Player Matchup

Gilgamesh
Gilgamesh
HarrySpidyStyles
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 25L
1,493 Elo+
Party 1
Hades
Hades
Razer_X_Brisk
Hades
Level 64
God Stats
23W - 11L
1,722 SR
Queue Stats
71W - 64L
1,463 Elo+
Party 1
Izanami
Izanami
piggs214
Izanami
Level 29
God Stats
35W - 21L
1,605 SR
Queue Stats
64W - 52L
1,479 Elo+
Party 1
Team Averages
Level 40
1,609 SR
1,478 Elo+

VS

Team Averages
Level 36
1,633 SR
1,400 Elo+
Mercury
Mercury
RoboBabywaaa
Mercury
Level 16
God Stats
11W - 3L
1,710 SR
Queue Stats
366W - 330L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
deadpool22
Gilgamesh
Level 83
God Stats
13W - 8L
1,688 SR
Queue Stats
386W - 349L
1,485 Elo+
Party 2
Ra
Ra
yovadrak
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
4 / 4 / 8
10,482
699
7,078
14,743
13,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 3 / 6
11,773
785
14,966
10,338
6,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
piggs214
Izanami
14
3 / 1 / 8
10,506
700
4,086
9,435
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RoboBabywaaa
Mercury
11
2 / 6 / 4
8,746
583
6,230
8,825
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
deadpool22
Gilgamesh
12
3 / 3 / 5
9,437
629
15,254
14,504
7,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 8 / 5
9,601
640
4,774
11,472
4,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
8
8
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
4
8
2
W
10
3
6
4.33
L
Mercury
RoboBabywaaa
Mercury
2
6
4
0.67
L
Gilgamesh
deadpool22
Gilgamesh
3
3
5
1.83
W
Izanami
piggs214
Izanami
3
1
8
7
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
26,258
34,516
Taken
34,801
23,081
Mitigated
14,864
12,230
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
7,078
1,346
0
762
14,743
13,394
1,356
3,474
11,269
0
24,518
W
14,966
147
1,964
4,480
10,338
6,366
840
1,766
8,572
48,364
0
L
Mercury
RoboBabywaaa
Mercury
6,230
5,529
0
179
8,825
2,964
389
4,328
4,497
0
21,352
L
Gilgamesh
deadpool22
Gilgamesh
15,254
3,099
0
60
14,504
7,669
276
7,309
7,195
7,172
35,574
W
Izanami
piggs214
Izanami
4,086
3,686
207
4,817
9,435
3,321
1,010
1,955
7,480
0
53,049
L
4,774
1,205
420
1,670
11,472
4,231
357
3,549
7,923
43,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
27,784
173
Minions Killed
145
0
Camps Cleared
0
764,197
Distance Traveled
798,777
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,482
699
33
2
0
251,559
3
W
Hades
11,773
785
77
5
0
270,220
3
L
Mercury
8,746
583
25
2
0
271,318
1
L
Gilgamesh
9,437
629
52
3
0
315,396
3
W
Izanami
10,506
700
63
4
0
242,418
2
L
Ra
9,601
640
68
5
0
212,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role