,041
565
10,601
18,759
9,473
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
25
Kills
14
15
Deaths
25
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
13
5.25
L
Ravana
1
4
6
1
W
Khepri
REload790
Khepri
0
3
16
2.67
W
Tsukuyomi
RaginCajunXIV
Tsukuyomi
6
5
11
2.3
L
Discordia
ResurrectedEvil
Discordia
3
3
11
2.83
L
Ah Puch
The Sepus
Ah Puch
8
4
6
2.75
W
Medusa
VVGNVERVVX
Medusa
4
3
17
4.17
L
Fafnir
2
5
8
1.2
W
11
2
8
7.5
L
Erlang Shen
supermankyle
Erlang Shen
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,932
Damage
76,405
90,511
Taken
74,026
78,830
Mitigated
44,612
33,384
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,516
2,757
1,867
4,546
23,878
31,725
386
16,320
7,558
19,295
0
L
Ravana
7,778
968
2,216
2,873
11,195
4,647
0
4,520
6,675
0
13,060
W
Khepri
REload790
Khepri
4,831
264
2,844
2,087
22,031
23,284
581
15,219
6,812
17,224
0
W
Tsukuyomi
RaginCajunXIV
Tsukuyomi
19,956
4,407
3,900
1,925
17,109
9,928
142
10,518
6,591
0
40,722
L
Discordia
ResurrectedEvil
Discordia
24,503
1,436
3,100
2,781
10,925
4,360
406
3,790
7,135
50,639
0
L
Ah Puch
The Sepus
Ah Puch
27,003
286
2,109
5,427
15,023
6,301
511
6,064
8,959
53,049
0
W
Medusa
VVGNVERVVX
Medusa
15,082
4,381
4,319
2,825
14,543
7,158
2,559
9,029
5,514
0
29,367
L
Fafnir
6,520
1,532
1,963
3,193
18,124
19,831
24
9,562
8,562
11,819
0
W
21,547
2,081
3,800
5,271
12,950
6,735
2,648
6,940
6,010
42,590
0
L
Erlang Shen
supermankyle
Erlang Shen
10,601
4,077
1,167
3,565
18,759
9,473
618
8,958
9,801
0
15,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,594
Gold Earned
52,226
182
Minions Killed
155
0
Camps Cleared
0
1,405,929
Distance Traveled
1,356,443
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,430
777
27
2
0
274,534
0
L
Ravana
9,123
570
8
1
0
300,192
2
W
Khepri
10,086
630
24
2
0
249,319
0
W
Tsukuyomi
11,986
749
29
2
0
288,323
1
L
Discordia
11,355
710
55
3
0
303,581
5
L
Ah Puch
12,500
781
74
5
0
241,944
0
W
Medusa
11,304
707
33
2
0
295,557
0
L
Fafnir
10,207
638
10
1
0
252,793
2
W
Sol
12,788
799
69
4
0
298,196
1
L
Erlang Shen
9,041
565
8
1
0
257,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role