Player Matchup

Anhur
Anhur
AaronTiger
Anhur
Level 23
God Stats
21W - 12L
1,623 SR
Queue Stats
158W - 133L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Shockz8479
Nu Wa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePollo_NME
Cu Chulainn
Level 25
God Stats
1W - 1L
1,720 SR
Queue Stats
24W - 20L
1,656 Elo+
Solo
Ymir
Ymir
imseeek
Ymir
Level 29
God Stats
31W - 24L
1,797 SR
Queue Stats
89W - 62L
1,661 Elo+
Solo
Nemesis
Nemesis
xChurrox
Nemesis
Level 18
God Stats
3W - 1L
1,747 SR
Queue Stats
192W - 145L
1,592 Elo+
Solo
Team Averages
Level 22
1,677 SR
1,613 Elo+

VS

Team Averages
Level 23
1,595 SR
1,610 Elo+
Sun Wukong
Sun Wukong
Catalysstt
Sun Wukong
Level 24
God Stats
6W - 10L
1,613 SR
Queue Stats
47W - 37L
1,594 Elo+
Party 1
Artio
Artio
Chify5
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,634 Elo+
Party 1
Thor
Thor
SaltMountain
Thor
Level 29
God Stats
12W - 6L
1,631 SR
Queue Stats
103W - 88L
1,574 Elo+
Party 1
Izanami
Izanami
WHEETIGO
Izanami
Level 27
God Stats
12W - 10L
1,597 SR
Queue Stats
53W - 48L
1,614 Elo+
Party 1
Thoth
Thoth
boxofsauce
Thoth
Level 16
God Stats
3W - 7L
1,632 SR
Queue Stats
668W - 612L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
13 / 2 / 12
16,097
700
18,457
12,601
5,097
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
6 / 2 / 15
14,054
611
18,993
9,723
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ThePollo_NME
Cu Chulainn
20
4 / 0 / 13
13,987
608
12,399
12,056
13,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
imseeek
Ymir
17
7 / 3 / 16
13,031
567
8,288
12,402
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
xChurrox
Nemesis
20
17 / 2 / 15
14,935
649
22,785
21,029
12,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Catalysstt
Sun Wukong
17
0 / 7 / 1
10,090
439
5,524
20,648
16,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Chify5
Artio
15
2 / 9 / 3
9,177
399
3,882
20,451
14,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 10 / 1
11,060
481
7,051
24,608
11,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
WHEETIGO
Izanami
15
3 / 9 / 2
10,264
446
7,899
17,640
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
15
0 / 12 / 1
9,230
401
8,460
20,482
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
17
47
Kills
9
9
Deaths
47
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
13
2
12
9.5
L
Sun Wukong
Catalysstt
Sun Wukong
0
7
1
0.07
L
Artio
Chify5
Artio
2
9
3
0.39
L
4
10
1
0.45
W
Nu Wa
6
2
15
6.75
W
Cu Chulainn
ThePollo_NME
Cu Chulainn
4
0
13
10.5
L
Izanami
WHEETIGO
Izanami
3
9
2
0.44
L
Thoth
0
12
1
0.04
W
Ymir
imseeek
Ymir
7
3
16
5
W
Nemesis
xChurrox
Nemesis
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,922
Damage
32,816
67,811
Taken
103,829
46,823
Mitigated
55,095
27,292
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
18,457
8,061
0
5,589
12,601
5,097
6,461
3,056
9,501
0
138,445
L
Sun Wukong
Catalysstt
Sun Wukong
5,524
1,119
0
2,988
20,648
16,299
0
4,478
15,745
0
64,209
L
Artio
Chify5
Artio
3,882
450
406
1,306
20,451
14,615
0
6,430
13,971
16,069
0
L
7,051
1,497
99
6,772
24,608
11,506
0
7,594
16,964
0
72,223
W
Nu Wa
18,993
4,892
0
4,168
9,723
3,664
2,338
2,289
7,244
104,258
0
W
Cu Chulainn
ThePollo_NME
Cu Chulainn
12,399
2,013
0
6,041
12,056
13,669
3,101
2,480
9,504
1,366
79,472
L
Izanami
WHEETIGO
Izanami
7,899
5,620
0
2,385
17,640
7,370
0
4,032
13,583
0
57,990
L
Thoth
8,460
432
167
2,681
20,482
5,305
0
5,217
15,240
61,041
0
W
Ymir
imseeek
Ymir
8,288
659
0
1,783
12,402
12,339
351
2,827
9,515
35,317
0
W
Nemesis
xChurrox
Nemesis
22,785
13,151
0
9,711
21,029
12,054
2,129
5,516
15,305
0
102,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,104
Gold Earned
49,821
669
Minions Killed
488
0
Camps Cleared
0
2,120,524
Distance Traveled
1,866,960
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,097
700
209
9
0
396,999
3
L
Sun Wukong
10,090
439
146
6
0
386,523
2
L
Artio
9,177
399
29
1
0
403,114
4
L
Thor
11,060
481
118
5
0
358,339
5
W
Nu Wa
14,054
611
144
6
0
421,046
3
W
Cu Chulainn
13,987
608
127
6
0
453,667
1
L
Izanami
10,264
446
94
4
0
369,319
2
L
Thoth
9,230
401
101
4
0
349,665
1
W
Ymir
13,031
567
51
2
0
368,357
4
W
Nemesis
14,935
649
138
6
0
480,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role