Player Matchup

Athena
Athena
CthuluWorldEatr
Athena
Level 139
God Stats
2W - 1L
1,871 SR
Queue Stats
35W - 20L
1,645 Elo+
Party 2
Aphrodite
Aphrodite
GumiBunnie
Aphrodite
Level 149
God Stats
2W - 3L
1,484 SR
Queue Stats
98W - 88L
1,592 Elo+
Party 2
The Morrigan
The Morrigan
Taythom
The Morrigan
Level 95
God Stats
2W - 5L
1,494 SR
Queue Stats
249W - 192L
1,440 Elo+
Party 1
Vamana
Vamana
TheMissing0
Vamana
Level 104
God Stats
2W - 3L
1,126 SR
Queue Stats
135W - 103L
1,404 Elo+
Party 1
He Bo
He Bo
Xxsnip-assasinxX
He Bo
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,654 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,547 Elo+

VS

Team Averages
Level 138
1,368 SR
1,535 Elo+
Freya
Freya
CarlosAl13
Freya
Level 123
God Stats
2W - 2L
1,267 SR
Queue Stats
125W - 113L
1,545 Elo+
Solo
Scylla
Scylla
CrafterSteven
Scylla
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,524 Elo+
Solo
Sol
Sol
Melky84
Sol
Level 156
God Stats
5W - 6L
1,357 SR
Queue Stats
505W - 550L
1,534 Elo+
Solo
Yemoja
Yemoja
NicolasMorales
Yemoja
Level 142
God Stats
15W - 13L
1,533 SR
Queue Stats
1,088W - 1,080L
1,577 Elo+
Solo
Kali
Kali
UC x iiDAGS
Kali
Level 123
God Stats
2W - 3L
1,185 SR
Queue Stats
677W - 706L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
8,767
626
10,494
25,024
30,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
GumiBunnie
Aphrodite
16
4 / 4 / 9
10,059
719
10,179
18,284
15,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Taythom
The Morrigan
16
3 / 5 / 6
9,486
678
13,963
11,651
5,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
5 / 4 / 9
11,340
810
13,758
21,770
29,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 6 / 11
10,271
734
20,872
16,098
7,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
4 / 5 / 11
10,627
759
17,623
20,469
9,952
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 3 / 10
11,583
827
23,129
18,565
8,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
18
4 / 4 / 12
10,559
754
20,231
14,833
6,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 13
10,315
737
4,365
13,878
9,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 3 / 14
11,433
817
14,209
21,813
18,216
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
16
Kills
24
24
Deaths
16
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Freya
4
5
11
1.9
W
8
3
10
4.33
L
1
5
10
1.2
L
Aphrodite
GumiBunnie
Aphrodite
4
4
9
2.13
W
Sol
4
4
12
2.5
W
2
1
13
8.5
L
The Morrigan
Taythom
The Morrigan
3
5
6
1.2
L
Vamana
5
4
9
2.38
W
6
3
14
4.33
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,266
Damage
79,557
92,827
Taken
89,558
88,334
Mitigated
52,817
47,518
Healing
61,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
17,623
6,008
1,026
7,466
20,469
9,952
778
13,925
6,544
34,870
0
W
23,129
4,322
3,167
3,189
18,565
8,502
1,108
11,170
7,395
49,811
0
L
10,494
1,846
2,948
1,988
25,024
30,575
325
16,424
8,600
13,718
0
L
Aphrodite
GumiBunnie
Aphrodite
10,179
648
14,469
9,194
18,284
15,920
756
15,348
2,936
19,711
0
W
Sol
20,231
4,421
2,718
3,402
14,833
6,585
2,341
10,197
4,636
37,396
0
W
4,365
877
25,899
7,120
13,878
9,562
873
7,547
6,331
11,572
0
L
The Morrigan
Taythom
The Morrigan
13,963
1,699
2,053
2,077
11,651
5,399
300
8,171
2,938
33,433
0
L
Vamana
13,758
5,091
3,593
7,116
21,770
29,392
597
13,856
7,914
0
32,283
W
14,209
6,347
662
7,129
21,813
18,216
995
12,669
9,144
0
24,781
L
20,872
558
1,621
2,459
16,098
7,048
311
11,007
5,091
29,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
54,517
136
Minions Killed
150
0
Camps Cleared
0
1,250,142
Distance Traveled
1,203,382
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,627
759
30
2
0
210,240
0
W
Scylla
11,583
827
61
4
0
246,647
3
L
Athena
8,767
626
10
1
0
270,956
0
L
Aphrodite
10,059
719
25
2
0
255,048
0
W
Sol
10,559
754
26
2
0
256,897
2
W
Yemoja
10,315
737
14
1
0
237,365
0
L
The Morrigan
9,486
678
30
2
0
240,857
1
L
Vamana
11,340
810
48
3
0
252,420
0
W
Kali
11,433
817
19
1
0
252,233
0
L
He Bo
10,271
734
23
2
0
230,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role