Player Matchup

Da Ji
Da Ji
BEASTMODE2701
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,463 Elo+
Solo
Tiamat
Tiamat
Hayabusa_FS
Tiamat
Level 14
God Stats
6W - 9L
1,071 SR
Queue Stats
9W - 18L
1,530 Elo+
Solo
Zeus
Zeus
OneChipWonder69
Zeus
Level 26
God Stats
0W - 2L
1,202 SR
Queue Stats
72W - 81L
1,506 Elo+
Solo
Tyr
Tyr
ReycoSmite
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 321L
1,491 Elo+
Solo
Olorun
Olorun
VapidJosera
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,543 Elo+
Solo
Team Averages
Level 16
1,355 SR
1,507 Elo+

VS

Team Averages
Level 23
1,494 SR
1,518 Elo+
Achilles
Achilles
EL DROGAS 2020
Achilles
Level 28
God Stats
4W - 3L
1,516 SR
Queue Stats
127W - 116L
1,552 Elo+
Solo
Athena
Athena
Six Paths King
Athena
Level 17
God Stats
5W - 7L
1,460 SR
Queue Stats
21W - 21L
1,521 Elo+
Solo
Neith
Neith
SolNecrosYT
Neith
Level 30
God Stats
7W - 7L
1,444 SR
Queue Stats
194W - 226L
1,492 Elo+
Solo
Hel
Hel
chidibere
Hel
Level 24
God Stats
2W - 5L
1,553 SR
Queue Stats
664W - 648L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
ivanpedro89
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,469
365
3,074
9,601
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
0 / 8 / 1
5,779
385
3,928
10,160
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 0
7,344
490
6,151
5,851
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 8 / 2
5,880
392
5,020
14,277
7,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
12
3 / 5 / 1
7,437
496
8,507
11,006
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 1 / 5
8,704
580
4,715
9,326
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
8 / 0 / 7
8,477
565
7,146
12,001
11,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 1
8,440
563
4,201
6,911
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 1 / 8
9,326
622
9,765
8,706
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ivanpedro89
Gilgamesh
13
9 / 1 / 15
9,004
600
12,560
11,030
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
32
32
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Achilles
5
1
5
7.5
L
Tiamat
0
8
1
0.06
L
2
2
0
1
L
0
8
2
0.13
W
8
0
7
11.5
W
1
2
1
0.75
L
Olorun
3
5
1
0.7
W
9
1
8
13
W
Gilgamesh
ivanpedro89
Gilgamesh
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
38,387
50,895
Taken
47,974
20,764
Mitigated
34,025
6,814
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
457
0
375
9,601
3,258
557
3,215
6,162
170
15,050
W
Achilles
4,715
1,737
0
3,303
9,326
9,729
1,620
1,150
8,088
0
44,657
L
Tiamat
3,928
419
0
933
10,160
4,106
0
5,512
4,277
16,215
0
L
6,151
839
0
850
5,851
1,844
0
1,710
4,053
36,361
0
L
5,020
860
0
2,021
14,277
7,610
485
4,527
9,422
0
18,707
W
7,146
2,131
0
466
12,001
11,575
58
3,366
8,279
30,726
0
W
4,201
1,646
0
2,412
6,911
2,363
2,660
4,673
2,088
0
50,541
L
Olorun
8,507
4,772
148
2,487
11,006
3,946
1,122
1,354
9,601
38,410
0
W
9,765
1,364
4,247
4,375
8,706
4,508
1,754
3,983
4,509
47,503
0
W
Gilgamesh
ivanpedro89
Gilgamesh
12,560
4,482
0
690
11,030
5,850
0
4,391
6,355
0
43,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
43,951
226
Minions Killed
403
0
Camps Cleared
0
1,252,583
Distance Traveled
1,450,869
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,469
365
30
2
0
226,492
0
W
Achilles
8,704
580
80
5
0
284,618
0
L
Tiamat
5,779
385
30
2
0
255,292
0
L
Zeus
7,344
490
73
5
0
284,146
3
L
Tyr
5,880
392
30
2
0
264,497
0
W
Athena
8,477
565
67
4
0
315,437
2
W
Neith
8,440
563
107
7
0
253,297
3
L
Olorun
7,437
496
63
4
0
222,156
0
W
Hel
9,326
622
95
6
0
254,953
2
W
Gilgamesh
9,004
600
54
4
0
342,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role