Player Matchup

King Arthur
King Arthur
DirtyMeheecan
King Arthur
Level 23
God Stats
7W - 6L
1,739 SR
Queue Stats
146W - 156L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
DrGrmreap3r
Danzaburou
Level 27
God Stats
2W - 8L
1,265 SR
Queue Stats
355W - 320L
1,548 Elo+
Party 1
Freya
Freya
OverdoseBalkony
Freya
Level 28
God Stats
13W - 13L
1,505 SR
Queue Stats
15W - 14L
1,480 Elo+
Solo
Khepri
Khepri
PreyingMatis
Khepri
Level 18
God Stats
1W - 3L
1,453 SR
Queue Stats
20W - 20L
1,499 Elo+
Party 2
Susano
Susano
purrple94
Susano
Level 34
God Stats
0W - 2L
1,237 SR
Queue Stats
90W - 77L
1,560 Elo+
Party 2
Team Averages
Level 26
1,440 SR
1,523 Elo+

VS

Team Averages
Level 22
1,623 SR
1,546 Elo+
Neith
Neith
Chungarino69
Neith
Level 26
God Stats
10W - 4L
1,628 SR
Queue Stats
71W - 49L
1,571 Elo+
Party 3
Raijin
Raijin
IlUKIEE
Raijin
Level 26
God Stats
17W - 14L
1,548 SR
Queue Stats
53W - 42L
1,545 Elo+
Party 3
Ganesha
Ganesha
TwoFace13
Ganesha
Level 23
God Stats
24W - 7L
1,724 SR
Queue Stats
48W - 33L
1,561 Elo+
Party 3
Gilgamesh
Gilgamesh
cursedarmhasan
Gilgamesh
Level 27
God Stats
11W - 2L
1,716 SR
Queue Stats
48W - 33L
1,550 Elo+
Solo
Ne Zha
Ne Zha
kuangli
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 78L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirtyMeheecan
King Arthur
13
1 / 4 / 2
7,686
452
3,680
10,060
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
DrGrmreap3r
Danzaburou
15
3 / 2 / 2
8,933
525
6,523
9,348
3,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 1
8,551
503
8,278
10,776
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
9
0 / 7 / 1
6,561
386
3,451
11,101
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
purrple94
Susano
10
0 / 10 / 2
6,658
392
5,056
15,614
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
9,141
538
10,019
9,144
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
IlUKIEE
Raijin
15
5 / 1 / 11
9,436
555
9,012
6,155
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TwoFace13
Ganesha
12
0 / 0 / 17
8,461
498
4,987
11,771
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
cursedarmhasan
Gilgamesh
14
7 / 3 / 7
9,538
561
10,964
10,119
9,707
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
kuangli
Ne Zha
13
6 / 2 / 4
8,522
501
3,860
10,299
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
7
Kills
26
26
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
King Arthur
DirtyMeheecan
King Arthur
1
4
2
0.5
L
Danzaburou
DrGrmreap3r
Danzaburou
3
2
2
2
W
Raijin
IlUKIEE
Raijin
5
1
11
10.5
L
3
3
1
1.17
L
Khepri
0
7
1
0.07
W
Ganesha
TwoFace13
Ganesha
0
0
17
8.5
W
Gilgamesh
cursedarmhasan
Gilgamesh
7
3
7
3.5
W
Ne Zha
kuangli
Ne Zha
6
2
4
4
L
Susano
purrple94
Susano
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,988
Damage
38,842
56,899
Taken
47,488
23,618
Mitigated
26,926
12,346
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,019
5,642
0
4,308
9,144
3,201
573
3,161
5,983
0
62,854
L
King Arthur
DirtyMeheecan
King Arthur
3,680
190
0
740
10,060
6,128
180
1,359
8,380
0
39,161
L
Danzaburou
DrGrmreap3r
Danzaburou
6,523
2,329
0
3,046
9,348
3,377
0
2,719
6,316
0
59,203
W
Raijin
IlUKIEE
Raijin
9,012
569
0
1,907
6,155
1,938
873
575
5,580
51,063
0
L
8,278
2,152
0
4,026
10,776
3,269
0
1,134
9,525
45,845
0
L
Khepri
3,451
351
0
428
11,101
6,445
628
4,478
6,499
10,324
0
W
Ganesha
TwoFace13
Ganesha
4,987
308
570
3,521
11,771
8,267
171
3,539
8,232
19,928
0
W
Gilgamesh
cursedarmhasan
Gilgamesh
10,964
2,691
0
1,558
10,119
9,707
0
2,463
7,656
0
43,452
W
Ne Zha
kuangli
Ne Zha
3,860
902
0
2,886
10,299
3,813
146
1,991
8,308
0
43,448
L
Susano
purrple94
Susano
5,056
621
0
4,106
15,614
4,399
0
3,658
11,708
0
37,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
45,098
377
Minions Killed
397
0
Camps Cleared
0
1,454,828
Distance Traveled
1,539,805
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,141
538
118
7
0
276,183
0
L
King Arthur
7,686
452
96
6
0
281,359
0
L
Danzaburou
8,933
525
125
7
0
315,554
2
W
Raijin
9,436
555
94
6
0
322,514
1
L
Freya
8,551
503
79
5
0
286,370
5
L
Khepri
6,561
386
15
1
0
272,901
1
W
Ganesha
8,461
498
2
0
0
299,919
4
W
Gilgamesh
9,538
561
102
6
0
326,493
2
W
Ne Zha
8,522
501
81
5
0
314,696
1
L
Susano
6,658
392
62
4
0
298,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role