Player Matchup

Xing Tian
Xing Tian
IamtheRingo
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
ImDemonlord
Kukulkan
Level 8
God Stats
1W - 5L
1,365 SR
Queue Stats
9W - 16L
1,418 Elo+
Party 1
Fenrir
Fenrir
Orange289
Fenrir
Level 5
God Stats
2W - 7L
1,407 SR
Queue Stats
3W - 7L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
elphonetaker
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 161L
1,798 Elo+
Solo
Set
Set
iMaurso
Set
Level 16
God Stats
16W - 16L
1,412 SR
Queue Stats
328W - 310L
1,558 Elo+
Solo
Team Averages
Level 9
1,437 SR
1,495 Elo+

VS

Team Averages
Level 23
1,463 SR
1,531 Elo+
Skadi
Skadi
Akaria x
Skadi
Level 24
God Stats
2W - 4L
1,277 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Artemis
Artemis
Blitzlowe
Artemis
Level 27
God Stats
15W - 8L
1,689 SR
Queue Stats
185W - 189L
1,579 Elo+
Solo
Scylla
Scylla
Little_Gaara16
Scylla
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,785 Elo+
Solo
Olorun
Olorun
WHODATCHRIS
Olorun
Level 20
God Stats
89W - 78L
1,522 SR
Queue Stats
96W - 92L
1,431 Elo+
Solo
Anhur
Anhur
suninsssoul3
Anhur
Level 26
God Stats
1W - 3L
1,325 SR
Queue Stats
90W - 82L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IamtheRingo
Xing Tian
20
6 / 12 / 18
13,871
1,156
9,045
24,406
27,574
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ImDemonlord
Kukulkan
20
15 / 7 / 13
16,812
1,401
44,954
20,451
8,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Orange289
Fenrir
19
7 / 12 / 13
13,395
1,116
14,281
28,311
15,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
elphonetaker
Gilgamesh
20
1 / 14 / 19
12,513
1,043
11,503
34,459
19,893
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
19
7 / 4 / 12
13,692
1,141
15,053
19,271
8,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akaria x
Skadi
20
8 / 8 / 25
14,240
1,187
17,070
21,278
8,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Blitzlowe
Artemis
20
12 / 6 / 24
15,054
1,255
32,233
16,575
6,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 7 / 29
13,872
1,156
18,196
15,489
5,523
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
20
10 / 5 / 25
14,579
1,215
31,161
24,793
9,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 10 / 20
14,778
1,232
18,629
23,378
10,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
172
36
Kills
49
49
Deaths
36
75
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Skadi
Akaria x
Skadi
8
8
25
2.56
W
Artemis
Blitzlowe
Artemis
12
6
24
4
L
Xing Tian
IamtheRingo
Xing Tian
6
12
18
1.25
L
Kukulkan
ImDemonlord
Kukulkan
15
7
13
3.07
W
7
7
29
3.07
L
Fenrir
Orange289
Fenrir
7
12
13
1.13
W
Olorun
10
5
25
4.5
L
Gilgamesh
elphonetaker
Gilgamesh
1
14
19
0.75
L
Set
7
4
12
3.25
W
12
10
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,836
Damage
117,289
126,898
Taken
101,513
78,877
Mitigated
40,941
6,376
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Akaria x
Skadi
17,070
11,329
0
4,225
21,278
8,507
0
12,299
8,979
0
33,808
W
Artemis
Blitzlowe
Artemis
32,233
19,750
0
1,412
16,575
6,910
0
7,745
8,830
0
59,431
L
Xing Tian
IamtheRingo
Xing Tian
9,045
1,354
0
46
24,406
27,574
0
12,716
11,690
18,186
0
L
Kukulkan
ImDemonlord
Kukulkan
44,954
2,445
0
698
20,451
8,144
0
6,528
13,923
80,899
0
W
18,196
2,153
0
1,225
15,489
5,523
0
9,681
5,808
33,063
0
L
Fenrir
Orange289
Fenrir
14,281
4,726
0
380
28,311
15,159
0
9,666
18,645
0
22,173
W
Olorun
31,161
22,697
1,161
8,906
24,793
9,676
0
15,702
9,091
66,300
0
L
Gilgamesh
elphonetaker
Gilgamesh
11,503
1,823
0
3,474
34,459
19,893
0
13,222
21,237
0
42,858
L
Set
15,053
7,062
0
1,778
19,271
8,107
0
7,225
12,046
0
49,090
W
18,629
10,426
0
4,331
23,378
10,325
0
8,572
14,806
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,283
Gold Earned
72,523
228
Minions Killed
227
6
Camps Cleared
9
1,151,978
Distance Traveled
936,421
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,240
1,187
38
3
1
168,940
0
W
Artemis
15,054
1,255
46
4
3
178,250
1
L
Xing Tian
13,871
1,156
12
1
0
203,461
3
L
Kukulkan
16,812
1,401
86
7
1
237,283
0
W
Scylla
13,872
1,156
34
3
0
210,023
2
L
Fenrir
13,395
1,116
15
1
1
244,789
1
W
Olorun
14,579
1,215
77
6
2
197,403
5
L
Gilgamesh
12,513
1,043
62
5
0
225,530
0
L
Set
13,692
1,141
53
4
4
240,915
0
W
Anhur
14,778
1,232
32
3
3
181,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role