Player Matchup

Nemesis
Nemesis
Jaboy_NaeNae21
Nemesis
Level 123
God Stats
12W - 8L
1,707 SR
Queue Stats
563W - 483L
1,615 Elo+
Party 1
Scylla
Scylla
XxDeaths_WayxX
Scylla
Level 64
God Stats
13W - 6L
1,749 SR
Queue Stats
167W - 168L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
YungJC700
Cthulhu
Level 27
God Stats
13W - 13L
1,649 SR
Queue Stats
13W - 17L
1,571 Elo+
Party 1
Ullr
Ullr
itsbrahzbruv
Ullr
Level 25
God Stats
2W - 0L
1,786 SR
Queue Stats
88W - 49L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
premuim_legacy29
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 245L
1,494 Elo+
Party 1
Team Averages
Level 68
1,678 SR
1,582 Elo+

VS

Team Averages
Level 38
1,596 SR
1,597 Elo+
Awilix
Awilix
AshenAlpha
Awilix
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 325L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
OMGHotGirlGamer
Kukulkan
Level 27
God Stats
3W - 4L
1,608 SR
Queue Stats
70W - 66L
1,555 Elo+
Party 2
Ullr
Ullr
Scuzr
Ullr
Level 46
God Stats
1W - 1L
1,777 SR
Queue Stats
160W - 133L
1,606 Elo+
Party 3
Aphrodite
Aphrodite
UserSkill
Aphrodite
Level 28
God Stats
10W - 6L
1,642 SR
Queue Stats
148W - 115L
1,593 Elo+
Party 3
Gilgamesh
Gilgamesh
boofyloc
Gilgamesh
Level 44
God Stats
6W - 4L
1,455 SR
Queue Stats
166W - 145L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 11
15,309
638
22,837
23,123
13,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 7
12,924
539
11,193
8,619
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
YungJC700
Cthulhu
15
1 / 3 / 12
11,010
459
6,516
15,351
10,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 8
14,662
611
12,769
18,279
8,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
16
0 / 7 / 5
11,350
473
7,639
17,554
12,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AshenAlpha
Awilix
18
4 / 7 / 8
12,080
503
12,532
23,319
9,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
2 / 5 / 5
10,663
444
8,985
12,136
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Scuzr
Ullr
18
2 / 7 / 6
11,005
459
10,571
19,450
7,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
UserSkill
Aphrodite
16
1 / 5 / 6
10,020
418
7,577
12,824
11,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
boofyloc
Gilgamesh
19
7 / 6 / 3
12,666
528
13,888
18,999
8,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
30
Kills
16
16
Deaths
30
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
AshenAlpha
Awilix
4
7
8
1.14
W
16
1
11
21.5
L
Kukulkan
2
5
5
0.9
L
Ullr
Scuzr
Ullr
2
7
6
0.71
L
Aphrodite
UserSkill
Aphrodite
1
5
6
0.8
W
6
2
7
4.75
W
Cthulhu
YungJC700
Cthulhu
1
3
12
2.33
L
Gilgamesh
boofyloc
Gilgamesh
7
6
3
1.42
W
7
3
8
3.67
W
Gilgamesh
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,954
Damage
53,553
82,926
Taken
86,728
48,102
Mitigated
41,724
19,024
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AshenAlpha
Awilix
12,532
4,126
0
2,959
23,319
9,326
349
3,258
19,910
0
90,771
W
22,837
12,415
0
4,795
23,123
13,995
2,029
2,476
20,581
0
110,023
L
Kukulkan
8,985
683
0
1,840
12,136
5,085
300
1,511
10,617
53,124
0
L
Ullr
Scuzr
Ullr
10,571
5,976
0
4,502
19,450
7,485
1,088
4,654
14,649
0
76,464
L
Aphrodite
UserSkill
Aphrodite
7,577
1,249
5,013
6,698
12,824
11,095
205
2,485
10,196
52,034
0
W
11,193
1,594
0
1,631
8,619
2,855
1,229
337
8,282
61,504
0
W
Cthulhu
YungJC700
Cthulhu
6,516
43
656
4,807
15,351
10,281
270
3,738
11,516
16,264
0
L
Gilgamesh
boofyloc
Gilgamesh
13,888
3,679
0
1,003
18,999
8,733
920
5,547
13,097
0
83,353
W
12,769
6,224
0
5,692
18,279
8,857
7,224
3,249
15,030
0
119,030
W
Gilgamesh
7,639
1,144
0
1,443
17,554
12,114
1,220
7,493
9,689
0
45,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,255
Gold Earned
56,434
520
Minions Killed
592
0
Camps Cleared
0
2,289,213
Distance Traveled
2,181,216
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,080
503
149
6
0
474,723
2
W
Nemesis
15,309
638
126
5
0
549,752
4
L
Kukulkan
10,663
444
120
5
0
377,221
2
L
Ullr
11,005
459
99
4
0
425,268
3
L
Aphrodite
10,020
418
92
4
0
455,217
4
W
Scylla
12,924
539
95
4
0
444,562
2
W
Cthulhu
11,010
459
24
1
0
416,778
0
L
Gilgamesh
12,666
528
132
6
0
448,787
8
W
Ullr
14,662
611
199
8
0
440,542
8
W
Gilgamesh
11,350
473
76
3
0
437,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role