Player Matchup

Cu Chulainn
Cu Chulainn
JackoWaffles
Cu Chulainn
Level 80
God Stats
3W - 3L
1,642 SR
Queue Stats
9W - 15L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
Makkiro
Ah Puch
Level 126
God Stats
4W - 5L
1,547 SR
Queue Stats
144W - 152L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
NotTooXavi
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
RagingMuffin7
Hou Yi
Level 89
God Stats
0W - 5L
1,310 SR
Queue Stats
5W - 14L
1,345 Elo+
Party 2
Thanatos
Thanatos
shefarout
Thanatos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,444 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,463 Elo+

VS

Team Averages
Level 94
1,609 SR
1,499 Elo+
Neith
Neith
AnonimoAzul
Neith
Level 141
God Stats
4W - 1L
1,840 SR
Queue Stats
68W - 68L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
His0kaa
Gilgamesh
Level 89
God Stats
32W - 27L
1,571 SR
Queue Stats
403W - 452L
1,594 Elo+
Solo
Hun Batz
Hun Batz
ThePillowCase
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
WindyWarmers
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
wukongklan
Cabrakan
Level 103
God Stats
4W - 3L
1,637 SR
Queue Stats
11W - 7L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JackoWaffles
Cu Chulainn
13
3 / 6 / 2
7,993
470
7,526
15,530
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Makkiro
Ah Puch
13
4 / 5 / 1
8,619
507
6,611
11,213
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NotTooXavi
Gilgamesh
13
0 / 6 / 0
8,098
476
5,704
12,869
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 1
6,861
404
5,517
10,222
2,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
shefarout
Thanatos
13
1 / 4 / 1
7,909
465
3,198
12,379
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
9,338
549
10,448
10,422
3,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
His0kaa
Gilgamesh
19
6 / 0 / 1
10,982
646
11,683
11,945
14,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
ThePillowCase
Hun Batz
16
2 / 1 / 7
9,515
560
5,068
10,414
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
16
5 / 3 / 7
9,631
567
6,977
7,024
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
wukongklan
Cabrakan
15
7 / 1 / 12
10,057
592
10,502
12,621
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
9
Kills
27
27
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
Gilgamesh
His0kaa
Gilgamesh
6
0
1
6.5
L
Cu Chulainn
JackoWaffles
Cu Chulainn
3
6
2
0.67
L
Ah Puch
Makkiro
Ah Puch
4
5
1
0.9
L
Gilgamesh
NotTooXavi
Gilgamesh
0
6
0
0
L
1
6
1
0.25
W
Hun Batz
ThePillowCase
Hun Batz
2
1
7
5.5
W
Raijin
5
3
7
2.83
L
Thanatos
shefarout
Thanatos
1
4
1
0.38
W
Cabrakan
wukongklan
Cabrakan
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,556
Damage
44,678
62,213
Taken
52,426
23,268
Mitigated
38,540
21,797
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,448
4,506
0
4,434
10,422
3,798
2,504
830
9,592
0
55,274
W
Gilgamesh
His0kaa
Gilgamesh
11,683
2,831
0
4,249
11,945
14,448
160
85
11,860
0
72,371
L
Cu Chulainn
JackoWaffles
Cu Chulainn
7,526
2,375
565
5,291
15,530
6,500
725
4,202
11,217
85
35,971
L
Ah Puch
Makkiro
Ah Puch
6,611
340
0
3,220
11,213
3,475
254
5,487
5,437
46,039
0
L
Gilgamesh
NotTooXavi
Gilgamesh
5,704
1,934
0
1,779
12,869
6,280
727
0
12,414
0
41,857
L
5,517
2,495
534
1,167
10,222
2,888
653
3,614
6,544
0
28,814
W
Hun Batz
ThePillowCase
Hun Batz
5,068
1,872
0
5,319
10,414
4,239
718
1,324
9,090
0
77,261
W
Raijin
6,977
379
0
1,500
7,024
2,711
150
3,442
3,582
54,357
0
L
Thanatos
shefarout
Thanatos
3,198
1,227
0
9,241
12,379
4,125
79
3,626
8,587
0
41,074
W
Cabrakan
wukongklan
Cabrakan
10,502
1,548
0
4,970
12,621
13,344
158
1,015
11,606
29,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
49,523
359
Minions Killed
548
0
Camps Cleared
0
1,555,211
Distance Traveled
1,729,651
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,338
549
115
7
0
308,012
4
W
Gilgamesh
10,982
646
153
9
0
363,116
0
L
Cu Chulainn
7,993
470
68
4
0
318,595
2
L
Ah Puch
8,619
507
79
5
0
305,892
6
L
Gilgamesh
8,098
476
82
5
0
320,579
4
L
Hou Yi
6,861
404
49
3
0
282,497
1
W
Hun Batz
9,515
560
134
8
0
394,475
5
W
Raijin
9,631
567
108
6
0
327,078
2
L
Thanatos
7,909
465
81
5
0
327,648
2
W
Cabrakan
10,057
592
38
2
0
336,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role