Player Matchup

Horus
Horus
BabyTokyo
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,539 Elo+
Party 1
Raijin
Raijin
Eddy Facts
Raijin
Level 149
God Stats
2W - 4L
1,293 SR
Queue Stats
694W - 597L
1,595 Elo+
Party 2
Sol
Sol
Paperclyps
Sol
Level 145
God Stats
4W - 5L
1,379 SR
Queue Stats
141W - 156L
1,503 Elo+
Party 1
Chiron
Chiron
Stop and Reload
Chiron
Level 89
God Stats
2W - 7L
1,222 SR
Queue Stats
297W - 252L
1,578 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
narenarrus
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,587 Elo+
Party 2
Team Averages
Level 86
1,379 SR
1,560 Elo+

VS

Team Averages
Level 69
1,422 SR
1,657 Elo+
Poseidon
Poseidon
Budakishix
Poseidon
Level 125
God Stats
7W - 15L
1,025 SR
Queue Stats
898W - 900L
1,573 Elo+
Solo
He Bo
He Bo
DIL3M
He Bo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,671 Elo+
Party 3
Ra
Ra
WantedSuperior2
Ra
Level 94
God Stats
2W - 2L
1,585 SR
Queue Stats
101W - 90L
1,576 Elo+
Solo
Bastet
Bastet
Xx-barbarianxX
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,529 Elo+
Solo
Cerberus
Cerberus
hotcosbys
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,934 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BabyTokyo
Horus
16
0 / 5 / 21
9,946
663
6,595
28,259
19,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Eddy Facts
Raijin
20
13 / 3 / 17
12,720
848
18,044
13,379
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 19
12,791
853
20,556
16,134
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 4 / 22
11,987
799
13,871
12,675
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
narenarrus
Ah Muzen Cab
18
6 / 3 / 17
11,344
756
16,511
11,996
4,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Budakishix
Poseidon
18
4 / 6 / 7
10,156
677
18,154
12,766
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
DIL3M
He Bo
18
6 / 8 / 7
11,338
756
18,196
16,166
6,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 7 / 9
9,966
664
10,775
12,859
5,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 8 / 5
9,954
664
7,364
13,739
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
hotcosbys
Cerberus
18
4 / 5 / 12
11,388
759
13,405
25,481
27,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
59
34
Kills
19
19
Deaths
34
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Horus
BabyTokyo
Horus
0
5
21
2.1
L
Poseidon
Budakishix
Poseidon
4
6
7
1.25
L
He Bo
DIL3M
He Bo
6
8
7
1.19
W
Raijin
Eddy Facts
Raijin
13
3
17
7.17
W
8
4
19
4.38
W
7
4
22
4.5
L
1
7
9
0.79
L
4
8
5
0.81
L
Cerberus
hotcosbys
Cerberus
4
5
12
2
W
Ah Muzen Cab
narenarrus
Ah Muzen Cab
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,577
Damage
67,894
82,443
Taken
81,011
39,812
Mitigated
51,983
39,754
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BabyTokyo
Horus
6,595
3,758
5,272
10,715
28,259
19,454
61
20,125
7,734
0
11,644
L
Poseidon
Budakishix
Poseidon
18,154
1,218
1,799
1,980
12,766
6,629
0
7,256
5,385
32,768
0
L
He Bo
DIL3M
He Bo
18,196
537
27
3,389
16,166
6,059
0
9,176
6,890
26,300
0
W
Raijin
Eddy Facts
Raijin
18,044
1,245
1,080
3,845
13,379
5,648
536
8,752
4,427
30,521
0
W
20,556
4,177
1,610
7,312
16,134
5,646
2,528
11,986
4,023
47,649
0
W
13,871
8,219
2,160
3,969
12,675
4,689
2,132
9,556
3,044
0
33,072
L
10,775
1,504
7,544
3,429
12,859
5,721
0
7,745
5,089
48,748
0
L
7,364
2,382
206
559
13,739
6,489
0
5,803
7,886
0
9,577
L
Cerberus
hotcosbys
Cerberus
13,405
226
136
6,355
25,481
27,085
0
8,620
16,636
20,020
0
W
Ah Muzen Cab
narenarrus
Ah Muzen Cab
16,511
9,086
0
3,791
11,996
4,375
943
9,161
2,685
0
28,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
52,802
168
Minions Killed
158
0
Camps Cleared
0
1,304,038
Distance Traveled
1,288,515
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,946
663
8
1
0
255,319
0
L
Poseidon
10,156
677
46
3
0
243,304
2
L
He Bo
11,338
756
26
2
0
275,939
0
W
Raijin
12,720
848
30
2
0
260,604
1
W
Sol
12,791
853
59
4
0
279,453
0
W
Chiron
11,987
799
40
3
0
242,013
0
L
Ra
9,966
664
67
4
0
256,325
2
L
Bastet
9,954
664
4
0
0
254,988
1
L
Cerberus
11,388
759
15
1
0
257,959
0
W
Ah Muzen Cab
11,344
756
31
2
0
266,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role