Player Matchup

Gilgamesh
Gilgamesh
Blaze xSoS
Gilgamesh
Level 66
God Stats
3W - 1L
1,591 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Nox
Nox
Ophidian-D-N-A
Nox
Level 126
God Stats
3W - 9L
1,369 SR
Queue Stats
68W - 84L
1,504 Elo+
Party 2
Nemesis
Nemesis
elgabyboss_002
Nemesis
Level 102
God Stats
11W - 31L
1,340 SR
Queue Stats
272W - 305L
1,436 Elo+
Party 2
Team Averages
Level 98
1,433 SR
1,488 Elo+

VS

Team Averages
Level 23
1,514 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Ha1ob
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
SylvesterCat826
Agni
Level 23
God Stats
8W - 7L
1,503 SR
Queue Stats
8W - 7L
1,423 Elo+
Party 1
Artemis
Artemis
TweetyBird8324
Artemis
Level 21
God Stats
6W - 5L
1,538 SR
Queue Stats
7W - 7L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blaze xSoS
Gilgamesh
12
6 / 5 / 2
9,471
677
12,659
15,785
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 4
8,003
572
7,003
10,868
4,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 8 / 3
8,172
584
5,593
13,980
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ha1ob
Gilgamesh
13
4 / 3 / 14
10,245
732
8,634
15,302
11,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
10 / 4 / 8
11,105
793
14,347
10,158
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 13
10,685
763
11,580
9,244
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
20
20
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blaze xSoS
Gilgamesh
6
5
2
1.4
W
Gilgamesh
Ha1ob
Gilgamesh
4
3
14
3.67
L
0
7
4
0.29
W
10
4
8
3.5
W
6
1
13
12.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
34,561
40,633
Taken
34,704
16,468
Mitigated
19,580
1,593
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blaze xSoS
Gilgamesh
12,659
3,259
0
286
15,785
6,886
0
5,173
10,612
0
29,151
W
Gilgamesh
Ha1ob
Gilgamesh
8,634
2,178
0
3,958
15,302
11,961
363
2,660
12,642
0
28,223
L
7,003
0
0
0
10,868
4,147
0
5,081
5,787
29,865
0
W
14,347
336
720
2,781
10,158
4,199
701
2,732
7,426
58,831
0
W
11,580
3,890
1,098
2,613
9,244
3,420
1,064
1,711
7,533
0
39,836
L
5,593
1,265
0
1,307
13,980
5,435
0
4,133
9,847
0
19,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
32,035
106
Minions Killed
162
0
Camps Cleared
0
689,406
Distance Traveled
782,667
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,471
677
30
2
0
241,805
0
W
Gilgamesh
10,245
732
45
3
0
268,381
2
L
Nox
8,003
572
48
3
0
219,276
4
W
Agni
11,105
793
74
5
0
267,456
1
W
Artemis
10,685
763
43
3
0
246,830
0
L
Nemesis
8,172
584
28
2
0
228,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role