Player Matchup

Cupid
Cupid
FrankieDaFishJr
Cupid
Level 88
God Stats
2W - 2L
1,358 SR
Queue Stats
15W - 24L
1,284 Elo+
Party 1
Awilix
Awilix
Refrency
Awilix
Level 99
God Stats
5W - 5L
1,507 SR
Queue Stats
7W - 14L
1,277 Elo+
Party 1
Vulcan
Vulcan
Zubirr
Vulcan
Level 17
God Stats
5W - 5L
1,353 SR
Queue Stats
13W - 23L
1,216 Elo+
Party 1
Team Averages
Level 68
1,406 SR
1,259 Elo+

VS

Team Averages
Level 31
1,390 SR
1,417 Elo+
Khepri
Khepri
ChainTUltima964
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,466 Elo+
Solo
Scylla
Scylla
Left5ack-13
Scylla
Level 18
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 2
Neith
Neith
Sigma_Silver
Neith
Level 49
God Stats
1W - 4L
1,352 SR
Queue Stats
5W - 13L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 11
9,844
757
11,767
6,941
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Refrency
Awilix
13
7 / 0 / 7
9,678
744
6,264
5,425
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Zubirr
Vulcan
12
4 / 0 / 13
9,284
714
9,720
4,958
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,854
604
2,658
13,160
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
7
0 / 7 / 0
6,843
526
2,337
9,735
2,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
7,329
564
3,502
7,930
2,834
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
0
11
12.5
L
Scylla
0
7
0
0
W
Awilix
Refrency
Awilix
7
0
7
10.5
L
0
5
0
0
W
Vulcan
Zubirr
Vulcan
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
8,497
17,324
Taken
30,825
6,505
Mitigated
12,733
6,269
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,658
53
0
2,487
13,160
7,519
47
4,880
7,702
19,089
0
W
11,767
7,725
742
3,345
6,941
2,618
1,383
2,098
4,843
0
40,413
L
Scylla
2,337
697
0
1,753
9,735
2,380
0
2,114
7,446
13,726
0
W
Awilix
Refrency
Awilix
6,264
1,504
0
1,702
5,425
2,018
1,452
1,279
4,146
0
30,757
L
3,502
497
620
1,920
7,930
2,834
301
1,896
5,957
0
26,289
W
Vulcan
Zubirr
Vulcan
9,720
1,577
0
480
4,958
1,869
171
1,674
3,284
23,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
22,026
141
Minions Killed
118
0
Camps Cleared
0
701,483
Distance Traveled
578,307
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,854
604
30
2
0
216,269
3
W
Cupid
9,844
757
65
5
0
205,517
0
L
Scylla
6,843
526
33
3
0
150,796
3
W
Awilix
9,678
744
49
4
0
267,532
1
L
Neith
7,329
564
55
4
0
211,242
2
W
Vulcan
9,284
714
27
2
0
228,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role