Player Matchup

Bellona
Bellona
Jerminator00
Bellona
Level 18
God Stats
7W - 6L
1,583 SR
Queue Stats
134W - 125L
1,532 Elo+
Solo
Jormungandr
Jormungandr
VileBigb
Jormungandr
Level 10
God Stats
1W - 3L
1,245 SR
Queue Stats
8W - 10L
1,485 Elo+
Solo
Sol
Sol
YeetyFlakes
Sol
Level 29
God Stats
4W - 5L
1,619 SR
Queue Stats
83W - 79L
1,602 Elo+
Solo
Poseidon
Poseidon
caballoloco19
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Solo
Artemis
Artemis
grimmygod
Artemis
Level 16
God Stats
23W - 17L
1,621 SR
Queue Stats
27W - 23L
1,577 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,523 Elo+

VS

Team Averages
Level 13
1,593 SR
1,609 Elo+
Ares
Ares
LhadeSink_
Ares
Level 7
God Stats
2W - 1L
1,525 SR
Queue Stats
22W - 11L
1,733 Elo+
Party 1
Scylla
Scylla
Nugs1997
Scylla
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 9L
1,621 Elo+
Party 1
Anhur
Anhur
dontpushmegg
Anhur
Level 6
God Stats
3W - 0L
1,923 SR
Queue Stats
13W - 5L
1,809 Elo+
Solo
Bastet
Bastet
redheadgamergirl
Bastet
Level 25
God Stats
19W - 10L
1,557 SR
Queue Stats
183W - 159L
1,557 Elo+
Solo
Zeus
Zeus
纷落的树叶
Zeus
Level 18
God Stats
1W - 0L
1,460 SR
Queue Stats
8W - 14L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jerminator00
Bellona
11
0 / 5 / 2
5,948
991
5,851
10,327
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
VileBigb
Jormungandr
11
0 / 5 / 2
5,934
989
2,957
9,402
5,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 2
6,374
1,062
7,336
5,609
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
caballoloco19
Poseidon
10
0 / 1 / 0
5,541
924
160
647
91
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Artemis
grimmygod
Artemis
12
2 / 5 / 0
6,856
1,143
3,842
5,898
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

249

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
7,169
1,195
3,487
5,795
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Nugs1997
Scylla
12
1 / 0 / 8
6,862
1,144
1,194
2,783
1,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 0 / 6
9,300
1,550
10,972
5,019
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 9
6,708
1,118
4,993
4,508
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 1 / 5
7,217
1,203
7,210
5,021
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
2
Kills
17
17
Deaths
2
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jerminator00
Bellona
0
5
2
0.2
W
0
1
9
4.5
W
Scylla
Nugs1997
Scylla
1
0
8
5
L
Jormungandr
VileBigb
Jormungandr
0
5
2
0.2
L
0
1
2
1
L
Poseidon
caballoloco19
Poseidon
0
1
0
0
W
10
0
6
13
L
Artemis
grimmygod
Artemis
2
5
0
0.4
W
1
0
9
5.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
27,856
31,883
Taken
23,126
13,943
Mitigated
9,789
2,886
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jerminator00
Bellona
5,851
2,229
0
790
10,327
5,500
0
4,357
5,970
0
11,373
W
3,487
119
0
935
5,795
3,595
0
2,775
3,020
6,333
0
W
Scylla
Nugs1997
Scylla
1,194
621
0
410
2,783
1,019
0
2,176
591
6,727
0
L
Jormungandr
VileBigb
Jormungandr
2,957
474
0
0
9,402
5,102
0
4,815
4,587
8,006
0
L
7,336
1,681
0
1,397
5,609
1,665
0
1,342
4,267
29,346
0
L
Poseidon
caballoloco19
Poseidon
160
92
0
0
647
91
0
145
502
697
0
W
10,972
6,196
0
2,881
5,019
1,747
0
1,686
3,333
0
32,338
L
Artemis
grimmygod
Artemis
3,842
2,131
0
699
5,898
1,585
0
1,232
4,666
0
17,919
W
4,993
1,379
708
371
4,508
1,695
0
2,123
2,385
0
10,158
W
7,210
780
755
1,980
5,021
1,733
0
1,677
3,344
23,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
37,256
99
Minions Killed
123
6
Camps Cleared
6
476,063
Distance Traveled
612,103
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,948
991
10
2
0
113,820
0
W
Ares
7,169
1,195
4
1
0
124,706
0
W
Scylla
6,862
1,144
11
2
0
107,244
0
L
Jormungandr
5,934
989
13
2
2
102,152
0
L
Sol
6,374
1,062
50
8
0
127,966
0
L
Poseidon
5,541
924
2
0
1
19,052
0
W
Anhur
9,300
1,550
47
8
3
111,712
1
L
Artemis
6,856
1,143
24
4
3
113,073
1
W
Bastet
6,708
1,118
14
2
1
160,302
1
W
Zeus
7,217
1,203
47
8
2
108,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role